Grunwald (Da 3235) (world)
| Grunwald/Orvon (Daibei 3235) | |||||||||||||||||||||||||
| Classic Era (1116) | C668873-8
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M2 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Grunwald is a rich, pre-agricultural world with a moderate population of over a hundred million, but not yet a billion sophonts in size.
- The world's agricultural industry is growing and some economists forecast an explosion in this world's agribusiness in the near future as new agro-technology and a more capable labor force are imported.
- This is a rich world with a prosperous and thriving world economy.
- This world has high-grade living conditions with a good climate and a non-harmful environment. As such, this world is much sought after with large queues for immigration here.
- It is a member of the Third Imperium in the Orvon Subsector of Daibei Sector in the Domain of Ilelish.
- This world is also known as Renaissance.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
System Data[edit]
System:
- x0 Gas Giants
- x0 Planetoid Belts
- x3 Other Worlds
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of 0 (Unimportant).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
Mainworld Size (S)[edit]
Grunwald is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Grunwald has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)[edit]
Grunwald has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History and Background[edit]
Imperial Landed Nobility (N)[edit]
Grunwald, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdoms of three members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the estate of an Imperial baronet.
- It holds the fiefdom of an Imperial baron.
- It holds the fiefdom of an Imperial viscount.
World Starport (Sp)[edit]
Grunwald has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- The Starport Authority employee population is approximately 1,140 sophonts.
World Population (P)[edit]
This world has a population of 100,000,000 sophonts (hundreds of millions).
World Demographics[edit]
World Languages[edit]
- Core Anglic: One of the principal dialects of one of the two official languages of the Third Imperium. Daibei's Core Anglic is also influenced by Rim Anglic.
- Vilani: One of the two official languages of the Third Imperium.
World Government (G)[edit]
Grunwald has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law Level (L)[edit]
Grunwald has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Machine guns, other automatic weapons, portable energy weapons, and other military weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
World Technology Level (TL)[edit]
Grunwald possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Military[edit]
This world has a Battalion Equivalent figure of approximately 2,000.
- This equates to approximately 100,000 sophonts under arms in an active or reserve capacity.
World Economy (Ex)[edit]
The world's economic measurements are: ( A 7 8 −3 )
- Resources: A Abundant
- Labor: 7 Tens of millions
- Infrastructure: 8 Generally available
- Efficiency: −3 Poor
- Economic Extension: 22
- Resource Units: -1680
Trade Data[edit]
Trade Lines with other worlds
- This world has a red line minor route with the nearby world of Carl's World.
- This world has yellow line feeder routes with the following nearby worlds: Clusium and Fraserburg.
World Culture (Cx)[edit]
The world's cultural characteristics are: [ 5 8 2 5 ]
- Homogeneity: 5 (Harmonious)
- Acceptance: 8 (Friendly)
- Strangeness: 2 (Typical)
- Symbols: 5 (Concrete)
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses generally available infrastructure.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: C668873-8
- Starport: C Routine
- Size 6 9,600km
- Atmosphere: 6 Standard atmosphere
- Hydrosphere: 8 80%
- Population: 8 Hundreds of millions
- Government Type: 7 Balkanization
- Law Level: 3 Machine guns, automatic rifles prohibited
- Technology Level: 8 Quality Computers
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- ↑ "Jump Map API" and map location from Travellermap.com