Kubishush (world)

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Alien Moon 75c-0.jpg
Kubishush/Inar (Deneb 0917)
Milieu 1116
B8B69AA-D
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
AtmosphereB Exotic (corrosive)
Hydrographics6 Wet World 60%
Population9 High (9 billion)
GovernmentA Charismatic Dictator
LawA Extreme Law (no weapons)
Tech LevelD Average Stellar (holo data)
See also UWP
System Details
Primary M3 V M8 V
Worlds 9
Gas Giants 1
Planetoid Belts 0
Cultural Details
Government Charismatic dictatorship
Law Level Extreme
Cultural Extension BD7F
Army Size (BEs) 1000
Economic Details
Technology Level 13
Economic Extension
C8G+5
ResourcesCVery abundant
Labor8Moderate (900 million)
InfrastructureG Very comprehensive
Efficiency+5Very advanced
Importance Extension 4
Resource Units 7,680
GWP (BCr) 59,068
World Trade Number 5.5
Trade Volume (MCr/year) 141,127
Starport Details
Classification Class-B
Port Size 6
Building Capacity (Tons) 10,800,000
Port employees 35,655
Port passengers (annual) 127,300

Kubishush is a high population industrial world with a population over a billion sophonts. There is an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids. This world is designated an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor. It is a member of Third Imperium in the Inar Subsector of Deneb Sector and in the Domain of Deneb. Kubishush, as a member world of the Third Imperium, holds the estate of an Imperial knight (the Imperial representative to the world) and the fiefdoms of a count and a minor duke. All three are members of the Imperial Landed Nobility who oversee affairs regarding the world at an Interstellar and Imperial level.

Kubishush (world)/Inar (Deneb 0917)
New Era
A8B6AAA-E
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
AtmosphereB Exotic (corrosive)
Hydrographics6 Wet World 60%
PopulationA High (90 billion)
GovernmentA Charismatic Dictator
LawA Extreme Law (no weapons)
Tech LevelE High Stellar (anti-grav cities)
See also UWP
Cultural Details
Government Charismatic dictatorship
Law Level Extreme
Cultural Extension BE7E
Army Size (BEs) 7000
Economic Details
Technology Level 14
Economic Extension
C9G-2
ResourcesCVery abundant
Labor9High (9 billion)
InfrastructureG Very comprehensive
Efficiency-2Fair
Importance Extension 4
Resource Units 1,382
GWP (BCr) 819,000
World Trade Number 6
Trade Volume (MCr/year) 900,416
Starport Details
Classification Class-A
Port Size 7
Building Capacity (Tons) 93,600,000
Port employees 210,050
Port passengers (annual) 608,200

Era: New Era

Kubishush is a high population industrial world with a population over a billion sophonts. There is an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids. It is a member of Regency of Deneb in the Inar Subsector of Deneb Sector.  Less than 10% of the world's population is the Major Race Vargr. This is the homeworld of the Gl'lu, a Minor Race.

Description (Astrography & Planetology)[edit]

Kubishush is a cold, close satellite orbiting a small gas giant, Oolvig Jena. The mainworld's dense, corrosive atmosphere is composed mostly of nitrogen with traces of water, nitrogen oxides and carbon dioxide. Ammonia seas cover 60% of the planet's surface. Kubishush is highly unstable, with constant earthquakes and aftershocks that rock regions along the planet’s dozens of major fault lines.

Kubishush, or Unan Olov as it is known to its natives, is one of the more hostile places one may visit in the Domain of Deneb. The native minor race, the Gl'lu, are friendly enough, but the buckling terrestrial surface and corrosive nitrogen-rich, ammonia-tainted atmosphere of the planet tend to make even a routine stopover an adventure.

This world is located on the Sabinar Main.

Stellar Data[edit]

Kubishush has two stars in the star system.
L'gnng Uuvon
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M3 V Main Sequence (Dwarf) 0.37 3270 - 3430 0.03081
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0034 0.0146 0.18 - 0.35 0.34 3.4
Orbit #  *  * 0 1 5
Remarks
A'man'a
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M8 V Main Sequence (Dwarf) 0.085 2420 - 2570 0.00018
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0011 0.0011 0.01 - 0.03 0.11 1.1
Orbit #  *  *  * 0 3
Remarks

System Data[edit]

Kubishush's turbulent atmosphere, dense over-ocean grav traffic and high number of floating cities make skimming its ammonia oceans a dangerous task, effectively eliminating them as wilderness refueling sites as well. In addition, no other planets in the system have any hydrosphere whatsoever. In order to compensate traders for the lack of viable wilderness refueling sites, the Gl'lu sell imported fuel at their orbital and planetary starports for approximately 50 percent of the normal price. Political pressures from outside the system and the need for trade have influenced the Gl'lu to grant such generous dispensations of fuel.

Lurent planetoid ships may be found in the inner system, trading, or else in the system's Oort clouds, refuelling.

Mainworld Data[edit]

Kubishush averages -40C and has a nitrogen atmosphere at 6.1 atm. pressure, with ammonia oceans and ammonia vapor in the air. The inhabitants are a hermaphroditic septapodal minor race, the Gl'lu, whose metabolism is based on oxidation of the air's ammonia.

Mainworld Size (S)[edit]

Kubishush is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.

