Exile (Yi 0130) (world)
| Exile/Talpaku (Yiklerzdanzh 0130) | |||||||||||||||||||||||||
| Classic Era (1116) | E573268-5
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V DM | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Exile is a low-population world with a population of less than 10,000 sophonts in size.
- This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
- It is a member of the Talpaku Communality in the Talpaku Subsector of Yiklerzdanzh Sector.
- This is a cold world with an overall climate that is at the lower temperature range of human-congruous sophont endurance.
- This is a "low technology" world with technology competencies well below standard for Charted Space.
- A Prison World, exile camp, or prison camp for criminals or other exiles is located upon this world in addition to other points of interest.
- This world is controlled by Talpakuhome.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Exile is a binary star system.
- The primary is a red main sequence.
- The secondary is a white dwarf stellar remnant.
System Data[edit]
The worlds of the system have been partially surveyed. They consist of:
- The mainworld.
- An unknown number of secondary rocky worlds.
- x3 gas giants.
Mainworld Data[edit]
Exile has a slow rotation period: one local day is equivalent to 1.6 standard days (40 standard hours).
The mainworld orbits within the star's Habitable Zone.
- It lies within the zone's colder outer H- region.
- It receives relatively low levels of stellar energy.
Mainworld Size (S)[edit]
Exile is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
Exile has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
- It experiences low temperatures.
Mainworld Hydrosphere (H)[edit]
Exile has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.
- The seas are crusted with pack ice.
Satellites[edit]
Exile retains a single tiny planetoid moon.
- It orbits once every few days.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
Native Lifeforms[edit]
Primitive native life occupying a number of ecological niches. Its metabolic functions drive the process of atmospheric renewal.
- Native lifeforms are cryophilic - they thrive in low temperatures.
History & Background (Dossier)[edit]
Exile is the location of a Talpaku exile camp.
Exile has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)[edit]
Exile has population of 600 sophonts (hundreds).
- This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
- The population almost entirely consists of Talpaku.
Linguistic Topography[edit]
Talpaku, a language comprised of whistles and clicks, is commonly used on the world.
- Talpaku cannot vocalize human sound, and even the most skilled humans can only poorly imitate spoken Talpaku.
- Language Translators are widely used for inter-species communication.
World Technology Level (T)[edit]
Exile possesses a Technology Level of TL–5.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Electricity, hydrocarbon internal combustion, and the most fundamental atomic energy.
- Common Transportation technologies for this TL include:
- Land: Ground cars or automobiles and tracked vehicles.
- Water: Large ships and submersibles with steel hulls.
- Air: Early aircraft including seaplanes and very early unmanned rockets.
World Government (G)[edit]
Exile has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
- It is a prison world.
World Law (L)[edit]
Exile has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
World Economy[edit]
Each world in the Talpaku Communality has its own currency, the values of which fluctuate against each other according to economic circumstances.
There is a "reference" unit of currency called the kuyo, which is used by the Communality government, by multistellar companies, and for transactions between individuals and companies on different worlds.
World Culture[edit]
The world lies within the Zhodani Shadow, a region strongly influenced by the society and culture of the Zhodani Consulate.
World Timeline[edit]
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), IBC. (sector named but no further data)
- Author/s & Contributor/s: David Schneider & Grant Sinclair of the HIWG in Australia
- Grant Sinclair, "Contact! Talpaku", Alien Realms Volume 3, Issue 1, (1993), Pages 1-15, via HIWG
- EXTERNAL LINK The Talpaku (1995)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com
