Bha Kakharkh (world)
| |||||||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||||||
| Primary | M1 V | ||||||||||||||||||||||||||||
| Worlds | 14 | ||||||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Company or Corporation | ||||||||||||||||||||||||||||
| Law Level | Moderate | ||||||||||||||||||||||||||||
| Cultural Extension | 3147 | ||||||||||||||||||||||||||||
| Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 8 | ||||||||||||||||||||||||||||
| Economic Extension | C31-4
| ||||||||||||||||||||||||||||
| Importance Extension | -3 | ||||||||||||||||||||||||||||
| Resource Units | 0 | ||||||||||||||||||||||||||||
| GWP (BCr) | 22 | ||||||||||||||||||||||||||||
| World Trade Number | 2.5 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-E | ||||||||||||||||||||||||||||
| Port Size | 0 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
| Port employees | 0 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 0 | ||||||||||||||||||||||||||||
Bha Kakharkh is a fluid world with an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. It is a member of Julian Protectorate in the Tsahrroek Subsector of Empty Quarter Sector and in the Rukadukaz Republic. 10% of the world's population is the Major Race Vargr. Less than 10% of the world's population is the Minor Race Bwap.
Astrography and Planetology[edit]
This system is part of the Tsahrroek-Kourae Cluster.
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Bha Kakharkh is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.
Mainworld Atmosphere (A)[edit]
Bha Kakharkh has an Exotic Atmosphere and possesses an unusual gas mix which requires the use of oxygen tanks. Additionally, protective suits, while not necessary, are recommended. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Bha Kakharkh has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
History and Background[edit]
World Starport (Sp)[edit]
Bha Kakharkh has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)[edit]
Bha Kakharkh has a population of 80,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Demographics[edit]
Linguistic Topography[edit]
The following languages are among the most commonly used here:
- Ikonaz Vargr: The dominant Ovaghoun language in the Ikonaz Sphere (and so in the Rukadukaz Republic).
- Ikonaz Vilani: A variant of the above altered to suit Human vocalization.
- Wawa-pakekeke-wawa: The common, precise and bureaucratic language of the Bwaps.
World Government (G)[edit]
Bha Kakharkh is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Law Level (L)[edit]
Bha Kakharkh has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.
World Technology Level (TL)[edit]
Bha Kakharkh possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within include the following:
- -1711: Near the end of the Vargr Pillaging, the proto-Ovaghoun conquer the world of Ikon.
- Over time, the local Vilani culturally overrun their Vargr overlords, reshaping the Ovaghoun Vargr into a distinct, almost hybridised culture.
- -55: The Mmoannikh Accords between representatives of Logaksu Vargr and Ovaghoun Vargr societies ends a series of conflicts between the two cultures.
- The Accords are rejected by the central Ikonaz government, leading to a shattering of the unity of the Ovaghoun.
- 175-191: The Julian War, which sees numerous attacks on Ikon, all of which fail in breaking the homeworld of the Ovaghoun.
- The Ikonaz become a prominent member bloc of the Julian Protectorate.
- Circa 723: The Association of Good Wolves, the current government of Ikon, encourages the emigration of the working (i.e. Irilitok Vargr) classes to other, nearby worlds -- going so far as to subsidise 70% of the cost involved.
- Circa 937-940: The Fellowship of Nobles, the current Ikonaz government, collapses.
- The Rukadukaz Republic is founded as the government of the Ikonaz Sphere in the aftermath.
- 942: The Julian Protectorate and the Hegemony of Lorean formally sign the Treaty of Var-Inaka (restricting naval basing) and the Julian Concord, incorporating the Hegemony into the Protectorate.
- The Rukadukaz insist upon a 'buffer zone' of neutral systems between their territory and the Loreans.
UWP Listing[edit]
UWP Changes (all dates are Imperial Calendar)
- T20 - 993 - Bha Kakharkh 0805 E8A7516-9 Fl Ni Varg2 824 Jr - Julian Protectorate (Rukadukaz Republic)
- CT - 1105 - Bha Kakharkh 0805 E8A7416-8 Fl Lo Ni Varg1, Bwap0 824 Jr - Julian Protectorate (Rukadukaz Republic)
- MT - 1125 - Bha Kakharkh 0805 E8A7416-8 Fl Lo Ni 824 Jr - Julian Protectorate (Rukadukaz Republic)
- TNE - 1201 - Bha Kakharkh 0805 X8A7000-0 Ba Fl 024 --
References and Contributors[edit]
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), .
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. - {dot map provided}
- Jason Kemp. "Alpha Quadrant of the Empty Quarter Sector- Tsahrroek Subsector." Stellar Reaches 04 (2006): 7. - UWP Only
- Jason Kemp. "Sector In Review: Empty Quarter 993." Stellar Reaches 05 (2006): 37. - UWP Only
- Alvin Plummer. "Maps and UWP’S for the Empty Quarter: 993, 1105, 1125, and 1201 Imperial." Stellar Reaches 17 (2011): 16. - UWP Only
- Alvin Plummer. "Data Dump: Updated Maps and UWPs for the Empty Quarter, 993 and 1105 Imperial." Stellar Reaches 19 (2012): 48. - UWP Only
- World page generated by AB-101
- Data compiled by ’’MIMIC’’ - Minor Imp of the Ministry of Information and Communication
- ↑ "Jump Map API" and map location from Travellermap.com