Ripejekl (world)
Ripejekl/Lenchiajzhdiezh (Yiklerzdanzh 1813) | |||||||||||||||||||||||||
Classic Era (1116) | A345698-8
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F9 IV M7 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Ripejekl is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Meichntid Ibl in the Lenchiajzhdiezh Subsector of Yiklerzdanzh Sector.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
- It is a member of the Yiklerzdanzh Main.
Description (Astrography & Planetology)[edit]
Ripejekl is a binary star system.
- The primary is a turbulent white subgiant.
- The secondary is a red main sequence.
Binary Solar System
Ripejekl Binary Star System Ripejekl Type Category Mass (Sol) Temperature (K) Luminosity F9 IV Giant 1.8 5500 - 6200 7.6 Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit AU 0.02345 0.22866 2.19 - 3.57 2.345 23.45 Orbit # * 0 5 5 8 Remarks It produces high levels of EM noise. Ripejekl Type Category Mass (Sol) Temperature (K) Luminosity M7 V Main Sequence 0.09 2630 - 2680 0.00022 Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit AU 0.0011 0.0012 0.02 - 0.03 0.11 1.1 Orbit # * * * 0 3 Remarks Flare Star. Approximately 350 AU from the primary.
System Data[edit]
The worlds of the system have been partially surveyed. They consist of:
- The mainworld.
- An unknown number of secondary rocky worlds.
Mainworld Data[edit]
The mainworld orbits within the star's Habitable Zone.
- It lies within the zones prime H region.
- It receives moderate levels of stellar energy.
- The world orbits beyond the stars Jump Shadow.
Mainworld Size (S)[edit]
Ripejekl is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.
Mainworld Atmosphere (A)[edit]
Ripejekl has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
- It experiences moderate temperatures.
Mainworld Hydrosphere (H)[edit]
Ripejekl has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.
Satellites[edit]
Ripejekl does not retain any moons.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
Native Lifeforms[edit]
Abundant native life occupying every available ecological niche. Its metabolic functions drive the process of atmospheric renewal.
- The continental interiors are vast rolling steppes and plains.
History & Background (Dossier)[edit]
Ripejekl lies on the Yiklerzdanzh Main, the major trade route within the sector.
- An eclectic mix of high cargo capacity, low jump rating vessels move along the Main, carrying vast amounts of goods and commodities between its member worlds.
(Chart sourced from Traveller Map)
- Worlds on the Main are marked in green.
The star causes interference, strange tones and noises, and heavy static on commo and sensors.
World Starport (St)[edit]
Ripejekl has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The federal government is responsible for the running of all starports in Meichntid Ibl. In practice, though, this means that the Federal Starports Authority sets up a list of rules and guide-lines by which all starports must be run, and then contracts the ports out to be run by various corporations.
World Population (P)[edit]
Ripejekl has a population of 7,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
Demographics[edit]
The overwhelming majority of Meichntid Ibl citizens are biological Zhodani.
- Less than one percent of the Human gene pool is from Humans of other origins, primarily Vlazhdumecta.
Linguistic Topography[edit]
The most widely spoken language is Zdetl.
Urbanization[edit]
People visiting Meichntid Ibl settlements can be overwhelmed by the level of advertising. Advertisements of all types will be seen, as there are no restrictions -- with the exception that subliminal or mind-altering advertising is illegal as it conflicts with the Anidrep philosophy.
World Technology Level (T)[edit]
Ripejekl possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government (G)[edit]
Ripejekl is governed by an Impersonal Bureaucracy. The leadership of the government is another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
- Politicians are elected to the world legislature, which is responsible for appointing a set number of representatives to the Meichntid Ibl Federal legislature. These federal representatives are responsible to the world legislature which appointed them.
World Military[edit]
- Individual worlds in Meichntid Ibl are not permitted to have independent military forces. However, police and law enforcement activities are not military and are therefore under world government control.
World Law (L)[edit]
Ripejekl has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
- As a member of the Meichntid Ibl, this world sees activity from the independent judiciary known as The Questioning Eye, the role of which is primarily to monitor government activities. The Questioning Eye has a wide range of powers in order to make sure that official affairs are conducted in an efficient and proper manner.
World Timeline[edit]
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), IBC. (sector named but no further data)
- Author/s & Contributor/s: David Schneider & Grant Sinclair of the HIWG in Australia
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com