Grummond class Fleet Escort
Grummond class Fleet Escort | |
---|---|
Distant Fringe vessel. | |
Type: EE Fleet Escort | |
Category | [[ACS]] |
Size | 1,000 Tons |
Hull Configuration | [[TBD Hull]] |
Streamlining | Unstreamlined Hull |
Tech Level | TL–12 |
Engineering | |
Computer | Model/6 fib |
Jump | J-2 |
Maneuver | 6 G |
Armaments | |
Hardpoints | 10 |
Accommodations | |
Staterooms | 0 |
Personnel | |
Crew | 30 with 10 marines |
High/Mid Passengers | 0 |
Payload | |
Cargo | 0.0 Tons |
Fuel tank | 0 Tons |
Construction | |
Origin | Protectorate of Leset |
Price | |
Cost | MCr995.345 Qty: MCr 796.276 |
Architect fee | MCrRonald B. Kline, Jr. |
Statistics | |
Images | |
Blueprint | No |
Illustration | No |
Source | |
Also see | Fleet Escort |
Canon | Published, fan design |
Era | 1105 |
Reference | Fan: Ronald B. Kline, Jr. |
2 in service |
The Grummond class Fleet Escort is a warship.
- It is a military ship and an Escort.
Description (Specifications)[edit]
The fully streamlined, lightly armored cone structure has fuel scoops and on board fuel refineries for wilderness ocean refueling. She has a Model/6 fib ship computer and is capable of 6 G acceleration and a 4-Agility rating. The TL–12 hull has jump 2 drives and carries enough internal fuel for two jump 2s, and carry drop tanks with 28 days of power plant fuel and an additional jump 2 as needed.
They are armed with six triple missile turrets, two triple beam laser turrets and two dual fusion gun turrets.
Image Repository[edit]
No information yet available.
General Description & Deck Plans[edit]
- Tonnage: 1,000 tons (standard), 14,000 cubic meters.
- Crew: Pilot, navigator, 6 gunners, 11 engineers, medic, 10 marines
- Performance: Jump 2. 6G acceleration. Power plant-6. 60 EP. Agility 4.
- Electronics: Model/6 fib ship computer
- Hardpoints/Armament: Six triple missile turrets, two dual fusion gun turrets, two triple beam laser turrets
- Defenses: Factor 1 armor
- Craft: None
- Fuel Treatment: Fuel Scoops and On Board Fuel Purification
- Cost: MCr 995.345 standard. MCr 796.276 in quantity.
- Construction Time: 120 weeks standard. 96 weeks in quantity.
Basic Ship Characteristics[edit]
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]
Basic Ship Characteristics [2] | ||
---|---|---|
No. | Category | Remarks |
1. | Tonnage / Hull | TBD tons. |
2. | Crew | TBD crew. |
3. | Performance | Propulsion:
|
4. | Electronics | Model/TBD fib computer. |
5. | Hardpoints | xTBD hardpoints. |
6. | Armament | The normal weapons fit-out for it is:
|
7. | Defenses | No information yet available. |
8. | Craft | TBD |
9. | Fuel Treatment | TBD |
10. | Cost | MCrTBD. |
11. | Construction Time | TBD months to build, TBD months in quantity. |
12. | Comments | TBD
|
History & Background (Dossier)[edit]
Designed and built at Leset for the Protectorate of Leset. These ships operate within the Far Home Sector. Serving as convoy escorts for the Protectorate Naval Forces.
Distant Fringe Vessels[edit]
The Distant Fringe is said to be a far spinward-rimward area inhabited by colonists and refugees originating on Terra. The region is extremely isolated, separated from the rest of Charted Space by vast, almost uncrossable rifts that were once broached by a system of calibration Points and the use of tankers. Those few academics within Charted Space who have found references to the Distant Fringe regard it as little more than a tall tale. Likewise, many of the inhabitants of the Distant Fringe believe the existence of Charted Space to be mythical.[3]
Vessels originating within the Distant Fringe are very rarely encountered outside of the region. However, misjumps do occur and anomalies with bizarre spacetime and Jumpspace effects exist: as such, craft of this type are not entirely unknown within Charted Space.[4]
Class Naming Practice/s & Peculiarities[edit]
Each vessel within the class is named by the government of the state that produces it. They generally draw on traditional naming protocols and it is not uncommon for a historical class name to be reused.
- Individual vessels within the class are issued specific serial numbers and transponder codes.
- Naming a ship is considered a serious affair and is generally accompanied by a traditional ceremony, usually pouring a local beverage over the bows of the craft. Starfarers tend to be superstitious folk and a ship with a frivolous name is considered "unlucky".
Selected Variant Types & Classes[edit]
Military Vessel - Escort - Line Escort:
References & Contributors (Sources)[edit]
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- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 20-37. (Design Sequence Used)
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak