Difference between revisions of "Zurrian (world)"

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|class  = Ni Pr
 
|class  = Ni Pr
 
|trade  = ni
 
|trade  = ni
|climate = TBD
 
|orbit  = TBD
 
|gravity = TBD
 
 
|nblty  = Bc
 
|nblty  = Bc
 
|bases  = S
 
|bases  = S
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|GGcount = 2
 
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}}
 
}}
{{World summary |name= Zurrian |trade=Ni Pr}}
+
{{World summary |name= Zurrian |trade= Ni Pr}}
{{World summary ImDv|sector= Vland |subsector=Vland }}
+
{{World summary ImDv|sector= Vland|subsector= Vland}}
{{World summary bases|bases=S}}  
+
{{World summary bases|bases= S}}  
 +
* {{ViMain}}
 +
 
 +
== Description ([[Astrography]] & [[Planetology]]) ==
 +
'''Zurrian''' is a binary star system.
 +
* Both are red main sequence stars.
 +
 
 +
[[File:Binary M Type M Type.jpg|500 px]]
  
== Description ([[Astrography]] & [[Planetology]]) ==
 
No information yet available.
 
 
 
{{BinaryStarSystem
 
{{BinaryStarSystem
|name           = Zurrian
+
|name           = Zurrian
|primary       = M1 V
+
|primary         = M1 V
|secondary     = M1 V
+
|secondary       = M1 V
|PrimaryNotes   = None
+
|PrimaryNotes   = None
|SecondaryNotes = None
+
|SecondaryNotes = None
 
}}
 
}}
=== [[System|System Data]] ===
 
No information yet available.
 
  
==== [[Importance Extension|System Importance]] ([[Ix]]) ====
+
=== System Data ===
No information yet available.  
+
The worlds of the [[system]] have been surveyed. They consist of:
+
* The [[mainworld]].
=== [[Mainworld|Mainworld Data]] ===
+
* x7 secondary [[world|rocky worlds]].
No information yet available.
+
* x2 [[gas giant]]s.
 +
 
 +
=== Mainworld Data ===
  
 
==== [[Planetary Size|Mainworld Size]] (S) ====
 
==== [[Planetary Size|Mainworld Size]] (S) ====
{{WorldSize|name= This [[world]] |Size= 5}}
+
{{WorldSize|name= Zurrian|Size= 5}}
  
 
==== [[Atmosphere|Mainworld Atmosphere]] (A) ====
 
==== [[Atmosphere|Mainworld Atmosphere]] (A) ====
{{WorldAtmo|name= This [[world]] |Atmosphere= 6}}
+
{{WorldAtmo|name= Zurrian|Atmosphere= 6}}
  
 
==== [[Hydrosphere|Mainworld Hydrosphere]] (H) ====
 
==== [[Hydrosphere|Mainworld Hydrosphere]] (H) ====
{{WorldHydro|name= This [[world]] |Hydrosphere= 3}}
+
{{WorldHydro|name= Zurrian|Hydrosphere= 3}}
  
==== Mainworld Geography & Topography ====
+
==== Mainworld Geography and Topography ====
No information yet available.
+
No centrally held map of the world exists within [[Argushiigi Admegulasha Bilanidin|AAB]] [[Library Data]] records.
  
==== Mainworld Map ====
+
[[File:Blank World Map Arid.png|500 px]] <br> (''Blank map, predominantly dry world''.)
No information yet available.
 
  
=== [[Lifeform|Native Lifeforms]] ===
+
== History & Background (Dossier) ==
No information yet available.
+
[[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]]
 
 
=== Point of Interest: Surshi Cloth ===
 
 
The [[mainworld]]  produces the famous [[Surshi Cloth]]. This fantastically expensive substance is produced by a local insect which has been altered and conditioned to spin its webbing in sheets of delicate, iridescent material. Attempts to raise these insects elsewhere have failed.
 
