Difference between revisions of "Bruia Subsector/summary"

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[[Bruia Subsector|Bruia]], subsector J of [[Hinterworlds Sector|Hinterworlds]], contains 22 worlds with an estimated combined population of 9 billion, a per capita income of Cr4,411, and a total economy of BCr42,947. These worlds originate an interstellar trade of BCr264 through
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20 [[starport]]s
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(3 [[Class A Starport|Class A]], 5 [[Class B Starport|Class B]], 9 [[Class C Starport|Class C]], 3 [[Class D Starport|Class D]])
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employing 32,180 people. Driving this interstellar trade  are
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eight [[Agricultural World|Agricultural]] (Ag) worlds,
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no [[Nonagricultural World|Non-Agricultural]] (Na) worlds,
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one Pre-Agricultural (Pa) world,
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one Pre-Industrial (Pi) world,
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two [[Rich World|Rich]] (Ri) worlds, and
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no [[Industrial World|Industrial]] (In) worlds. The governments in Bruia maintain three Naval bases and three Military bases.  The average [[Technology Level|technology level]] is 8 (with most between 6 and 10).
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The highest technology level is 12 at {{WorldS|213-584|Hinterworlds|1128}} and {{WorldS|Briua|Hinterworlds|1622}}.
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[[Bruia Subsector|Bruia]], subsector J of [[Hinterworlds Sector|Hinterworlds]], contains 30 stars and 242 identified planets;
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14 monostellar systems, eight binary systems, no trinary systems, and
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no systems with four or more stars.
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22 of the 22 systems (100%) have native gas giants.
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There are no [[Asteroid Belt World|Asteroid]] (As) belts,
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no [[Desert World|Desert]] (De) worlds,
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one [[Garden World|Garden]] (Ga) world,
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no [[Ice World|Ice-capped]] (Ic) worlds,
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one [[Poor World|Poor]] (Po) world,
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four [[Vacuum World|Vacuum]] (Va) worlds, and
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two [[Water World|Water]] (Wa) or [[Ocean World|Ocean]] (Oc) worlds.
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[[Bruia Subsector|Bruia]] has an estimated population of 9 billion distributed across
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one High population (Hi) world,
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two Moderate population (Ph) worlds,
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ten Non-industrial (Ni) worlds,
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eight Low population (Lo) worlds, and
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no Barren (Ba) worlds.
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The highest population world is {{WorldS|Briua|Hinterworlds|1622}}. The population consists primarily of 2 sophont groups including one [[Native Intelligent Life|native]] sophont.{{NavigationBox
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|Title=2 identified sophont populations in Bruia
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|Image=
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|Category=
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|List = <div style="text-align: left;font-size: 90%; padding: 0.5em 1em; -webkit-column-count: 2; -moz-column-count: 2; column-count: 2;">
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* {{SophontCode|Huma}}: 9 billion on 16 worlds.
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* {{SophontCode|Stal|Hinterworlds}}: 400 million on their homeworld and nine additional worlds.</div>}}
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==== Non-Aligned, Human-dominated ====
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There are 15 [[Non-Aligned]] Human-dominated worlds in [[Bruia Subsector|Bruia]] with an estimated combined population of 9 billion.
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==== Outcasts of the Whispering Sky ====
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The [[Outcasts of the Whispering Sky]] has jurisdiction over six worlds in the subsector with an estimated combined population of 400 million, a per capita income of Cr895, and a total economy of BCr358. These worlds originate an interstellar trade of BCr0 through
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6 [[starport]]s
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(1 [[Class A Starport|Class A]], 0 [[Class B Starport|Class B]], 4 [[Class C Starport|Class C]], 1 [[Class D Starport|Class D]])
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employing 15 people. Driving this interstellar trade  are
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no [[Agricultural World|Agricultural]] (Ag) worlds,
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no [[Nonagricultural World|Non-Agricultural]] (Na) worlds,
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one Pre-Agricultural (Pa) world,
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no Pre-Industrial (Pi) worlds,
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no [[Rich World|Rich]] (Ri) worlds, and
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no [[Industrial World|Industrial]] (In) worlds.  The average [[Technology Level|technology level]] is 8 (with most between 6 and 10).
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The highest technology level is 12 at {{WorldS|213-584|Hinterworlds|1128}}.
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The [[Outcasts of the Whispering Sky]] has an estimated population of 400 million within the subsector, distributed across
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no High population (Hi) worlds,
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one Moderate population (Ph) world,
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no Non-industrial (Ni) worlds,
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five Low population (Lo) worlds, and
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no Barren (Ba) worlds.
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The highest population world is {{WorldS|214-389|Hinterworlds|1328}}. The population consists of 1 sophont group, a [[Native Intelligent Life|native]] sophont.
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==== Solomani Confederation ====
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The [[Solomani Confederation]] has jurisdiction over one world in the subsector with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. This world originates an interstellar trade of BCr0 through
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1 [[starport]]
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(1 [[Class A Starport|Class A]], 0 [[Class B Starport|Class B]], 0 [[Class C Starport|Class C]], 0 [[Class D Starport|Class D]])
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employing 0 people. Driving this interstellar trade  are
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no [[Agricultural World|Agricultural]] (Ag) worlds,
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no [[Nonagricultural World|Non-Agricultural]] (Na) worlds,
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no Pre-Agricultural (Pa) worlds,
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no Pre-Industrial (Pi) worlds,
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no [[Rich World|Rich]] (Ri) worlds, and
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no [[Industrial World|Industrial]] (In) worlds.

