Og Orz (world)
Og Orz/Grnouf (Provence 2402) | |||||||||||||||||||||||||
Classic Era (1116) | YS00000-0
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G5 V | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 3 |
Og Orz is a barren vacuum world with no overt population, government, or law level.
- These worldlets warrant hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death.
- This world could be populated if anyone had an inclination to do so...
- It is a member of the Empire of Varroerth in the Grnouf Subsector of Provence Sector, which is part of the Vargr Extents.
- It is a secondary world in the Lair system.
- It is an inferno world, orbiting extremely close to the star.
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions make it dangerous to visitors.
Description (Astrography & Planetology)[edit]
The primary is a solitary star named Kneng.
- It is a yellow main sequence.
Lair has a solitary primary star. Kneng Type Category Mass (Sol) Temperature (K) Luminosity G5 V Main Sequence 0.98 5600 - 5660 0.93173 Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit AU 0.0091 0.0801 0.91 - 1.63 0.91 9.1 Orbit # * * 3 3 7 Remarks None
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- Lair, the mainworld, orbiting within the habitable zone.
- x7 secondary rocky worlds, three orbiting within the inner system, one orbiting within the outer system, and three lying within the far outer system.
- x1 planetoid belt, lying within the outer system.
- x3 gas giants, one orbiting at the very outer edge of the habitable zone and two orbiting within the outer system.
See the Lair system for additional details.
Secondary World Data[edit]
Og Orz orbits within the inner system.
- It lies 0.08 AU from the star.
- It has an orbital period of 8 days 12.5 hours.
Secondary World Size (S)[edit]
Og Orz is a Small World or moon, between 200km and 800km in diameter. This is the smallest size of world that will collapse into a sphere under its own gravity. The world has very low gravity between 0.02G and 0.03G. The horizon will appear about 1km away.
Secondary World Atmosphere (A)[edit]
Og Orz has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Secondary World Hydrosphere (H)[edit]
Og Orz has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
History & Background (Dossier)[edit]
Og Orz is a Danger World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.
- Visitors are advised to act with caution.
World Spaceport (St)[edit]
Og Orz does not have a spaceport. The Class Y Spaceport is an indication no port exists on this world. There are no facilities or services available, and no site marked for landing.
World Demographics (P)[edit]
Og Orz is unpopulated.
World Technology Level (T)[edit]
Og Orz possesses a Tech Level of TL–0.
- The world has no technological base.
World Government (G)[edit]
Og Orz has no government or ruling authority of any kind.
World Law (L)[edit]
Og Orz has no law level. No laws of any kind are enforced.
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- ca -250,000: The Ancients were active within the sector, transplanting the Vargr onto Lair.
- -3810: the Vargr discover jump technology and begin an era of expansion.
- The Year 0: to rimward-trailing, the Third Imperium is founded.
- circa 26: the Empire of Varroerth is founded.
- 300-420: the Imperial First Survey charts the system.
- 777: the Lair Protectorate is established.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
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- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Vargr (Game Designers Workshop, 1984), IBC. (Sector named but no world data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps indicating the location of the world, and charts indicating political allegiances)
- Rob Caswell. "Life Under the Vargr: Snapshots of the Occupation." MegaTraveller Journal 2 (1991): page 47. (Background for Provence Sector)
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. T4 Aliens Volume 1 (Imperium Games, 1998), pages 91-182. (The Vargr)
- David L. Pulver. GURPS Traveller Alien Races 1 (Steve Jackson Games, 1998), pages 64-99. (The Vargr)
- Simon Beal. Mongoose Traveller: Vargr, (Mongoose Publishing, 2009), various pages. (Background for the Windhorn Rift region)
- Author & Contributor: David Drazul (Generated data)
- ↑ "Jump Map API" and map location from Travellermap.com