The [[mainworld]]  produces the famous [[Surshi Cloth]]. This fantastically expensive substance is produced by a local insect which has been altered and conditioned to spin its webbing in sheets of delicate, iridescent material. Attempts to raise these insects elsewhere have failed.
  
 
The natives of Zurrian keep hives of these insects as other humans keep [[Shacca]]s or [[wikipedia:Bee|bees]], and harvest the cloth periodically. The local aristocracy claims 10% of the harvest but otherwise leaves the populace to its own devices. The cleaned cloth is shipped all over the sector - for those who can afford it. It is strong for its weight and a surshi garment retains its beauty for many years.
 
The natives of Zurrian keep hives of these insects as other humans keep [[Shacca]]s or [[wikipedia:Bee|bees]], and harvest the cloth periodically. The local aristocracy claims 10% of the harvest but otherwise leaves the populace to its own devices. The cleaned cloth is shipped all over the sector - for those who can afford it. It is strong for its weight and a surshi garment retains its beauty for many years.
 
Zurrian's meager [[starport]] consists mostly of warehouse districts handling surshi cloth trade. Few offworlders visit Zurrian, making the need for quality accommodations low.
 
  
== History & Background ([[Dossier]]) ==
+
=== World Starport (St) ===
''Zurrian'' is an {{Imperial}} world located on the [[Vilani Main]] in [[Vland Subsector]] of [[Vland Sector]].  
+
{{Starport|name= Zurrian|Starport= C}}
 +
* The world is host to an {{Imperial}} [[Scout Base]].
  
=== [[Imperial Nobility|Imperial Landed Nobility]] (N) ===
+
Zurrian's meager [[starport]] consists mostly of warehouse districts handling surshi cloth trade. Few offworlders visit Zurrian, making the need for quality accommodations low.
{{Imperial Nobility|name= Zurrian|Noble=Bc}}
 
  
=== [[Starport|World Starport]] (Sp) ===
+
=== World Population (P) ===
{{Starport|name= Zurrian|Starport=C}}
+
{{WorldPop|name= Zurrian|multiplier= 4|Population= 5}}
 +
* Humans make up 95% population.
 +
* Other [[sophont]] species make up 5% of the population.
  
=== [[Population|World Population]] (P) ===
+
=== World Technology Level (T) ===
{{WorldPop|name= This [[world]] |Population= 5}}
+
{{WorldTech|name= Zurrian|WorldTech= 9}}
  
==== World Demographics ====
+
=== World Government (G) ===
[[Humaniti]], population 95%
+
{{WorldGov|name= Zurrian|Government= 3}}
* Other, population 5%
 
  
=== [[Government|World Government]] (G) ===
+
=== World Law (L) ===
{{WorldGov|name= Zurrian|Government=3}}
+
{{WorldLaw|name= Zurrian|Law= 6}}
  
=== [[Law Level|World Law Level]] (L) ===
+
=== Imperial High (Landed) Nobility ===
{{WorldLaw|name= This [[world]] |Law= 6}}
+
{{Imperial Nobility|name= Zurrian|Noble= Bc}}
  
=== [[Technology Level|World Technology Level]] (TL) ===
+
=== Trade Data ===
{{WorldTech|name= Zurrian|WorldTech=9}}
+
* Importance:    -1 (unimportant)
  
=== [[Military|World Military]] ===
+
The world is known for the production of [[Surshi Cloth]].
No information yet available.  
 
  
=== [[Economic Extension|World Economy]] ([[Ex]]) ===
+
=== World Economy ===
No information yet available.
+
* Resources:      9 (moderate)
 +
* Labor:          4 (tens of thousands)
 +
* Infrastructure: 3 (very limited)
 +
* Efficiency:    -2 (fair)
  
==== Trade Data ====
+
=== World Culture ===
''[[Trade]] [[TC|Classifications]] for this [[world]]:''
+
* Heterogenity: 4 (harmonious)
* No information yet available.
+
* Acceptance:   4 (extremely aloof)
 
+
* Strangeness:  4 (somewhat distinct)
''[[Trade route|Trade Lines with other worlds]]:''
+
* Symbols:      8 (somewhat abstract)
* No information yet available.
 