Latest revision as of 00:42, 12 August 2025

Bruia, subsector J of Hinterworlds, contains 22 worlds with an estimated combined population of 9 billion, a per capita income of Cr4,411, and a total economy of BCr42,947. These worlds originate an interstellar trade of BCr264 through 20 starports (3 Class A, 5 Class B, 9 Class C, 3 Class D) employing 32,180 people. Driving this interstellar trade are eight Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Bruia maintain three Naval bases and three Military bases. The average technology level is 8 (with most between 6 and 10). The highest technology level is 12 at 213-584 (Hinterworlds 1128) and Briua (Hinterworlds 1622).

Bruia, subsector J of Hinterworlds, contains 30 stars and 242 identified planets; 14 monostellar systems, eight binary systems, no trinary systems, and no systems with four or more stars. 22 of the 22 systems (100%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, one Poor (Po) world, four Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.

Bruia has an estimated population of 9 billion distributed across one High population (Hi) world, two Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Briua (Hinterworlds 1622). The population consists primarily of 2 sophont groups including one native sophont.

2 identified sophont populations in Bruia


Non-Aligned, Human-dominated[edit]

There are 15 Non-Aligned Human-dominated worlds in Bruia with an estimated combined population of 9 billion.

Outcasts of the Whispering Sky[edit]

The Outcasts of the Whispering Sky has jurisdiction over six worlds in the subsector with an estimated combined population of 400 million, a per capita income of Cr895, and a total economy of BCr358. These worlds originate an interstellar trade of BCr0 through 6 starports (1 Class A, 0 Class B, 4 Class C, 1 Class D) employing 15 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The average technology level is 8 (with most between 6 and 10). The highest technology level is 12 at 213-584 (Hinterworlds 1128).

The Outcasts of the Whispering Sky has an estimated population of 400 million within the subsector, distributed across no High population (Hi) worlds, one Moderate population (Ph) world, no Non-industrial (Ni) worlds, five Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is 214-389 (Hinterworlds 1328). The population consists of 1 sophont group, a native sophont.

Solomani Confederation[edit]

The Solomani Confederation has jurisdiction over one world in the subsector with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. This world originates an interstellar trade of BCr0 through 1 starport (1 Class A, 0 Class B, 0 Class C, 0 Class D) employing 0 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.