Yero’ilra (world)

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Yero’ilra/Goertel (Trojan Reach 1124)
Classic Era (1115)
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population8 Moderate (100 million)
Government9 Impersonal Bureaucracy
Law7 Moderate Law (no firearms)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary F8 V M1 V M7 V
Planetoid Belts 0
Gas Giants 3

Yero’ilra is a non-agricultural, pre-industrial, moderate population vacuum world, which warrants hazardous environment precautions, with over a hundred million, but not yet at a billion sophonts in population size.

  • Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
  • It is unable to produce quality foodstuffs and must import them.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • Its economy and population are slowly growing and living conditions are expected to improve in the near future barring outside forces.
  • This is a frozen world, with a climate of extremely low temperatures.
  • It is a member of the Glorious Empire in the Goertel Subsector of Trojan Reach Sector.

Description (Astrography & Planetology)[edit]

Yeróilra’s day is 18.29 hours long and its year is 492.6 standard days. Its steep axial tilt of 44.5° is due to two factors: several large asteroid impacts endured over the eons and the gravitational pull of nearby double-star, Oúolaoeis-Oúoyukhai (a.k.a., the “twin brothers”). The two stars are popularly anthropomorphized by Yeróilrans with Oúolaoeis cast in the role of “angry brother,” and Oúoyukhai as “sleepy brother.”

Trinary Solar System[edit]

Yero’ilra Trinary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)

F8 V

Primary Main Sequence 1.144 5700 - 6400 2.126
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.01096 0.12094 1.16 - 1.89 1.096 10.96
Orbit #  * 0 4 3 7
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)

M1 V

Secondary Main Sequence 0.4574 2600 - 3500 0.033
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00475 0.01516 0.15 - 0.24 0.475 4.75
Orbit #  *  * 0 1 6
Oúolaoeis. Unstable red dwarf companion.
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)

M7 V

Tertiary Main Sequence 0.273 1900 - 2700 0.004
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0026 0.00525 0.05 - 0.08 0.26 2.6
Orbit #  *  *  * 0 5
Oúoyukhai. Stable red dwarf companion.

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Size (S)[edit]

No information yet available.

Mainworld Atmosphere (A)[edit]

Yero’ilra has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

The Yeróilra system (Trojan Reach 1124 D500897-7) is known colloquially as “Aolr ieakhaó suirisao” (pronounced yōlər yakóu swír·ə·sou) which roughly translates as the “iron spine.” The Aslan vassal clans who own the land in this system nicknamed it centuries ago with more than a touch of vanity. They believed their metal-rich planets to be the backbone of the Glorious Empire. While it is true that the system sits astride the dwindling Empire (which at one time extended further rimward) and its ore stocks are impressive, the Empire’s ruling Tokoueáwe clan are only beginning to see Yeróilra’s value after depleting resources elsewhere. Iséyurliyfe, Yeróilra’s stable main sequence star, might have been just cool enough to host one or more hospitable planets were it not for the disruptive presence of the “twin brothers,” a pair of red dwarves that effectively orbit just outside the habitable zone. Stellar emanations from the more unstable of the two dwarves has system-wide repercussions. More about that later. Yeróilra itself is the largest rocky planet in the system with a diameter of 8,452km. The planet features a surprising 0.85G due to its immense iron core. In addition to massive lodes of iron, gold, silver, platinum, tungsten, and lanthanum, Yeróilra is rich in rare earth metals and has large deposits of radioactives sprinkled sporadically beneath its surface. These radioactives, coupled with the planet’s powerful magnetic field and frequent exposure to stellar flares, make it absolutely essential to use heavily shielded vehicles and vacc suits when one is outdoors. The quality of life on Yeróilra, as it is on any vacuum world, is highly dependent on technology. The system is nominally rated as TL 7 which is accurate for the vast majority of society; however, the ruling vassal clans live at a much higher technology level, courtesy of trade with their rimward neighbors. Lush artificial habitats and hunting grounds are maintained by the nobility with no access granted to the majority of the population. Lesser ahriy, the families of second sons, outcasts, and slaves live mostly in conditions of urban blight and abject squalor. Little attempt has been made to make their lives tolerable in the slightest, resulting in a great deal of discontent.

