Difference between revisions of "Newcastle (Vl 1801) (world)"

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|GGcount = 2
 
|GGcount = 2
 
}}
 
}}
 
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{{World summary |name= Newcastle|trade= Ag Ri}}
{{World summary |name= Newcastle (Vl 1801) |trade=Ag Ri}}
+
{{World summary CsIm|sector= Vland|subsector= Anarsi}}
{{World summary CsIm|sector= Vland |subsector=Anarsi}}
 
 
* During the [[Long Night]] this world was named ''Khushuush Giiim''.  
 
* During the [[Long Night]] this world was named ''Khushuush Giiim''.  
  
 
== Description (Planetology) ==
 
== Description (Planetology) ==
No information yet available.  
+
No information yet available.
 
   
 
   
 
== History & Background (Dossier) ==
 
== History & Background (Dossier) ==
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* This world hosted a Scout base during the [[Second Imperium]].
 
* This world hosted a Scout base during the [[Second Imperium]].
  
=== History-Era: Rebellion ===
 
Newcastle has been under the control of numerous Vargr corsairs for nearly two decades now. Early in [[1104]], Vargr [[corsair|corsairs]] overwhelmed the relatively low-tech defenses and took over the planet completely. This system learned the hard way that [[System Defense Boat|system defense boats]] are essential for border planets.
 
* It is believed that Newcastle has served as the jump off point for many of the Vargr corsair advances between [[1113]] and [[1115]]. Although clandestine surveys of the system have failed to turn up any conclusive evidence of a corsair base, computer analysis of traffic patterns repeatedly show Newcastle as the hub.
 
  
{{Secret}}
 
  
 
== References & Contributors (Sources) ==
 
== References & Contributors (Sources) ==
Line 49: Line 44:
 
{{LE|Era: Milieu 1116|T5 Second Survey worlds}}
 
{{LE|Era: Milieu 1116|T5 Second Survey worlds}}
 
{{LEN|Era: Rebellion|Vilani Main worlds}}
 
{{LEN|Era: Rebellion|Vilani Main worlds}}
 +
 +
 +
 +
{{World summary |name= |trade= }}
 +
{{World summary ImDv|sector= Vland|subsector= Parsi}}
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{{World summary comment|trade= }}
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{{World summary comment|trade= }}
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{{World summary bases|bases= }}
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* It is an [[Express Boat Network|Xboat hub]].
 +
* {{ViMain}}
 +
 +
== Description ([[Astrography]] & [[Planetology]]) ==
 +
'''Newcastle''' has a solitary primary star.
 +
* It is a red main sequence.
 +
 +
[[File:Solitary M Type.jpg|300 px]]
 +
{{MonostellarSystem
 +
|name            = Newcastle
 +
|primary        = M2 V
 +
|PrimaryNotes    = None
 +
}}
 +
 +
=== System Data ===
 +
The worlds of the [[system]] have been surveyed. They consist of:
 +
* The [[mainworld]].
 +
* x5 secondary [[world|rocky worlds]].
 +
* x2 [[gas giant]]s.
 +
 +
=== Mainworld Data ===
 +
 +
==== [[Planetary Size|Mainworld Size]] (S) ====
 +
{{WorldSize|name= Newcastle|Size= 5}}
 +
 +
==== [[Atmosphere|Mainworld Atmosphere]] (A) ====
 +
{{WorldAtmo|name= Newcastle|Atmosphere= 6}}
 +
 +
==== [[Hydrosphere|Mainworld Hydrosphere]] (H) ====
 +
{{WorldHydro|name= Newcastle|Hydrosphere= 7}}
 +
 +
==== Mainworld Geography and Topography ====
 +
No centrally held map of the world exists within [[Argushiigi Admegulasha Bilanidin|AAB]] [[Library Data]] records.
 +
 +
[[File:Blank World Map Watery.png|500 px]] <br> (''Blank map, predominantly watery world''.)
 +
 +
== History & Background (Dossier) ==
 +
[[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]]
 +
 +
=== World Starport (St) ===
 +
{{Starport|name= Newcastle|Starport= C}}
 +
 +
=== World Population (P) ===
 +
{{WorldPop|name= Newcastle|multiplier= 8|Population= 7}}
 +
 +
=== World Technology Level (T) ===
 +
{{WorldTech|name= Newcastle|WorldTech= 8}}
 +
 +
=== World Government (G) ===
 +
{{WorldGov|name= Newcastle|Government= 4}}
 +
 +
=== World Law (L) ===
 +
{{WorldLaw|name= Newcastle|Law= 9}}
 +
 +
=== Trade Data ===
 +
* Importance:    1 (ordinary)
 +
 +
=== World Economy ===
 +
* Resources:      B (abundant)
 +
* Labor:          6 (millions)
 +
* Infrastructure: 9 (extensive)
 +
* Efficiency:    +2 (good)
 +
 +
=== World Culture ===
 +
* Heterogenity: 8 (discordant)
 +
* Acceptance:  8 (friendly)
 +
* Strangeness:  6 (very distinct)
 +
* Symbols:      9 (somewhat abstract)
 +
 +
=== History-Era: Rebellion ===
 +
Newcastle has been under the control of numerous Vargr corsairs for nearly two decades now. Early in [[1104]], Vargr [[corsair|corsairs]] overwhelmed the relatively low-tech defenses and took over the planet completely. This system learned the hard way that [[System Defense Boat|system defense boats]] are essential for border planets.
 +
* It is believed that Newcastle has served as the jump off point for many of the Vargr corsair advances between [[1113]] and [[1115]]. Although clandestine surveys of the system have failed to turn up any conclusive evidence of a corsair base, computer analysis of traffic patterns repeatedly show Newcastle as the hub.
 +
 +
==== World Timeline ====
 +
Major events that have affected this world and the wider region that it lies within:
 +
* [[-4045]] to [[-2204]]: the [[First Imperium|Ziru Sirka]] claims and settles worlds across the region.
 +
* [[-3810]]: the [[Vargr]] discover [[Jump Drive|jump technology]] and begin an era of expansion.
 +
* [[-2404]] to [[-2215]]: the [[Interstellar Wars]].
 +
* [[-2204]] to [[-1776]]: the [[Rule of Man]] administers the worlds of the region. Conflicts escalate between [[Vargr]] and humans as the [[Vargr]] occupy former [[First Imperium|Ziru Sirka]] territory.
 +
* [[-1700|circa -1700]]: [[Vargr]] [[rimward]] expansion gradually ceases: the border between human and [[Vargr]] space stabilizes.
 +
* [[-1776]] to [[0]]: the [[Long Night]]. There is widespread regression within the area and some worlds [[Barren World|become barren]].
 +
* [[0|The Year 0]]: the [[Third Imperium]] is founded.
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* [[300]]-[[420]]: the [[First Survey]] charts the system.
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* [[604]] to [[622]]: the {{Imperial}} [[Civil War]]. The region suffers disruption and widespread economic issues.
 +
* [[624]]: the [[Express Boat Network]] is established, facilitating communications, trade, and economic growth within the area.
 +
* [[995]]-[[1065]]: the [[Second Survey]] charts the system.
 +
* [[1065]]: the [[Second Survey]] is published. Information about the system becomes widely available.
 +
 +
== References & Contributors (Sources) ==
 +
{{Detail}}
 +
{{Secret}}
 +
{{Sources
 +
|S1= {{Ludography cite|name= Atlas of the Imperium |page= page 7}}
 +
|S2= {{TDref|4}}, 1986, in Articles: "The Gold of Zurrian" & "The Vland Sector"
 +
|S3= {{Ludography cite|name= Vilani & Vargr |page= pages 11, 98-104}} (Ziru Sirka worlds: dot map provided. Full Sector details)
 +
|S4= {{Ludography cite|name= First Survey |page= pages 46-53}}
 +
|S5= {{Ludography cite|name= Interstellar Wars |page= pages 75-79}}
 +
|S2= {{MT}} [[The Flaming Eye]] in Article: "Newcastle"}}
 +
 +
 +
[[Category: First Imperium worlds]]
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[[Category: Rule of Man worlds]]
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[[Category: Vargr]]
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[[Category: Vargr worlds]]
 +
[[Category: Vargr Extents]]
 +
[[Category: Vargr Extents worlds]]
 +
{{LE|Era: Milieu 1116|Era: Rebellion|T5 Second Survey worlds}}

