Abemire (world)

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Abemire/Trasfalca (Theta Borealis 0232)
Classic Era (1115)
A570665-8
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere7 Standard (tainted)
Hydrographics0 Desert World 0%
Population6 Moderate (6 million)
Government6 Captive Government/Colony
Law5 Moderate Law (no concealable weapons)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary G7 II
Planetoid Belts 3
Gas Giants 0

Abemire is a nonindustrial desert hellworld with a population struggling to survive in an inhospitable environment.

  • Hellworlds often offer daily, and sometimes hourly, life-threatening situations to their inhabitants. Survivors often form intense survival skills and tend to be grim realists.
  • This world has no free-standing water.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • It is a Non-Aligned world dominated by human sophonts located in the Trasfalca Subsector of Theta Borealis Sector.
  • This world is administered from Higram.

Description (Astrography & Planetology)[edit]

No information yet available.


Monostellar System[edit]

Abemire Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Abemire

G7 II

Primary Supergiant 10.4 4400 - 5400 800
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.40756 2.34601 22.49 - 36.65 40.756 407.56
Orbit # 1 5 8 9 12
Remarks
None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

No information yet available.

Mainworld Size (S)[edit]

Abemire is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)[edit]

Abemire has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Abemire has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.

Satellites:[edit]

No information yet available.

Mainworld Geography and Topography[edit]

No information yet available.

Native Lifeforms[edit]

Primitive native life. Its metabolic functions drive the process of atmospheric renewal.

History & Background (Dossier)[edit]

No information yet available.

World Starport (St)[edit]

Abemire has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

Facilities[edit]

Port facilities within the system include:

  • No information yet available.

World Technology Level (T)[edit]

Abemire possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World Government (G)[edit]

Abemire has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

World Military[edit]

  • No information yet available.

World Law (L)[edit]

Abemire has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.

World Economy[edit]

  • Resources: B (abundant)
  • Labor: 5 (hundreds of thousands)
  • Infrastructure: 3 (very limited)
  • Efficiency: -3 (poor)

Trade Data[edit]

  • Importance: -1 (unimportant)

World Demographics (P)[edit]

Abemire has a population of 6,000,000

Urbanization[edit]

A few large urban centers are surrounded by smaller satellite communities.

  • The population are concentrated into a single relatively densely populated region.
  • Much of the surface of the world remains as wilderness.

World Culture[edit]

  • Homogeneity: 4 (harmonious)
  • Acceptance: 5 (aloof)
  • Strangeness: 3 (somewhat typical)
  • Symbols: 6 (somewhat concrete)

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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