Olack (world)

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Olack/Trasfalca (Theta Borealis 0133)
Classic Era (1116)
B665458-C
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere6 Standard
Hydrographics5 Wet World 50%
Population4 Moderate (20 thousand)
Government5 Feudal Technocracy
Law8 High Law (controlled blades)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary G4 V G7 V D M3 V M0 V
Planetoid Belts 2
Gas Giants 3

Olack is a pre-agricultural, nonindustrial garden world.

  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a garden world with a near-ideal, utopian environment conducive to most forms of sophontic life.
  • It is a pre-agricultural world with an environment suitable for large scale agricultural and livestock industries that have not yet been widely developed.
  • Its economy and population are growing and living conditions are expected to gradually rise barring outside forces.
  • It is a Non-Aligned world dominated by human sophonts located in the Trasfalca Subsector of Theta Borealis Sector.
  • It orbits the isolated quintenary star.
  • This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.

Description (Astrography & Planetology)

Olack is a quintenary star system.

  • It consists of two separate star systems, a quaternary system and a solitary star lying around 26,000 AU / 0.41 lightyears from the main stellar group.

Quaternary System

  • The primary is a yellow main sequence.
  • The secondary is a yellow main sequence.
  • The tertiary is a tiny white dwarf stellar remnant.
  • The quaternary is a red main sequence.

Solitary Star

  • The primary is a red main sequence named Outcast.

Quintenary G Type G Type D Type M Type M Type.jpg

Olack has four stars in the star system.
Olack A
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G4 V Main Sequence (Dwarf) 0.985 5660 - 5680 0.94848
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0092 0.0808 0.93 - 1.65 0.92 9.2
Orbit #  *  * 3 3 7
Remarks None
Olack B
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G7 V Main Sequence (Dwarf) 0.95 5480 - 5550 0.83567
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0086 0.0758 0.88 - 1.56 0.86 8.6
Orbit #  *  * 3 3 7
Remarks 0.15 AU distant from the primary.
Olack C
Solitary D Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
DM White Dwarf 1.11 2700 - 2700 0
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.00006 0.00045 0 - 0.01 0.006 0.06
Orbit #  *  *  *  *  *
Remarks It produces high levels of EM noise. 25 AU distant from the primary.
Olack D
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M3 V Main Sequence (Dwarf) 0.37 3270 - 3430 0.03081
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0034 0.0146 0.18 - 0.35 0.34 3.4
Orbit #  *  * 0 1 5
Remarks Flare Star. 210 AU distant from the primary.
Olack has a solitary primary star.
Outcast
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M0 V Main Sequence (Dwarf) 0.57 3770 - 3850 0.13982
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0055 0.031 0.39 - 0.74 0.55 5.5
Orbit #  *  * 2 1 6
Remarks 26,000 AU / 0.41 lightyears distant from the main stellar group.

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Olack is a Twilight Zone World.

  • One side of the world permanently faces towards the star and one side permanently faces away.
  • In the narrow region between permanent night and permanent day, the primary star eternally hangs on the horizon.

600 px

The mainworld orbits within the star's Habitable Zone.

  • It lies within the zones colder outer H- region.
  • It receives lower levels of stellar energy.

Chart H- Region Mw.png

Mainworld Size (S)

Olack is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.

Mainworld Atmosphere (A)

Olack has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Hydrosphere (H)

Olack has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

  • Locally, detailed maps may be available.
  • Verified updated charts are constantly sought.
  • Detailed survey data commands premium prices.

Blank World Map Arid.png
(Placeholder chart, predominantly dry world.)

Native Lifeforms

Abundant native life occupying every available ecological niche. Its metabolic functions drive the process of atmospheric renewal.

Garden World Type 02j.jpg

History & Background (Dossier)

No information yet available.

World Starport (St)

Olack has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

Facilities

Port facilities within the system include:

  • No information yet available.

World Technology Level (T)

Olack possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.

World Government (G)

Olack is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.

World Military

No information yet available.

World Law (L)

Olack has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.

World Economy

  • Resources: B (abundant)
  • Labor: 3 (thousands)
  • Infrastructure: 4 (very limited)
  • Efficiency: +1 (average)

Trade Data

  • Importance: 1 (ordinary)

World Demographics (P)

Olack has a population of 20,000

Urbanization

A few small urban areas surrounded by satellite communities.

  • Outlying areas have a few isolated structures or compounds.
  • Almost all of the surface of the world is wilderness.

World Culture

  • Homogeneity: 4 (harmonious)
  • Acceptance: 5 (very aloof)
  • Strangeness: 5 (distinct)
  • Symbols: C (very abstract)

World Timeline

No information yet available.

UWP Listing

No information yet available.

References & Contributors (Sources)

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