The ruling clans have a zero-tolerance approach when dealing with subversive elements and have equipped their military to address it. Fully twenty percent of the army’s budget goes toward non-lethal weaponry and anti-riot vehicles. In addition, all branches of the military have very active counter-insurgency branches that must constantly address dissension in the ranks, civic unrest, and slave rebellions.

Life for most on Yeróilra is unpleasant, which as far as the ruling clans are concerned, is just fine. The reigning philosophy is that a disgruntled populace is a motivated one. In a working capitalist society, this might well be the case, but where there is virtually no social mobility, the tenets of such beliefs are ill-founded at best.

Besides its ores and minerals, Yeróilra’s chief exports are slaves and mercenaries. As the most populated Empire system near The Bight, Yeróilran slavers have made their presence known in neighboring human systems, raiding them frequently. Many of the captured slaves are put to work in Yeróilran mines, but thousands are sold on other worlds of the Empire. In addition, Yeróilran mercenaries are regarded throughout the Trojan Reach for their discipline and savagery. Thousands have recently been employed by the human system of Acis in their ongoing war with Tyr.

Unlike most citizens of Yeróilra, the ruling clans, led by the Yetrai, live in great opulence, their material comforts and habitats paid for with the system’s mineral riches. Envious of the natural foliage and plentiful hunting grounds of other worlds in the Glorious Empire, the nobility has attempted to replicate such environments in posh, reclusive, and well-defended subterranean estates.

Both the orbital and down starports on Yeróilra reflect the myopic and utilitarian approach exhibited elsewhere. The “orbital” port is actually a converted planetoid located in the planet’s L4 Lagrange point. In addition to being over a million kilometers from its host planet, it is very small considering the traffic and population it purports to serve. Given the abundant stellar radiation it must absorb, the natural shielding of a dense planetoid was probably a good idea, but its remote location and lack of development is evident. Less than half of its usable volume has been bored out and it has not been outfitted with artificial gravity. The spin applied to the planetoid gives it a meager 0.4G. While a few of the trappings of a real orbital port are present, including docking bays for traders and a rudimentary startown, it has mostly been relegated as a base for the clans’ system defense boat squadrons. In addition to the SDB base at its orbital starport, Yeróilra’s moon, Oei, is the site of an SDB maintenance base and personnel barracks.

The downport, for what it lacks in services and amenities, is expansive and busy. Visitors chafe at the fuel and hospitality shortages, but its astrographic location in the Empire make it a busy port regardless. While the vassal clans who run the planet have abjectly failed to develop the downport, offworlders have taken it upon themselves to make it the hub that it is. Investors from Syoakh and Hliyh have built ramshackle trade, transport, and lodging facilities. As one might expect, the lack of coordinated planning has resulted in a civil engineer’s nightmare, replete with rampant traffic, pollution, and crime. Yet somehow it manages to work and serves as a bustling free trade zone.

In addition to the downport, Yeróilra has eight major cities, seven of which are in the southern hemisphere. Ayekhe, in the northern hemisphere, is the capital of Yeróilra and the seat of the Yetrai clan. Transit between cities is primarily by rail. Of all Yeróilra’s accomplishments, the highly efficient train line might very well be its crowning achievement. It provides high-speed access to all the planet’s major cities and most of its major mines and industrial complexes.

World Starport (Sp)[edit]

TBD has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

No information yet available.

World Demographics[edit]

Humaniti, population 100%

World Government (G)[edit]

TBD has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law Level (L)[edit]

No information yet available.

World Technology Level (TL)[edit]

TBD possesses a Technology Level of TL–0.

  • These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
  • This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
  • Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
  • Common Power Generation technologies for this TL include: Bodily muscle.
  • Common Transportation technologies for this TL include:
    • Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
    • Water: Swimming, rafts, and canoes.
    • Air: Typically not available unless a bodily ability.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.


No information yet available.

World Infrastructure[edit]

This world possesses TBD infrastructure.

World Culture[edit]

No information yet available.

World Language/s[edit]

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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