Fazoklael (world)
| Fazoklael/Oughzkur (Fa Dzaets 1512) | |||||||||||||||||||||||||
| Classic Era (1116) | C202642-9
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M6 III | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Fazoklael is an icy, non-agricultural and nonindustrial vacuum world, whose surface is ice-capped and with nearly all of its water frozen and warranting hazardous environment precautions.
- It is unable to produce quality foodstuffs and must import them.
- It requires extensive imports of outside technology to maintain a modern, star-faring society.
- It is a member of the Empire of Varroerth in the Oughzkur Subsector of Fa Dzaets Sector, which is part of the Vargr Extents.
- This world-system has a Naval Base, usually associated with military starships, which may be located on or off-world.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Fazoklael has a solitary primary star.
- It is a turbulent red giant.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x3 secondary rocky worlds.
- x2 planetoid belts.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Fazoklael is a Small World between 2,400km and 4,000km in diameter. The world has low gravity between 0.1G and 0.17G. The horizon will appear about 2.5km away.
Mainworld Atmosphere (A)[edit]
Fazoklael has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Fazoklael has 15-25% of its surface covered by ice, either in vast sheets or contained deep within craters or fractures on the surface. Wilderness refueling is possible. Water for the inhabitants can be got by mining and melting ice.
- The surface of the world is composed of a crust of ice many kilometers thick.
- Much of the surface is cratered and covered in thick layers of regolith and dust of meteoric origin, leaving only a part of the icy outer shell exposed.
- Below the outer icy shell there may be a world-ocean of liquid water.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
History & Background (Dossier)[edit]
World Starport (St)[edit]
Fazoklael has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- The world is host to a Naval Base.
- Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.
World Population (P)[edit]
Fazoklael has a population of 1,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population entirely consists of Vargr.
Urbanization[edit]
Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.
World Technology Level (T)[edit]
Fazoklael possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)[edit]
Fazoklael is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Law (L)[edit]
Fazoklael has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
Trade Data[edit]
- Importance: -1 (unimportant)
World Economy[edit]
- Resources: 8 (moderate)
- Labor: 5 (hundreds of thousands)
- Infrastructure: 2 (extremely limited)
- Efficiency: -1 (average)
World Culture[edit]
- Heterogenity: 5 (harmonious)
- Acceptance: 5 (aloof)
- Strangeness: 5 (distinct)
- Symbols: 8 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -3810: The Vargr discover jump technology and begin an era of expansion.
- -3700s onwards: Waves of Vargr settle worlds across the region.
- -2404 to -2215: The Human Interstellar Wars rage to rimward.
- -1776 to 0: The Long Night. There is widespread regression within the area and some worlds become barren.
- -1700 onward: Vargr expansion and settlement gradually ceases.
- -1658: The Sack of Gashikan, an atrocity known throughout the coreward parts of Charted Space.
- -1483 to -321: The Gashikan Race Wars rage between human and Vargr extremists across the Extents.
- -1427: The Wolvesbane plague is released in Gashikan Sector, decimating Vargr populations.
- The Year 0: To rimward, the Third Imperium is founded.
- circa 26: The Empire of Varroerth is founded.
- 175 to 191: The Julian War.
- 300 to 420: The Imperial First Survey charts the world.
- 995 to 1065: The Imperial Second Survey charts the world.
- 1065: The Second Survey is published. Information about the world becomes widely available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Vargr (Game Designers Workshop, 1984), IBC. (Sector named but no world data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps and charts indicating the location of the world and its political allegiance)
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. T4 Aliens Volume 1 (Imperium Games, 1998), pages 91-182. (The Vargr)
- David L. Pulver. GURPS Traveller Alien Races 1 (Steve Jackson Games, 1998), pages 64-99. (The Vargr)
- Simon Beal. Mongoose Traveller: Vargr, (Mongoose Publishing, 2009), various pages. (The Vargr)
- Author & Contributor: John G. Wood (Generated data)
- ↑ "Jump Map API" and map location from Travellermap.com
