Denirad class Battle Cruiser

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Denirad class Battle Cruiser
High Senate Logo.gif
Distant Fringe vessel.
Type: BC Battle Cruiser
Category BCS
Size 80,000 Tons
Hull Configuration Wedge Hull
Streamlining Streamlined Hull
Tech Level TL–11
Engineering
Computer Model/5 fib
Jump J-2
Maneuver 5 G
Armaments
Hardpoints 800
Accommodations
Staterooms 0
Personnel
Crew 697
    Officers 40
    Enlisted 577
    Marines X
High/Mid Passengers 0
Payload
Cargo 50.0 Tons
Fuel tank 0 Tons
Construction
Origin High Senate
Architect Ronald B. Kline, Jr.
Year Operational Unknown
End of Service Still in active service.
Price
Cost MCr76,851.170 (base)
MCr61,480.936 (qty)
Statistics
Images
Blueprint No
Illustration No
Source
Also see Cruiser
Canon Published, fan design
Era 1105
Reference Fan: Ronald B. Kline, Jr.
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Denirad class Battle Cruiser is a warship.

Description (Specifications)[edit]

These ships operate within the Far Home Sector.

Image Repository[edit]

No information yet available.

General Description & Deck Plans[edit]

No information yet available.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull 80,000 tons. 80,000 tons (standard), 1,120,000 cubic meters. The TL–11 fully streamlined needle/wedge structure hulls are lightly armored.
2. Crew x697 crew. 40 command, 256 engineering, 161 gunnery, 160 services, 80 security.
3. Performance Jump-2, 5-G acceleration. Power plant-5. 4,000 EP. Agility-2. They carry enough fuel, internally for a single Jump-2, with a Jump-1 reserve for strategic withdrawal. They can carry drop tanks with 28 days of power plant fuel and an additional Jump-2 as needed. They are capable of 5-G acceleration and have a 2-agility rating.
4. Electronics (x2) Model/5 fib ship computers. They have a pair of Model/5 fib fib computers mounted adjacent to the bridge.
5. Hardpoints x800 hardpoints.
6. Armament Spinal mounted factor K particle accelerator, 24 100 ton missile bays, 170 dual fusion gun turrets, 190 triple beam laser turrets. The weapons include the best spinal mounted particle accelerator available at this technology level. There are 170 dual fusion gun turrets for point defense, 190 triple beam laser turrets, and 24 missile bays for offense.
7. Defenses Factor-5 Armor, four 100 ton repulsor bays, and 115 triple sand caster turrets. The defenses include the light hull armor, 4 repulsor bays, and 115 triple sand caster turrets.
8. Craft None.
9. Fuel Treatment Fuel Scoops and On Board Fuel Purification.
  • They are equipped with fuel scoops and on board fuel purification for wilderness ocean refueling.
10. Cost MCr76,851.17
Qty: MCr61,480.936.
11. Construction Time 50 months. 200 weeks standard. 160 weeks in quantity.
12. Comments There are two of these monsters in the fleet, so far and more are planned.

History & Background (Dossier)[edit]

2 in service. Designed and built at Denirad for the High Senate. There are in service with the High Senatorial Navy.

Distant Fringe Vessels[edit]

The Distant Fringe is said to be a far spinward-rimward area inhabited by colonists and refugees originating on Terra. The region is extremely isolated, separated from the rest of Charted Space by vast, almost uncrossable rifts that were once broached by a system of calibration Points and the use of tankers. Those few academics within Charted Space who have found references to the Distant Fringe regard it as little more than a tall tale. Likewise, many of the inhabitants of the Distant Fringe believe the existence of Charted Space to be mythical.[3]

Vessels originating within the Distant Fringe are very rarely encountered outside of the region. However, misjumps do occur and anomalies with bizarre spacetime and Jumpspace effects exist: as such, craft of this type are not entirely unknown within Charted Space.[4]

Class Naming Practice/s & Peculiarities[edit]

Each vessel within the class is named by the government of the state that produces it. They generally draw on traditional naming protocols and it is not uncommon for a historical class name to be reused.

  • Individual vessels within the class are issued specific serial numbers and transponder codes.
  • Naming a ship is considered a serious affair and is generally accompanied by a traditional ceremony, usually pouring a local beverage over the bows of the craft. Starfarers tend to be superstitious folk and a ship with a frivolous name is considered "unlucky".

Selected Variant Types & Classes[edit]

Paramilitary Vessel - Scout/Courier:

  1. Type S class Scout/Courier
    1. Asia class Scout

References & Contributors (Sources)[edit]

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This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  3. An unpublished factoid written by Maksim-Smelchak
  4. An unpublished factoid written by Maksim-Smelchak