Anubis (world)
| Anubis/Anubis (Hinterworlds 2005) | |||||||||||||||||||||||||
| Classic Era (1116) | B110ABD-C
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G4 V M7 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Anubis is a high-population, non-agricultural, industrial world with a billion or more sophonts in population size.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- It is unable to produce quality foodstuffs and must import them.
- It is the capital of the Anubian Trade Coalition, in the Anubis Subsector of Hinterworlds Sector.
- This world is also the overall capital of an interstellar government with the massive extra trade and prestige associated with that role.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- This world has a Naval Base, usually associated with military starships.
- This world has a Military Base, usually associated with military ground forces.
Description (Astrography & Planetology)[edit]
This system lies along the trade route known as the Alike Run. It is part of the namesake Anubis Main.
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Anubis is a Small World between 900km and 2,400km in diameter. The world has very low gravity between 0.05G and 0.09G. The horizon will appear about 2km away.
Mainworld Atmosphere (A)[edit]
Anubis has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Anubis has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography & Topography[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
World Starport (Sp)[edit]
Anubis has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- There is an associated Naval Base.
World Population (P)[edit]
Anubis has a population of 70,000,000,000 sophonts (tens of billions).
- High Population Worlds like this tend to have huge consumer markets.
World Technology Level[edit]
Anubis possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government[edit]
Anubis is governed by a Non-charismatic Dictatorship. This is a continuation of the charismatic dictatorship, where the original leadership has died or retired and been replaced by allies or protégés. The justifications for the original change in government remain as well as the assertion of rights to rule.
World Law (L)[edit]
Anubis has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A world with this law level may be an Amber Zone or a Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. On worlds with this degree of law, it is difficult to distinguish the police from the military. On others, there is no difference.
- There are two court systems in use.
- The first is for business owners, free persons, and the rich and powerful. This system operates as a deliberative body and assesses penalties, mostly in the form of economic redress.
- The second is for the working class. This system is abrupt, arbitrary, and usually issues corporal or capital punishment as sentences. It was adopted in part from Ral Ranta justice systems.
- An alternative dispute settlement system for business owners and the rich exists in the practice of duelling adopted from the Ral Ranta. This is a legal option for persons in the upper classes of society. The working class cannot use it.
Economy[edit]
The internal currency of the Anubian Trade Coalition is the Florin. It trades at about 5 to 1 with the Imperial credit.
Anubians and the ATC view corporations poorly. Their belief is that one takes a direct part in ownership of a company either as a proprietor or as a partner.
World Culture[edit]
Anubian society is heavily stratified and class oriented. Social mobility is limited. Most aspects of life in the Coalition are either an experience of privilege for the top classes of society, or heavy-handed repression and toil for the lower working classes.
References & Contributors / Sources[edit]
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Classic Traveller Secret of the Ancients
- MegaTraveller Referee's Companion
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,50. (dot map provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Periodical: MegaTraveller Challenge No. 39
- Periodical: MegaTraveller Challenge No. 52 Hinterworlds Sector
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com