Difference between revisions of "Dax (Ma 0436) (world)"
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==== UWP Listing ==== | ==== UWP Listing ==== | ||
No information yet available. | No information yet available. | ||
| + | |||
| + | === Trade Data === | ||
| + | * Importance: 3 (ordinary) | ||
| + | |||
| + | === World Economy === | ||
| + | * Resources: D (very abundant) | ||
| + | * Labor: 7 (tens of millions) | ||
| + | * Infrastructure: C (very extensive) | ||
| + | * Efficiency: +3 (improved) | ||
| + | |||
| + | === World Culture === | ||
| + | * Heterogenity: 8 (discordant) | ||
| + | * Acceptance: B (extremely friendly) | ||
| + | * Strangeness: 5 (distinct) | ||
| + | * Symbols: A (abstract) | ||
| + | |||
| + | ==== World Timeline ==== | ||
| + | Major events that have affected this world and the wider region that it lies within: | ||
| + | |||
| + | * [[Ancients|circa -250,000]]: the [[Ancient]]s are active within the sector. | ||
| + | * [[-9000s|circa -9,000]]: the [[Geonee]] encounter the [[Vilani]]. | ||
| + | * [[-5400]] to [[-4015]]: the [[Vilani]] [[Consolidation Wars]]. | ||
| + | * [[-4045]] to [[-2204]]: the region is part of the [[First Imperium|Ziru Sirka]]. | ||
| + | * [[-2204]] to [[-1776]]: the region becomes part of the [[Rule of Man]]. | ||
| + | * [[-1776]] to [[0]]: the [[Long Night]]. | ||
| + | * [[0|The Year 0]]: the [[Third Imperium]] is founded. | ||
| + | * [[300]]-[[420]]: the {{Imperial}} [[First Survey]] charts the system. | ||
| + | * [[604]]-[[622]]: the [[Civil War]]. | ||
| + | * [[624]]: the [[Express Boat Network]] is established. | ||
| + | * [[995]]-[[1065]]: the {{Imperial}} [[Second Survey]] charts the system. | ||
| + | * [[1065]]: the [[Second Survey]] is published. Information about the system becomes widely available. | ||
== References & Contributors (Sources) == | == References & Contributors (Sources) == | ||
| − | + | {{Detail}} | |
| − | {{Detail}} | ||
{{Sources | {{Sources | ||
| − | |S1 | + | |S1= {{Ludography cite|name= Atlas of the Imperium |page= page 22|version= Classic Traveller}} (world location and some additional system data) |
| − | + | |S2= [[John Harshman]], [[Marc Miller]]. ''[[Solomani (Alien Module)|Solomani]]'' ([[Game Designers Workshop]], 1986), pages 5, 7, 20. (sector background and history) | |
| − | | | + | |S3= {{Ludography cite|name= The Travellers' Digest 11 |page= pages 6-25}} (sector background and history, plus details for the [[Geonee]]) |
| − | | | + | |S4= {{Ludography cite|name= Vilani & Vargr |page= page 11}} (dot map provided, locating the world) |
| − | | | + | |S5= {{Ludography cite|name= Knightfall |page= pages 74-80}} (sector data including the world, sector background and history) |
| − | | | + | |S6= {{Ludography cite|name= First Survey |page= pages 4, 38-41, 102-109}} (sector data including the world circa [[0|The Year 0]]) |
| − | + | |S7= {{Ludography cite|name= Solomani |page= pages 57, 59|version= Mongoose Traveller}} (sector background and history) | |
| − | | | ||
| − | | | ||
| − | |||
| − | |||
}} | }} | ||
Revision as of 09:43, 15 November 2024
| Dax/Annari (Massilia 0436) | |||||||||||||||||||||||||
| Classic Era (1116) | B565877-A
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M2 V M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Dax (Ma 0436) is a pre-agricultural, rich world with a moderate population of over a hundred million, but not yet a billion sophonts.
- It is a pre-agricultural world with an environment suitable for large scale agricultural and livestock industries that have not yet been widely developed.
- Its economy and population are growing and living conditions are expected to slowly improve barring outside forces.
- It is a member of the Third Imperium in the Annari Subsector of Massilia Sector in the Domain of Sylea.
- This world has an Imperial Scout base, capable of handling IISS starships and personnel.
Description (Astrography & Planetology)
No information yet available.
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
No information yet available.
Imperial High (Landed) Nobility
Dax (Ma 0436), as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdoms of three members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the estate of an Imperial baronet.
- It holds the fiefdom of an Imperial baron.
- It holds the fiefdom of an Imperial viscount.
World Starport
Dax (Ma 0436) has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level
Dax (Ma 0436) possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government
Dax (Ma 0436) has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law Level
No information yet available.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
Trade Data
- Importance: 3 (ordinary)
World Economy
- Resources: D (very abundant)
- Labor: 7 (tens of millions)
- Infrastructure: C (very extensive)
- Efficiency: +3 (improved)
World Culture
- Heterogenity: 8 (discordant)
- Acceptance: B (extremely friendly)
- Strangeness: 5 (distinct)
- Symbols: A (abstract)
World Timeline
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: the Ancients are active within the sector.
- circa -9,000: the Geonee encounter the Vilani.
- -5400 to -4015: the Vilani Consolidation Wars.
- -4045 to -2204: the region is part of the Ziru Sirka.
- -2204 to -1776: the region becomes part of the Rule of Man.
- -1776 to 0: the Long Night.
- The Year 0: the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 22. (world location and some additional system data)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), pages 5, 7, 20. (sector background and history)
- Gary L. Thomas. The Travellers' Digest 11 (Digest Group Publications, 1989), pages 6-25. (sector background and history, plus details for the Geonee)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), page 11. (dot map provided, locating the world)
- Joe Fugate. Knightfall (Game Designers Workshop, 1990), pages 74-80. (sector data including the world, sector background and history)
- Marc Miller. First Survey (Imperium Games, 1996), pages 4, 38-41, 102-109. (sector data including the world circa The Year 0)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 57, 59. (sector background and history)
- ↑ "Jump Map API" and map location from Travellermap.com