Dry (world)

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Dry/Khouth (Corridor 0210)
Milieu 0
D310433-8
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population4 Moderate (70 thousand)
Government3 Self-Perpetuating Oligarchy
Law3 Low Law (no automatic weapons)
Tech Level8 Pre-Stellar (superconductors)
Classic Era (1116)
C310877-A
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population8 Moderate (800 million)
Government7 Balkanization
Law7 Moderate Law (no firearms)
Tech LevelA Early Stellar (jump drive)
New Era (1200)
X310000-0
StarportX No Starport
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
See also UWP
System Details
Primary M1 V M9 V
Planetoid Belts 0
Gas Giants 1

Dry is a non-agricultural, pre-industrial, moderate population world with over a hundred million, but not yet a billion sophonts in population size.

Description (Planetology)[edit]

This barren ball of rock is tidally locked with its primary, a dim red dwarf.

This world holds special significance as a refueling stop for vessels entering Khouth Subsector from Deneb Sector, and is home to a population that supports critical traffic.

Stellar Data[edit]

Dry has two stars in the star system.
Dry
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M1 V Main Sequence (Dwarf) 0.5 3620 - 3660 0.08839
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0247 0.31 - 0.59 0.47 4.7
Orbit #  *  * 1 1 6
Remarks
Dry
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M9 V Main Sequence (Dwarf) 0.079 2350 - 2380 0.00014
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0009 0.001 0.01 - 0.03 0.09 0.9
Orbit #  *  *  *  * 3
Remarks

Mainworld Data[edit]

Mainworld Size (S)[edit]

Dry is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.

Mainworld Atmosphere (A)[edit]

Dry has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Dry has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.

History & Background (Dossier)[edit]

Imperial Landed Nobility[edit]

Dry, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdoms of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.

World Starport (St)[edit]

Dry has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

History-Era: New Era[edit]

The Dzarrgh Federate took the system with little damage inflicted, but the local governor was a thug whose excesses drove off what little commerce with the Domain of Deneb remained. Even before the Collapse, a significant portion of the population had emigrated to Deneb, and after Virus was announced Denebian Navy units managed to bring the entire population to safety in Inar Subsector.

The Rose Brotherhood and Souk free trader collectives have apparently kept the starport in good repair, though its power facilities were damaged beyond salvage, and the facility remains inoperable. Descendants of the original evacuees have a legal right to reclaim their property, and a large contingent from Inar has enlisted with local hessian units that are intended to operate in Corridor.

References[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.