Escher (world)
| Escher/Dudin (Daibei 2021) | |||||||||||||||||||||||||
| Classic Era (1116) | C978730–8
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K3 V M7 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Escher is an agricultural world with the potential to become an industrial power.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import many manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Third Imperium in the Dudin Subsector of Daibei Sector in the Domain of Ilelish.
Description (Astrography & Planetology)[edit]
The world is part of the Udo Tract.
Stellar Data[edit]
System Data[edit]
System:
- x Gas Giants: 3
- x Planetoid Belts: 2
- x Other Worlds: 3
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of 0 (Unimportant).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
Mainworld Size (S)[edit]
Escher is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.
Mainworld Atmosphere (A)[edit]
Escher has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Escher has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
Imperial Landed Nobility (N)[edit]
Escher, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdoms of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial baron.
- It holds the fiefdom of an Imperial marquis.
World Starport (Sp)[edit]
Escher has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- The Starport Authority employee population is approximately 355 sophonts.
World Population (P)[edit]
Escher has a population of 30,000,000 sophonts (tens of millions).
World Demographics[edit]
Linguistic Topography[edit]
The following languages are among the most commonly used here:
- Core Anglic: One of the principal dialects of one of the two official languages of the Third Imperium. Daibei's Core Anglic is also influenced by Rim Anglic.
- Vilani: One of the two official languages of the Third Imperium.
World Government (G)[edit]
Escher is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions within the government. These positions are inherited by members of the group or by their relatives. The organization may be a monarchy, with titles passed to family members, or a plutocracy where inheritance of the family fortune includes government position. Alternatively, the organization may be a more typical government apparatus, only with positions of power inherited.
World Law Level (L)[edit]
Escher has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
World Technology Level (TL)[edit]
Escher possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Military[edit]
Escher has a Battalion Equivalent figure of 20.
- This equates to approximately 10,000 sophonts under arms in an active or reserve capacity.
World Economy (Ex)[edit]
This world's economic measurements are: E68-4
- Resources: E (Extremely abundant)
- Labor: 6 (Millions)
- Infrastructure: 8 (Generally available)
- Efficiency: −4 (Very poor)
- Economic Extension: 24
- Resource Units: -2688
Trade Data[edit]
Trade Classifications for this world:
Trade Lines with other worlds:
- This world has a red line minor route with the nearby world of Udo.
- This world is not connected to the Express Boat Network for this polity.
World Culture (Cx)[edit]
This world's cultural characteristics are: 2713
- Homogeneity: 2 (Monolithic)
- Acceptance: 7 (Aloof)
- Strangeness: 1 (Very typical)
- Symbols: 3 (Very concrete)
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses generally available infrastructure.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: C978730–8
- Starport: C Routine
- Size 9 14,400km
- Atmosphere: 7 Standard / Tainted Atmosphere
- Hydrosphere: 8 80%
- Population: 7 Tens of millions
- Government: 3 Self-Perpetuating Oligarchy
- Law Level: 0 No prohibitions
- Technology Level: 8 Quality Computers
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: George.com
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com