Lisheen Subsector
| Lisheen Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Tsadra | |||||
| Capital | Lisheen | |||||
| Number of Systems | 35 | |||||
| Majority Control | Zhodani Consulate - % | |||||
| 2nd Control | Tsadra Nadir - % | |||||
Subsector G of Tsadra Sector.
Description (Specifications)[edit]
The Zhodani Consulate and the Tsadra Nadir have designated a buffer zone of at least a parsec between their territory.
The vast majority of the subsector's population is at Tiazhdr (Tsadra 2116), a tightly-controlled Zhodani world.
Subsector Summary: 1116[edit]
Lisheen, subsector G of Tsadra, contains 35 worlds with an estimated combined population of 64 billion, a per capita income of Cr4,217, and a total economy of BCr273,771. These worlds originate an interstellar trade of BCr1,497 through 33 starports (11 Class A, 12 Class B, 9 Class C, 1 Class D) employing 214,020 people. Driving this interstellar trade are eight Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and five Industrial (In) worlds. The governments in Lisheen maintain 14 Naval bases, nine Military bases, two Naval depots, and two Clan bases. The average technology level is 10 (with most between 7 and 12). The highest technology level is 13 at Ie (Tsadra 1715), Shidle (Tsadra 1913), Iatszdish (Tsadra 2113), Lisheen (Tsadra 2213), and Nietliaf (Tsadra 2218).
Lisheen, subsector G of Tsadra, contains 36 stars; 34 monostellar systems, one binary system, no trinary systems, and no systems with four or more stars. 30 of the 35 systems (85%) have native gas giants. There are one Asteroid (As) belt, five Desert (De) worlds, no Garden (Ga) worlds, one Ice-capped (Ic) world, five Poor (Po) worlds, five Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.
Lisheen has an estimated population of 64 billion distributed across five High population (Hi) worlds, no Moderate population (Ph) worlds, 26 Non-industrial (Ni) worlds, ten Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Tiazhdr (Tsadra 2116). The population consists primarily of 2 sophont groups.
| 2 identified sophont populations in Lisheen | |
|---|---|
Zhodani Consulate[edit]
The Zhodani Consulate has jurisdiction over 24 worlds in the subsector with an estimated combined population of 63 billion, a per capita income of Cr4,220, and a total economy of BCr269,666. These worlds originate an interstellar trade of BCr1,232 through 22 starports (7 Class A, 8 Class B, 7 Class C, 0 Class D) employing 176,830 people. Driving this interstellar trade are six Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and four Industrial (In) worlds. The governments in the Zhodani Consulate maintain nine Naval bases, nine Military bases, one Naval depot, and one Clan base within the subsector. The average technology level is 9 (with most between 7 and 12). The highest technology level is 13 at Iatszdish (Tsadra 2113), Lisheen (Tsadra 2213), and Nietliaf (Tsadra 2218).
The Zhodani Consulate has an estimated population of 63 billion within the subsector, distributed across four High population (Hi) worlds, no Moderate population (Ph) worlds, 16 Non-industrial (Ni) worlds, six Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Tiazhdr (Tsadra 2116). The population consists primarily of 1 sophont group.
- The Zhodani Consulate subsector capital of Lisheen is Lisheen (Tsadra 2213).
Tsadra Nadir[edit]
The Tsadra Nadir has jurisdiction over 11 worlds in the subsector with an estimated combined population of 1 billion, a per capita income of Cr4,084, and a total economy of BCr4,105. These worlds originate an interstellar trade of BCr265 through 11 starports (4 Class A, 4 Class B, 2 Class C, 1 Class D) employing 37,190 people. Driving this interstellar trade are two Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in the Tsadra Nadir maintain five Naval bases, one Naval depot, and one Clan base within the subsector. The average technology level is 10 (with most between 8 and 12). The highest technology level is 13 at Ie (Tsadra 1715) and Shidle (Tsadra 1913).
The Tsadra Nadir has an estimated population of 1 billion within the subsector, distributed across one High population (Hi) world, no Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, four Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Siedrsime (Tsadra 2011). The population consists primarily of 1 sophont group.
Astrographic Features & Trade Routes: 1116[edit]
The following astrographic features and trade routes can be found within this area:
- No information yet available.
World Listing: 1116[edit]
The following systems and worlds can be found within this area:
History & Background (Dossier)[edit]
Relics of the Ancients have been found here, at Nedlezhdr (Tsadra 2014). The Zhodani Consulate controls the system.
Polity Listing: 1116[edit]
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- Non-Aligned Powers (World-States)
- None
- Other Powers
- None
- Third Imperium (Imperial powers)
- None
- Zhodani Consulate (Zhodani powers)
- Various member systems and worlds.
Native Sophonts (NILs): 1116[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- Unknown
Demographics: 1116[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Non-Human Races
- Unknown
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Alien Module 4 (sector named but no further data)