Siika (world)
| Siika/Vector (Amdukan 0738) | |||||||||||||||||||||||||
| Classic Era (1116) | C648414-5
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G7 V M4 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Siika is a pre-agricultural and nonindustrial world lacking adequate development for its economy to become prosperous.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Rukadukaz Republic, a member of the Julian Protectorate, in the Vector Subsector of Amdukan Sector, which is located in the Vargr Extents.
- This is a "low technology" world with technology competencies well below standard for Charted Space.
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions that make it dangerous to visitors.
Description (Astrography & Planetology)[edit]
This system is part of the cluster known as the Lusliki Links.
Stellar Data[edit]
History & Background (Dossier)[edit]
This world's name is the Vilani for "knee"; possibly a reference to its "jutting" position within its star cluster.
World Starport (St)[edit]
Siika has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Siika has a population of 60,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Languages[edit]
- Anglic (Julian Anglic variant, for certain official government purposes)
- Ikonaz Vargr: A form of the dominant Ovaghoun language in the Ikonaz Sphere (and so in the Rukadukaz Republic).
- Ikonaz Vilani: A variant of the above altered to suit Human vocalization.
World Technology Level[edit]
Siika possesses a Technology Level of TL–5.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Electricity, hydrocarbon internal combustion, and the most fundamental atomic energy.
- Common Transportation technologies for this TL include:
- Land: Ground cars or automobiles and tracked vehicles.
- Water: Large ships and submersibles with steel hulls.
- Air: Early aircraft including seaplanes and very early unmanned rockets.
World Government[edit]
Siika is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Military[edit]
No information yet available.
World Law (L)[edit]
Siika has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.
World Economy[edit]
Currency is the Julian Star.
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within include the following:
- -1711: Near the end of the Vargr Pillaging, the proto-Ovaghoun conquer the world of Ikon.
- Over time, the local Vilani culturally overrun their Vargr overlords, reshaping the Ovaghoun Vargr into a distinct, almost hybridised culture.
- -55: The Mmoannikh Accords between representatives of Logaksu Vargr and Ovaghoun Vargr societies ends a series of conflicts between the two cultures.
- The Accords are rejected by the central Ikonaz government, leading to a shattering of the unity of the Ovaghoun.
- 175-191: The Julian War, which sees numerous attacks on Ikon, all of which fail in breaking the homeworld of the Ovaghoun.
- The Ikonaz become a prominent member bloc of the Julian Protectorate.
- Circa 723: The Association of Good Wolves, the current government of Ikon, encourages the emigration of the working (i.e. Irilitok Vargr) classes to other, nearby worlds -- going so far as to subsidise 70% of the cost involved.
- Circa 937-940: The Fellowship of Nobles, the current Ikonaz government, collapses.
- The Rukadukaz Republic is founded as the government of the Ikonaz Sphere in the aftermath.
- 942: The Julian Protectorate and the Hegemony of Lorean formally sign the Treaty of Var-Inaka (restricting naval basing) and the Julian Concord, incorporating the Hegemony into the Protectorate.
- The Rukadukaz insist upon a 'buffer zone' of neutral systems between their territory and the Loreans.
References & Contributors (Sources)[edit]
- Classic Traveller Alien Module 2: K'kree (named but no further data)
- Classic Traveller Alien Module 3: Vargr (named but no further data)
- MegaTraveller Vilani & Vargr (dot map provided)
- ↑ "Jump Map API" and map location from Travellermap.com