Ahlalria (world)
| Ahlalria/Shillelagh (Iphigenaia 2510) | |||||||||||||||||||||||||
| Classic Era (1116) | B44769E-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K6 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Ahlalria is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Aslan Hierate Kyatulyare Vassal in the Shillelagh Subsector of Iphigenaia Sector.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Ahlalria has a solitary primary star.
- It is an orange main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x3 secondary rocky worlds.
- x2 gas giants.
Mainworld Data[edit]
The mainworld orbits within the star's Habitable Zone.
- It lies within the zone's prime H region.
- It receives moderate levels of stellar energy.
Mainworld Size (S)[edit]
Ahlalria is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)[edit]
Ahlalria has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Ahlalria has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
- The oceans are storm-wracked and turbulent.
Satellites[edit]
Ahlalria retains a single trace atmosphere moon.
- It orbits once every few days.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
- Locally, detailed maps may be available.
- Verified updated charts are constantly sought.
- Detailed survey data commands premium prices.
(Placeholder chart, predominantly watery world.)
Native Lifeforms[edit]
Primitive native life. Its metabolic functions drive the process of atmospheric renewal.
History & Background (Dossier)[edit]
- It is is a member of the Aslan Hierate Kyatulyare Vassal.
- The resources of the system are being exploited.
The system is busy. Private groups and business interests are engaged in a range of activities.
- Commercial traffic is fairly frequent: ships regularly visit the system.
- Commo picks up constant signals and transmissions. Communications are in Trokh.
- A number of commercial navigation beacons will be active.
- A number of vessels may be operating among the other worlds and moons that make up the system.
- Aslan naval vessels may be active in the system.
Aslan settlement began during the 1060s: prior to this it was a barren world.
- The world falls under the broad purview of the Seieakh and Aokhalte clans.
- Construction is ongoing in many areas.
Note that social data, though only 40 years old, may be out of date.
- Verified updated data is constantly sought.
World Starport (St)[edit]
Ahlalria has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Ahlalria has a population of 4,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population almost entirely consists of Aslan.
- A few humans and other sophonts may be encountered.
Urbanization[edit]
A few large urban centers are surrounded by smaller satellite communities.
- Inhabited areas are dotted across the world.
- Much of the surface of the world remains as wilderness.
All buildings are constructed in the distinctive curved style of the Aslan.
- The oldest structures on the world are no more than 50 years old.
World Technology Level (T)[edit]
Ahlalria possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government (G)[edit]
Ahlalria is governed by a single Aslan Clan as part of a multi-world polity or pocket empire. Members of ruling clan are present to effect government leadership.
- The human government code listed on star charts corresponds to Aslan Government Code K.
World Military[edit]
Approximately 20,000 professional warriors, in service to the clan authorities.
World Law (L)[edit]
Ahlalria has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. Most worlds with this law level may be an Amber Zone or Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. There is no difference between the police and the military. This world is a full-fledged police state. Oppression is legalized, though not routine.
Trade Data[edit]
- Importance: 0 (unimportant)
World Economy[edit]
- Resources: 8 (moderate)
- Labor: 5 (hundreds of thousands)
- Infrastructure: 5 (limited)
- Efficiency: -5 (extremely poor)
World Culture[edit]
- Homogeneity: 8 (discordant)
- Acceptance: 6 (aloof)
- Strangeness: 4 (somewhat distinct)
- Symbols: A (abstract)
World Timeline[edit]
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1060s: Aslan begin migrating across the Great Rift.
- after 1060: Aslan settle the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
- Mark Gelinas. Dark River (Tidewater Traveller Club, 1988), .
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 50, 51. (sector named, dot map provided locating world)
- Author & Contributor: Jo Grant of CORE (generated data)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com