Mainworld Atmosphere (A)[edit]

Kubishush has a Corrosive Atmosphere and possesses a concentrated gas mix or unusual temperature which requires the use of a Hostile Environment Suit or Vacc Suit. TL–9 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Kubishush has 55-65% of its surface covered by liquid ammonia. It has significant large liquid bodies. Wilderness refueling is, however, not possible due to atmospheric conditions.

Mainworld Geography & Topography[edit]

With 11 tectonic plates and a seismic stress factor of over nine, Kubishush is highly unstable. Constant earthquakes and aftershocks rock regions throughout the planet's dozens of major fault lines. Kubishush is known to have 13 to 16 continents at any one time, with occasional continental separations and convergences increasing or decreasing the number. Immense mountain ranges crisscross the planet's continents like a web. While the geological and meteorological upheavals of Kubishush are great enough to cause dozens of small catastrophes every year throughout the globe, every decade or so, a quake, storm or volcanic eruption hits that is so severe it warrants the title of Yulangngol, or "Great Cataclysm."

Disruptive geological events are so commonplace on Kubishush that they have been integrated into the Gl'lu culture. Many Gl'lu religious groups hail these events as signs from otherworldly deities. Secular Gl'lu groups look at these natural disasters as opportunities to prove Gl'lu prowess in the areas of environmental and disaster recovery technology.

Volcanic World 04.jpg

Native Lifeforms[edit]

No information yet available.

Native Sophont: Gl'lu[edit]

Kubishush is notable as the homeworld of the Gl'lu, a Minor Race that vaguely resembles a cross between a Terran octopus and a slug. Offworlders find the Gl'lu friendly and welcoming, though the multitude of mainworld subcultures, each with its own language, as well as the decentralized government, can make local interpreters essential to visitors.

To get to know Kubishush, one need only get to know the Gl'lu. The Gl'lu have, at least to Human perceptions, formed an entire civilization based on planetary cataclysms. Their world, a roiling hell by the standards of any of the major races, is so subject to natural catastrophes that its entire culture is based upon surviving its earthquakes, storms and volcanic explosions.

Gl'lu Sacred Ground[edit]

The Gl'lu consider Oolvig Naseena, a dense planet in their system, as sacred ground, not to be desecrated by travellers wanting to skim for fuel. A considerable fleet of Gl'lu SDBs enforces this holy law, infraction of which is punishable by death. Gl'lu SDBs will not attempt to disable and board offenders of the interdiction, but rather will destroy offenders' ships or blast them into Oolvig Naseena's unforgiving gravity well.

History & Background (Dossier)[edit]

At the time of first contact by the IISS, the Gl'lu had independently achieved a high-common TL–8. After Kubishush was incorporated into the Imperium in 188, IISS representatives offered technological aid to lessen the impact of the planet's frequent catastrophes. The IISS was politely refused in the characteristic Gl'lu way. Such technological assistance, ruled Gl'lu leader Ss-nanes Nuruva Gogonas, would upset the balance of Gl'lu culture. Most Gl'lu heartily agreed. The basis upon which one socially advances in Gl'lu society is proving one's skill at averting the affects of natural disasters and helping those less fortunate Gl'lu who are victimized by the whims of nature.

The Gl'lu build high quality starships for General Products[2].

World Starport (Sp)[edit]

Kubishush has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Kubishush has a population of 9,000,000,000 sophonts (billions).

World Demographics[edit]

Almost all of the 9 billion residents are Gl'lu.

Vargr refugees were granted a home here in the 1150s. Whether Vargr can handle, long-term, the constant geological upheaval is unclear, but they stand a better chance than humans.

World Languages[edit]

Urbanization[edit]

The most common shape for Gl'lu buildings is a flattened sphere with an interior "rolling sphere." During large quakes, the rolling sphere within rotates on its transverse axis, thereby protecting the inhabited interior structure from toppling onto its side.

The Gl'lu are nothing if not meticulous about safety and the strength of their constructions. Following punishing earthquakes and storms, Gl'lu corporate buildings and housing complexes are frequently found intact hundreds of meters from their original locations.

Cities on Kubishush are generally regions dotted with hundreds or even thousands of these flattened spheres, with nothing by dry rocky land in between. Huge grav tugs are employed to transfer buildings to other regions when a corporate headquarters or factory requires relocation to another Kubishushi region.

World Technology Level (T)[edit]

Kubishush possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Holovideo recorders.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Government (G)[edit]

Kubishush is governed by a Charismatic Dictatorship. Charismatic governments justify their ability to rule by simply asserting their right to rule. Charismatic dictatorships are typically young governments, coming as a recent change, and rely on the leader(s) to supply head of government.

The Ss-nanes -- "Young One" -- is the adolescent head of state. Government otherwise lies with the 17 council elders, members of the Unaga high-tech society.

World Law (L)[edit]

Kubishush has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).

World Culture[edit]

The Gl'lu form two societies -- the Unaga and the Kilig Gunati.

  • Unaga, at TL-13 to TL-14, live in floating cities with gravitic capabilities.
  • Kilig Gunati, the majority of the population, live on the unstable ground with lower technology.

Historical Data[edit]

No information yet available.

References & Contributors (Sources)[edit]

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