 
 
==== [[Urb]]anization ====
 
No information yet available.
 
 
 
==== [[Infrastructure|World Infrastructure]] ====
 
This [[world]] possesses TBD infrastructure.
 
 
 
=== [[Cultural Extension|World Culture]] ([[Cx]]) ===
 
No information yet available.
 
 
 
==== [[Language|World Language/s]] ====
 
* [[Anglic]]
 
* [[Vilani (language)]]
 
 
 
=== Historical Data ===
 
No information yet available.
 
  
 
==== World Timeline ====
 
==== World Timeline ====
No information yet available.
+
Major events that have affected this world and the wider region that it lies within:
 +
* [[-4045]] to [[-2204]]: the [[First Imperium|Ziru Sirka]] claims and settles worlds across the region.
 +
* [[-2404]] to [[-2215]]: the [[Interstellar Wars]].
 +
* [[-2204]] to [[-1776]]: the [[Rule of Man]] administers the worlds of the region.
 +
* [[-1776]] to [[0]]: the [[Long Night]]. There is widespread regression within the area and some worlds [[Barren World|become barren]].
 +
* [[0|The Year 0]]: the [[Third Imperium]] is founded.
 +
* [[300]]-[[420]]: the [[First Survey]] charts the system.
 +
* [[604]] to [[622]]: the {{Imperial}} [[Civil War]]. The region suffers disruption and widespread economic issues.
 +
* [[624]]: the [[Express Boat Network]] is established, facilitating communications, trade, and economic growth within the area.
 +
* [[995]]-[[1065]]: the [[Second Survey]] charts the system.
 +
* [[1065]]: the [[Second Survey]] is published. Information about the system becomes widely available.
  
==== [[UWP|UWP Listing]] ====
 
No information yet available.
 
  
== References & Contributors ([[Sources]]) ==
+
== References & Contributors (Sources) ==
{{Intermediate}}
 
 
{{Detail}}
 
{{Detail}}
 
{{Sources
 
{{Sources
|S1= {{TDref|4}} in Article: "The Vland Sector"  
+
|S1= {{Ludography cite|name= Atlas of the Imperium |page= page 7}}
|S2= {{TDref|4}} in Article: "The Gold of Zurrian"
+
|S2= {{TDref|4}}, 1986, in Article: "The Vland Sector"  
|S3= {{MT}} [[The Early Adventures]]
+
|S3= {{TDref|4}} in Article: "The Gold of Zurrian"
|S4= {{MT}} [[Alien - Vilani & Vargr]] in Article: "Vland"  
+
|S4= {{MT}} [[The Early Adventures]]
|S5= [[Marc Miller's Traveller]] [[T4 First Survey]]
+
|S5= {{Ludography cite|name= Vilani & Vargr |page= pages 11, 98-104}} (Ziru Sirka worlds: dot map provided. Full Sector details)
|S6= [[Traveller Wiki Editorial Team]]
+
|S6= Periodical: {{MT}} [[Challenge43|Challenge 43]], 1990, in Article: "TNS"  
|S7= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]
+
|S7= [[TNE]] [[Survival Margin]], 1993, in Article: "Traveller News Service"
 +
|S8= {{Ludography cite|name= First Survey |page= pages 46-53}}
 +
|S9= {{Ludography cite|name= Interstellar Wars |page= pages 75-79}}
 
}}
 
}}
+
 
  
 
[[Category: First Imperium worlds]]
 
[[Category: First Imperium worlds]]
[[Category: Humaniti worlds]]
 
 
[[Category: Rule of Man worlds]]
 
[[Category: Rule of Man worlds]]
[[Category: Second Imperium worlds]]
 