Revision as of 11:25, 27 July 2023

Newcastle/Anarsi (Vland 1801)
Milieu 0
D567200-5
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere6 Standard
Hydrographics7 Wet World 70%
Population2 Low (200)
Government0 No Government structure
Law0 No Law
Tech Level5 Industrial (mass production)
Classic Era (1116)
C567669-8
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere6 Standard
Hydrographics7 Wet World 70%
Population6 Moderate (8 million)
Government6 Captive Government/Colony
Law9 High Law (no weapons out of home)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary M2 V
Planetoid Belts 0
Gas Giants 2

Newcastle is a rich, agricultural world with improving living conditions due to a bustling agro-economy.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • This is a rich world with a prosperous and thriving world economy.
  • This world is rich with high-grade living conditions, a good climate, and a non-harmful environment. Immigration registration for this world is always in high demand.
  • It is a client state of the Third Imperium in the Anarsi Subsector of Vland Sector.
  • During the Long Night this world was named Khushuush Giiim.

Description (Planetology)

No information yet available.

History & Background (Dossier)

Newcastle (Vland 1801) is a rich, agricultural Imperial Client state, located on the Vilani Main in the neutral space between the Imperium and Vargr territories in Anarsi Subsector of Vland Sector.


References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.



'


Description (Astrography & Planetology)

Newcastle has a solitary primary star.

  • It is a red main sequence.

Solitary M Type.jpg

Newcastle has a solitary primary star.
Newcastle
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M2 V Main Sequence (Dwarf) 0.44 3470 - 3560 0.0565
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0041 0.0197 0.25 - 0.48 0.41 4.1
Orbit #  *  * 1 1 6
Remarks None

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Mainworld Size (S)

Newcastle is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)

Newcastle has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Hydrosphere (H)

Newcastle has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)

Newcastle has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)

Newcastle has a population of 80,000,000 sophonts (tens of millions).

World Technology Level (T)

Newcastle possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World Government (G)

Newcastle is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.

World Law (L)

Newcastle has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).

Trade Data

  • Importance: 1 (ordinary)

World Economy

  • Resources: B (abundant)
  • Labor: 6 (millions)
  • Infrastructure: 9 (extensive)
  • Efficiency: +2 (good)

World Culture

  • Heterogenity: 8 (discordant)
  • Acceptance: 8 (friendly)
  • Strangeness: 6 (very distinct)
  • Symbols: 9 (somewhat abstract)

History-Era: Rebellion

Newcastle has been under the control of numerous Vargr corsairs for nearly two decades now. Early in 1104, Vargr corsairs overwhelmed the relatively low-tech defenses and took over the planet completely. This system learned the hard way that system defense boats are essential for border planets.

  • It is believed that Newcastle has served as the jump off point for many of the Vargr corsair advances between 1113 and 1115. Although clandestine surveys of the system have failed to turn up any conclusive evidence of a corsair base, computer analysis of traffic patterns repeatedly show Newcastle as the hub.

World Timeline

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This article has a secret.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.