Difference between revisions of "Rifts Reach Subsector"
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No information or synopsis yet available. | No information or synopsis yet available. | ||
== Description (Specifications) == | == Description (Specifications) == | ||
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=== Subsector Summary: 1116 === | === Subsector Summary: 1116 === | ||
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=== World Listing: 1116 === | === World Listing: 1116 === | ||
The following systems and worlds can be found within this area: | The following systems and worlds can be found within this area: | ||
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=== Astrographic Features & Trade Routes: 1116 === | === Astrographic Features & Trade Routes: 1116 === | ||
Revision as of 16:11, 3 May 2016
| Rifts Reach Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Delphi | |||||
| Capital | Antler (Delphi 1118) | |||||
| Number of Systems | 15 | |||||
| Majority Control | Third Imperium - 100% | |||||
No information or synopsis yet available.
Description (Specifications)
The Rifts Reach Subsector is defended by 223rd Fleet.
Subsector Summary: 1116
Rifts Reach, subsector F of Delphi, contains 15 worlds with an estimated combined population of 80 billion, a per capita income of Cr4,687, and a total economy of BCr376,124. These worlds originate an interstellar trade of BCr125 through 11 starports (2 Class A, 5 Class B, 3 Class C, 1 Class D) employing 23,300 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Rifts Reach maintain two Scout bases, and one Naval base. The average technology level is 9 (with most between 6 and 11). The highest technology level is 13 at Antler (Delphi 1118).
Rifts Reach, subsector F of Delphi, contains 20 stars and 145 identified planets; 11 monostellar systems, three binary systems, one trinary system, and no systems with four or more stars. 13 of the 15 systems (86%) have native gas giants. There are one Asteroid (As) belt, no Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, four Poor (Po) worlds, two Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.
Rifts Reach has an estimated population of 80 billion distributed across one High population (Hi) world, one Moderate population (Ph) world, seven Non-industrial (Ni) worlds, four Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Zzurvurh (Delphi 1019). The population consists primarily of 2 sophont groups including one native sophont.
| 2 identified sophont populations in Rifts Reach | |
|---|---|
|
Third Imperium, Domain of Sylea
The Third Imperium, Domain of Sylea has jurisdiction over all of the worlds with an estimated combined population of 80 billion, a per capita income of Cr4,687, and a total economy of BCr376,124. These worlds originate an interstellar trade of BCr125 through 11 starports (2 Class A, 5 Class B, 3 Class C, 1 Class D) employing 23,300 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Third Imperium, Domain of Sylea maintain two Scout bases and one Naval base within the subsector. The average technology level is 9 (with most between 6 and 11). The highest technology level is 13 at Antler (Delphi 1118).
The Third Imperium, Domain of Sylea has an estimated population of 80 billion within the subsector, distributed across one High population (Hi) world, one Moderate population (Ph) world, seven Non-industrial (Ni) worlds, four Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Zzurvurh (Delphi 1019). The population consists primarily of 2 sophont groups.
- The Third Imperium, Domain of Sylea subsector capital of Rifts Reach is Antler (Delphi 1118).
World Listing: 1116
The following systems and worlds can be found within this area:
Astrographic Features & Trade Routes: 1116
The following astrographic features and trade routes can be found within this area:
- No information yet available.
History & Background (Dossier)
No information yet available.
Polity Listing: 1116
The following polities can be found within this subsector:
- Independent Powers
- TBD
- Non-Aligned Powers (World-States)
- TBD
- Other Powers
- TBD
- Third Imperium
- Various member systems and worlds.
Native Sophonts: 1116
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- TBD
- Non-Human Races
- TBD
- Terragens (Non-human Terran races)
- TBD
Demographics: 1116
Significant populations of the following races (sophont species) reside within this area:
- Non-Human Races
- TBD
- Terragens (Non-human Terran races)
- TBD
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)
- Classic Traveller Alien Module 7: Hivers ( named but no further data)
- Classic Traveller Atlas of the Imperium
- MegaTraveller Alien - Vilani & Vargr {dot map provided}
- Periodical: MegaTraveller Challenge 45 (Eta-Gu Subsector)
- External Link: Delphi Project
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science