Difference between revisions of "Star*mart class Provincial Merchant"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Line 28: Line 28:
 
|officers = 14
 
|officers = 14
 
|origin  = Third Imperium
 
|origin  = Third Imperium
|QSP      = MF-TBD
+
|QSP      = MF-03S11
 
|ref      = Fan: [[Jonathan Schattke]]
 
|ref      = Fan: [[Jonathan Schattke]]
 
|size    = 3,000
 
|size    = 3,000

Revision as of 04:24, 3 October 2019

Star*mart class Provincial Merchant
Wiki Navy.png
TBD
Type: MF Provincial Merchant
Category BCS
Size 3,000 Tons
Hull Configuration Flattened Sphere Hull
Streamlining Streamlined Hull
Tech Level TL–9
Engineering
Computer Model/1
Jump J-1
Maneuver 1 G
Armaments
Hardpoints 30
Accommodations
Staterooms 0
Personnel
Crew 30
    Officers 14
    Enlisted 16
High/Mid Passengers 0
Payload
Cargo 2,001.5 Tons
Fuel tank 0 Tons
Construction
Origin Third Imperium
Year Operational Unknown
End of Service Still in active service.
Price
Cost MCr3,000
Architect fee MCrJonathan Schattke
Statistics
Quick Ship Profile MF-03S11
Images
Blueprint No
Illustration No
Source
Also see Freighter
Canon Published, fan design
Era 1105
Reference Fan: Jonathan Schattke
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Star*mart class Provincial Merchant is a mercantile starship.

Description (Specifications)

It is a vessel with 1-G and J-1 performance with a streamlined Flattened Sphere Hull.

Image Repository

No information yet available.

General Description & Deck Plans

Star*mart Provincial Merchant
MP-C611132(f)-08(2)0000-00006-1 911.39414 MCr 3000 Tons TL=9
Cargo 2000 Frozen Watch Fuel 331 EP 31 Agility 1 Crew 30
Passengers 16 Fast Racks 42 Low Passengers 23
2x 30 ton Ship's Boat 1x 90 ton Hanger
Fuel Scoops and Purifiers.

Basic Ship Characteristics

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull 3000 tons.
2. Crew 30 crew.
  • 4 Officers Captain, XO, Chief Engineer, Gunnery Officer
  • 10 Petty Officers 2 Staff, Pilot, 2 Navigators, 2 Ship's Boat Pilots, 2 Gunnery PO, Medic
  • 16 Crewmen 2 Stewards, 2 Sandcaster Gunners, Missile Gunner, 2 Engineers, 9 Service
3. Performance Propulsion:
  • Jump-1
  • 1-G acceleration
  • 310.0 tons of fuel.
  • Power Plant-1
  • 31-EPs
  • Agility-1
4. Electronics Model/3 fib ship computer.
5. Hardpoints x30 hardpoints.
6. Armament / Weaponry The normal weapons fit-out for it is:
7. Defenses Defensive Equipment:
8. Craft / Drones A total small craft bay of 150 tons carries
  • 2x Ship's Boat
  • 1x Visitor Hanger for up to 90 tons
9. Fuel Treatment Fueling Equipment:
10. Cost MCr911.39414.
11. Construction Time 36 months to build, 29 months in quantity.
12. Remarks Other Equipment:

Cargo bay is optimized for sales; shelving with expanding aisles when landed or in orbit in sales mode allows 50% aisle space.

History & Background (Dossier)

In the early days of space flight, many planets simply did not have anything like a distribution network and retail sector, small general stores were the norm. Major retailers created a fleet of large merchandising ships. These would leave a core world laden with goods, all in their massive sales floor, laid out and ready for sales. The ancillary services of a couple chain restaurants, health clinic with bionics salon, ship maintenance, financial services, mail and cargo added to the attraction to any locals. Even so, a Star*mart just could not compete with a brick and mortar store for convenience or a dropshipper on price. After regular service starts in a subsector, Star*marts are moved on to the next frontier, in a completely organic manner. Some Star*Marts have been in service in this way for several centuries.

Class Naming Practice/s & Peculiarities

Vessel Peculiarities: The expanding sales floor, loss prevention entry airlocks and so on make actual modular cargo shipments unavailable, unless the store manager has set aside some floor space for them. Each store manager can choose from several modules.

  • Modules Available
  • Refit yard for vehicles, small craft and light starships (typically up to 200 tons)
  • Restaurant (typically 20 tons)
  • Medical Outpatient Surgery and Bionics Center (typically 20 tons, with several models of each limb and organ in stock)
  • Prototype and Fabrication shop (typically 20 tons)
  • Secure banking facility (typically 5 tons)

Class Naming Practice/s: Most stores do not have anything but a serial number, although some Managers name the vessel after a beloved female in their family.

Selected Variant Types & Classes

Merchant Vessel - Starship - Provincial Merchant:

  1. Type MF class Provincial Merchant
    1. Star*mart class Provincial Merchant

References & Contributors (Sources)

This article has metadata.
62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.