Koergfoes (world)
| Koergfoes/Khouth (Corridor 0205) | |||||||||||||||||||||||||
| Milieu 0 | C543311-8
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| Classic Era (1116) | B54359A-B
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| New Era (1200) | X54356A-5
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Koergfoes is a poor, nonindustrial world.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This world has few prospects for economic development.
- This world has a research station engaged in the scientific pursuit of knowledge.
- It is a member of the Third Imperium in the Khouth Subsector of Corridor Sector in the Domain of Vland.
- During the Long Night this world was named Kugi Id, then colonized by the Vargr and renamed Koergfoes.
- Nearly 100% of the population is composed of Vargr.
- Less than 10% of the population is composed of baseline humans and other non-human sophonts.
Description (Astrography & Planetology)[edit]
This world is part of the Khouth Cluster.
Stellar Data[edit]
Koergfoes has a solitary primary star.
- It is a red main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x2 secondary rocky worlds.
- x2 planetoid belts.
- x2 gas giants.
Point of Interest: Research Station Epsilon (Corridor)[edit]
Research Station Epsilon (Corridor) Data Table Name World Sector Primary Project Secondary Project/s Primary Sponsor Secondary Sponsor/s Notes Research Station Epsilon (Corridor) Koergfoes (Kugi Id) Koergfoes (Corridor 0205) Classified Classified Classified Classified None
History & Background (Dossier)[edit]
This world was settled by adventurous Vargr. Despite the adverse conditions, these pioneers worked hard to make the world a major agricultural producer. A life working under the hot sun and with unforgiving weather and soil made the locals a hardy and self reliant bunch. This attitude permeated their relations with other Vargr, whom they regarded as toadying and weak.
- Corsairs were not welcome, though it wasn't until the world's annexation by the Third Imperium during the Vargr Campaigns (268) that the world finally enjoyed any peace from the depredations of their neighbors.
Imperial Landed Nobility[edit]
Koergfoes, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
World Starport (St)[edit]
Koergfoes has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
Historical Data[edit]
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- ca -250,000: The Ancients are active within the region, transplanting the Vargr onto Lair.
- -9235: The Vilani discover jump technology. A few explorers and settlers begin to pioneer the region.
- -4045 to -2204: The Ziru Sirka claims a few rimward worlds and establishes a firm border. The Windhorn Rift and the absence of any significant Mains discourages large-scale Vilani expansion into the region.
- -3810: The Vargr discover jump technology and begin an era of expansion.
- -2400s: Vargr raiding into human-dominated areas significantly increases. This becomes known as the Vargr Pillaging.
- ca -1700: Vargr rimward expansion gradually ceases: the border between human and Vargr space stabilizes.
- -1776 to 0: The Long Night. There is widespread regression within the area and some worlds become barren.
- The Year 0: To rimward-trailing, the Third Imperium is founded.
- circa 26: The Empire of Varroerth is founded.
- early 100s: The Contract of Taarskoerzn is founded.
- 300-420: The Imperial First Survey charts the system.
- early 400s: the Irrgh Manifest is founded: it absorbs the Contract of Taarskoerzn.
- mid 500s: The Knokseng Confederation is founded.
- 869: The Glory of Taarskoerzn is founded. It splits the Irrgh Manifest.
- 995-1065: The Imperial Second Survey charts the system.
- 1065: The Second Survey is published. Information about the system becomes widely available.
- 1080s: The Knokseng Confederation is dissolved.
- 1090: The Dzarrgh Federate is formed.
History-Era: Rebellion[edit]
The locals' resistance to Corsair rule ran into the Rebellion period. The locals vigorously resisted the advance and control of the Dzarrgh Federate, with acts of sabotage and nonviolent resistance. The Federate hurt its cause by appointing non-charismatic governors to control the world, which stiffened resistance even further. Eventually several local corsair bands began to implicitly assist the locals by "non-performance" of their duties.
History-Era: New Era[edit]
By 1130 the world had almost slipped into anarchy, which is to say that the Federate had almost lost control over local law and order. The Domain of Deneb regularly ran weapons and agents to the world, and it became a leading center of its operations in the region.
- The Denebians pulled out in 1131, and the local resistance slowly disintegrated. A vampire fleet hit the world in 1139, and in the ensuing chaos power was seized by the local Federate garrison commander. Under his leadership safe haven was given to various surviving corsairs, and the population has been reduced to slavery to serve the whims of these offworld Vargr. The descendants of the corsairs have become the ruling class of the world's decimated communities, and life is still hard for the native Vargr. Some advance scouts from the Regency have reached the world, and low level contacts have been initiated with members of the native population to see what options exist in liberating this world.
References[edit]
- Rob Caswell. "Snapshots of the Occupation." MegaTraveller Journal 2 (1991): .
- Marc Miller. First Survey (Imperium Games, 1996), .
- Peter Gray, TNE RCES
- ↑ "Jump Map API" and map location from Travellermap.com