 
[[Category: Shacca worlds]]
 
[[Category: Shacca worlds]]
 
[[Category: Surshi Cloth worlds]]
 
[[Category: Surshi Cloth worlds]]
[[Category: Vilani Main worlds]]
+
{{LE|Era: Milieu 1116|T5 Second Survey worlds}}
[[Category: Ziru Sirka worlds]]
 
{{LE|Binary Star System|T5 Second Survey worlds|}}
 

Revision as of 09:10, 21 July 2023

Zurrian/Vland (Vland 2016)
Milieu 0
C736344-6
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere3 Vacuum (very thin)
Hydrographics6 Wet World 60%
Population3 Low (4 thousand)
Government4 Representative Democracy
Law4 Moderate Law (no light assault weapons)
Tech Level6 Pre-Stellar (nuclear)
Classic Era (1116)
C563536-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere6 Standard
Hydrographics3 Wet World 30%
Population5 Moderate (400 thousand)
Government3 Self-Perpetuating Oligarchy
Law6 Moderate Law (no firearms except shotguns)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary M1 V M1 V
Planetoid Belts 0
Gas Giants 2

Zurrian is a nonindustrial, pre-rich world still lacking adequate population to expand its economy to a rich status.

Description (Astrography & Planetology)

Zurrian is a binary star system.

  • Both are red main sequence stars.

Binary M Type M Type.jpg

Zurrian has two stars in the star system.
Zurrian
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M1 V Main Sequence (Dwarf) 0.5 3620 - 3660 0.08839
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0247 0.31 - 0.59 0.47 4.7
Orbit #  *  * 1 1 6
Remarks None
Zurrian
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M1 V Main Sequence (Dwarf) 0.5 3620 - 3660 0.08839
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0247 0.31 - 0.59 0.47 4.7
Orbit #  *  * 1 1 6
Remarks None

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Mainworld Size (S)

Zurrian is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)

Zurrian has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Hydrosphere (H)

Zurrian has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

The mainworld produces the famous Surshi Cloth. This fantastically expensive substance is produced by a local insect which has been altered and conditioned to spin its webbing in sheets of delicate, iridescent material. Attempts to raise these insects elsewhere have failed.

The natives of Zurrian keep hives of these insects as other humans keep Shaccas or bees, and harvest the cloth periodically. The local aristocracy claims 10% of the harvest but otherwise leaves the populace to its own devices. The cleaned cloth is shipped all over the sector - for those who can afford it. It is strong for its weight and a surshi garment retains its beauty for many years.

World Starport (St)

Zurrian has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

Zurrian's meager starport consists mostly of warehouse districts handling surshi cloth trade. Few offworlders visit Zurrian, making the need for quality accommodations low.

World Population (P)

Zurrian has a population of 400,000 sophonts (hundreds of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • Humans make up 95% population.
  • Other sophont species make up 5% of the population.

World Technology Level (T)

Zurrian possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government (G)

Zurrian is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions within the government. These positions are inherited by members of the group or by their relatives. The organization may be a monarchy, with titles passed to family members, or a plutocracy where inheritance of the family fortune includes government position. Alternatively, the organization may be a more typical government apparatus, only with positions of power inherited.

World Law (L)

Zurrian has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.

Imperial High (Landed) Nobility

Zurrian, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.

Trade Data

  • Importance: -1 (unimportant)

The world is known for the production of Surshi Cloth.

World Economy

  • Resources: 9 (moderate)
  • Labor: 4 (tens of thousands)
  • Infrastructure: 3 (very limited)
  • Efficiency: -2 (fair)

World Culture

  • Heterogenity: 4 (harmonious)
  • Acceptance: 4 (extremely aloof)
  • Strangeness: 4 (somewhat distinct)
  • Symbols: 8 (somewhat abstract)

World Timeline

Major events that have affected this world and the wider region that it lies within:


References & Contributors (Sources)

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