Usher Subsector

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Usher Subsector
GrudovoBanskonnoBastionAldayaNeonCerebinHelfilTonnuradFraagaVestus SubsectorTobia SubsectorSagittarian SubsectorVoid 8 SubsectorReft SectorVestus SubsectorMacon SubsectorTwo Little SubsectorBarker SubsectorUsher SubsectorSagittarian SubsectorLost Way SubsectorGome SubsectorVoid 8 SubsectorNew Islands SubsectorOld Islands SubsectorLimon SubsectorAlone SubsectorEvestin SubsectorArcrant SubsectorMoibin SubsectorUsher
Sector Reft
Capital None
Number of Systems 9
Majority Control Third Imperium - 89%
2nd Control Non-Aligned - 11%
Map Key Map Key

Subsector E of Reft Sector, where Third Imperium territory borders the Great Rift.

Description (Specifications)[edit]

Usher Subsector contains nine star systems, of which all but one are Imperial territory. Ironically, that one system, Tonnurad, is the entry point for almost all trans-Rift traffic into Imperial space. Tonnurad is a mid-tech world whose population are friendly to the Imperium but have no interest in joining.

The Usher Subsector is defended by 128th Fleet.

Subsector Summary: 1116[edit]

Usher, subsector E of Reft, contains nine worlds with an estimated combined population of 57 million, a per capita income of Cr2,017, and a total economy of BCr115. These worlds originate an interstellar trade of BCr30 through 9 starports (1 Class A, 6 Class B, 0 Class C, 2 Class D) employing 19,615 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Usher maintain one Naval base and one Scout base. The average technology level is 9 (with most between 7 and 11). The highest technology level is 12 at Grudovo (Reft 0111), Banskonno (Reft 0112), and Cerebin (Reft 0217).

Usher, subsector E of Reft, contains 15 stars and 96 identified planets; five monostellar systems, two binary systems, two trinary systems, and no systems with four or more stars. 9 of the nine systems (100%) have native gas giants. There are no Asteroid (As) belts, one Desert (De) world, one Garden (Ga) world, no Ice-capped (Ic) worlds, one Poor (Po) world, no Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds.

Usher has an estimated population of 57 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, seven Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Helifil (Reft 0313). The population consists primarily of 2 sophont groups.

2 identified sophont populations in Usher


Third Imperium, Domain of Vland[edit]

The Third Imperium, Domain of Vland has jurisdiction over eight worlds in the subsector with an estimated combined population of 49 million, a per capita income of Cr2,061, and a total economy of BCr101. These worlds originate an interstellar trade of BCr30 through 8 starports (1 Class A, 5 Class B, 0 Class C, 2 Class D) employing 19,265 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Third Imperium, Domain of Vland maintain one Naval base and one Scout base within the subsector. The average technology level is 9 (with most between 7 and 12). The highest technology level is 12 at Grudovo (Reft 0111), Banskonno (Reft 0112), and Cerebin (Reft 0217).

The Third Imperium, Domain of Vland has an estimated population of 49 million within the subsector, distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, six Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Helifil (Reft 0313). The population consists primarily of 2 sophont groups.

Non-Aligned, Human-dominated[edit]

There is one Non-Aligned Human-dominated world in Usher with an estimated population of 8 million.

Astrographic Features & Trade Routes[edit]

World Listing: 1116[edit]

10 Worlds in the Usher Subsector
Aldaya (Re 0212)  •  Banskonno  •  Bastion (Re 0118)  •    •  Cerebin  •  Chandler Station  •  Fraaga  •  Grudovo  •  Helifil  •  Neon  •  Tonnurad  •  

History & Background (Dossier)[edit]

No information yet available.

Polity Listing: 1116[edit]

Native Sophonts[edit]

The following species are believed to have originated in this area:

  • No information yet available.

Demographics[edit]

Significant populations of the following sophont races exist within this subsector:

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this subsector:

  • No information yet available.

References & Contributors (Sources)[edit]

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