Carguulam (world)
| Carguulam/Alun (Daibei 1206) | |||||||||||||||||||||||||
| Classic Era (1116) | D58658B-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M3 V K0 V | ||||||||||||||||||||||||
| Planetoid Belts | 3 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Carguulam is an agricultural, nonindustrial, pre-rich world with a growing agro-economy, but still lacks an adequate population to expand its economy to a rich status.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This world has promising economic future although it needs to recruit a larger labor force in order to achieve the desired prosperity.
- It is a member of the Third Imperium in the Alun Subsector of Daibei Sector in the Domain of Ilelish.
Description (Astrography & Planetology)[edit]
This world is part of the Imili Trace.
Stellar Data[edit]
System Data[edit]
System:
- x3 Gas Giants
- x0 Planetoid Belts
- x5 Other Worlds
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of -2 (Very unimportant).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
Mainworld Size (S)[edit]
Carguulam has a Planetary Size of 5.
- 8,000 km
Mainworld Atmosphere (A)[edit]
Carguulam has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
Carguulam has a Hydrosphere of 6.
- 60 % of the world's surface is covered in liquid.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
Imperial Landed Nobility (N)[edit]
Carguulam, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdom of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the estate of an Imperial baronet.
- It holds the fiefdom of an Imperial baron.
World Starport (Sp)[edit]
Carguulam has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
This world has a Population rating of 5.
- App. 700,000 sentients
World Demographics[edit]
World Languages[edit]
World Government (G)[edit]
Carguulam is governed by a Civil Service Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy, and the bureaucracy provides a stabilizing influence. This ruling bureaucracy may be the full government bureaucractic apparatus or a section with limited jurisdiction but considerable influence, like the military.
World Law Level (L)[edit]
Carguulam has a Law Level of B.
- Rigid control of civilian movement
World Technology Level (TL)[edit]
Carguulam possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Military[edit]
No information yet available.
World Economy (Ex)[edit]
The world's economic measurements are: ( 7 4 2 +1 )
- Resources: 7 (Few)
- Labor: 4 (Tens of thousands)
- Infrastructure: 2 (Extremely limited)
- Efficiency: 1 (Average)
- Economic Extension: 14
- Resource Units: 56
Trade Data[edit]
- Ag-Agricultural
- Ni-Non-Industrial
- Pr-Pre-Rich
World Culture (Cx)[edit]
The world's cultural characteristics are: [ 7 3 7 9 ]
- Homogeneity: 7 (Discordant)
- Acceptance: 3 (Xenophobic)
- Strangeness: 7 (Confusing)
- Symbols: 9 (Somewhat abstract)
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses extremely limited infrastructure.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: D58658B-7
- Starport: D Poor
- Size 5 8,000km
- Atmosphere: 8 Dense
- Hydrosphere: 6 60%
- Population: 5 Hundreds of thousands
- Government: 8 Civil Service Bureaucracy
- Law Level: B Rigid control of civilian movement
- Technology Level: 7 Miniaturized Electronics
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: Goerge.com
- EXTERNAL LINK: Ross Mack dead link
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- ↑ "Jump Map API" and map location from Travellermap.com