Difference between revisions of "Meadow (world)"
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{{UWP | {{UWP | ||
|name= {{World|Meadow|Hinterworlds|Bruia|1123}} | |name= {{World|Meadow|Hinterworlds|Bruia|1123}} | ||
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== References & Contributors ([[Sources]]) == | == References & Contributors ([[Sources]]) == | ||
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| − | |||
{{Sources | {{Sources | ||
| − | | | + | |{{Ludography cite|name=Atlas of the Imperium|page=TBD|article=}} (star map) |
| − | | | + | |{{Ludography cite|name=K'kree|page=IBC|article=}} (Alien Module 2: K'kree) (sector named but no further data) |
| − | | | + | |{{Ludography cite|name=Hivers|page=IBC|article=}} (Alien Module 7: Hivers) (sector named but no further data) |
| + | |{{Ludography cite|name=Vilani & Vargr|page=11,47|article=}} (dot map provided) | ||
| + | |{{Ludography cite|name=Solomani & Aslan|page=11,50|article=}} (dot map provided) | ||
| + | |Periodical: {{MT}} {{Challenge|39}} | ||
}} | }} | ||
| − | |||
{{LE|T5 Second Survey worlds}} | {{LE|T5 Second Survey worlds}} | ||
[[Category: Nullian League worlds]] | [[Category: Nullian League worlds]] | ||
[[Category: Nullian League]] | [[Category: Nullian League]] | ||
Latest revision as of 11:16, 30 July 2025
| Meadow/Bruia (Hinterworlds 1123) | |||||||||||||||||||||||||
| Classic Era (1116) | C595654-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G1 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Meadow is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a Non-Aligned world dominated by human sophonts located in the Bruia Subsector of Hinterworlds Sector.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
No information yet available.
Mainworld Atmosphere (A)[edit]
Meadow has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
A long-time rival of neighbouring Ane, Meadow profited from Ane's misfortune by offering its full cooperation to the Nullian League. As a result, Meadow has been richly rewarded with preferred trade status and a recent infusion of technology.
World Starport (Sp)[edit]
Meadow has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Meadow has a population of 1,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Demographics[edit]
Humaniti, population 95%
World Government (G)[edit]
Meadow is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Technology Level (TL)[edit]
Meadow possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
References & Contributors (Sources)[edit]
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD. (star map)
- J. Andrew Keith, Loren Wiseman. K'kree (Game Designers Workshop, 1984), IBC. (Alien Module 2: K'kree) (sector named but no further data)
- J. Andrew Keith, Marc W. Miller, Loren Wiseman. Hivers (Game Designers Workshop, 1986), IBC. (Alien Module 7: Hivers) (sector named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,50. (dot map provided)
- Periodical: MegaTraveller Challenge No. 39
- ↑ "Jump Map API" and map location from Travellermap.com