Difference between revisions of "Maksim-Smelchak/layout templates4"

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Revision as of 05:23, 30 January 2017

Astrographic Feature Entry (2016)

Type:

  • Cluster
  • Nebula
  • Other
  • Star
  • Trade Route

Nature:

  • Artificial (sophont-made)
  • Natural (cosmic)
  • Sociographic (trade route)

History:

  • Background
  • Effect

Astrography:

  • Sector
    • Subsector

Creatures vs. Sophonts Research (2016)

  • Synopsis (Non-categorized or headered)
  • Biology
  • Psychology
  • History
  • Behavior / Civilization
  • Astrography
  • References
Organizational Layout Overview
Synopsis Biology Pyschology History Behavior Astrography Remarks
What?
  • (Non-categorized or headered)
  • Nutshell
  • Above infobox
Who?
  • Type of life
  • demographics
How?
  • Type of thought
  • Mindset
When?
  • Background
  • In the past?
What?
  • Civilization
  • politics
  • culture
  • Behavior
Where?
  • Spatial coordinants
  • Sectors
  • etc.
Remarks
Creature Biology
  • Physiology
  • Body Plan
  • Ecology
    • Diet & Trophics
Behavior
  • Temperament
History
  • Evolutionary
  • Sophonce
Social Structure
  • Sophont Interaction
  • TAS Advisory
Astrography None
Sophont (Race) Biology
  • Physiology
  • Body Plan
  • Ecology
    • Diet & Trophics
    • Environment
Psychology
  • Philosophy (Mindset)
  • Culture & Society (Ethnology)
    • Social Organization: 1116
History
  • Evolutionary
  • Sophonce
  • Major Historical Events Timeline: 1116
Civilization
  • Government & Politics (Leadership)
    • Government Structure: 1116

Please see polity entry at TBD.

    • Interstellar Relations: 1116
    • Military & Intelligence (Force Projection)
  • Language & Letters (Communication)
  • Calendar & Timekeeping (Chronology)
  • Technology & Trade (Economy)
    • Commercial Aptitude: 1116
    • Other Aptitudes: 1116
    • Research & Technology: 1116
Worlds & Sectors (Astrography)
  • Homeworld: 1116
  • World Listing: 1116
None
Polity
  • Description (Specifications)
    • A. Goals: 1116
    • B. Symbols: 1116
    • C. Polity Quick Facts: 1116
Demographics (Sociology) Philosophy
  • Culture

Please see sophont entry at TBD for more information.

  • Mindset
  • Temperament
History
  • Demographics: 1116
    • Demographic Data Table: 1116
  • Historical Eras
    • History: General Overview
    • History-Era: Mileu 1100
    • Major Historical Events Timeline: 1116
Government
  • Political Lineage: 1116
  • Overview:
    • Internal Politics: 1116
    • Political Factions: 1116
  • Interstellar Relations: 1116
    • Allies: 1116
    • Neutrals: 1116
    • Enemies: 1116
    • Member States: 1116
  • Government Structure: 1116
    • A. Executive Branch: 1116
    • B. Legislative Branch: 1116
    • C. Judicial Branch: 1116
    • D. Bureaucracy: 1116
    • E. Military: 1116
Astrography
  • Trade Routes (Economic Astrography)

Please see sector listing for more information.

  • Worlds, Systems & Sectors (Political Astrography)
    • Capitol: 1116
    • World Listing: 1116
    • Sector Map: 1116
    • Territorial Overview: 1116
      • Territorial Chart Key
None
Sector Demographics Local Culture History Interstellar relations Astrography
  • Economic
  • Political
None

Firearm Specifications Brainstorming Layout Template

(???? - ????)

  • Type:
  • Caliber:
  • Weight: lbs ( kg)
  • Length: in ( cm)
  • # Barrels:
  • Barrel length: in ( cm)
  • Capacity:
  • Fire Modes:
  • Rate of Fire:
  • Muzzle Velocity:
  • Polity Origin:

History Tab

Like secret template.

  • For very lengthy histories.

Short Statement of historical length and importance. Possible text prototcol.

  • Description
  • History
    • Events
    • Timeline
    • Famous People (Personage)
  • References & Contributors (Sources)

Topical News Layout Template (Timeline Event Organization)

1109 (Timeline) Synopsis

No information yet available.

Description

No information yet available.

1109 Events Involving Imperial citizens or in the Third Imperium

  • None

1109 Events Involving the Aslan or in the Aslan Hierate

  • None

1109 Events Involving the Droyne or in Droyne Space

  • None

1109 Events Involving the Hivers or in the Hive Federation

  • None

1109 Events Involving the K'kree or in the Two Thousand Worlds

  • None

1109 Events Involving the Solomani or in the Solomani Confederation

  • None

1109 Events Involving the Vargr or in the Vargr Extents

  • None

1109 Events Involving the Zhodani or in the Zhodani Consulate

  • None

1109 Other Events Outside of the Third Imperium

  • None

1109 (Timeline) Personage

1109 Births

  • None of note.

1109 Deaths

  • None of note.

Humaniti Template

Human Physiology

  1. Cardiovascular system
    1. Circulates blood around the body via the heart, arteries and veins, delivering oxygen and nutrients to organs and cells and carrying their waste products away.
  2. Digestoexcretory system:
    1. Mechanical and chemical processes that provide nutrients via the mouth, esophagus, stomach and intestines.
    2. Eliminates waste from the body.
  3. Endocrine system:
    1. Provides chemical communications within the body using hormones.
  4. Integumentary-Exocrine system
    1. Skin, hair, nails, sweat and other exocrine glands.
  5. Lymphatic / Immune system:
    1. The system comprising a network of lymphatic vessels that carry a clear fluid called lymph.
    2. Defends the body against disease-causing agents.
  6. Musculoskeletal system
    1. Bones supporting the body and its organs.
    2. Enables the body to move using muscles.
  7. Nervous system
    1. Collects and processes information from the senses via nerves and the brain and tells the muscles to contract to cause physical actions.
  8. Reproductive system
    1. The sex organs required for the production of offspring.
  9. Respiratory system
    1. The lungs and the trachea that bring air into the body.
  10. Renal-urinary system:
    1. The system where the kidneys filter blood.

Linguistics Research (2016)

  • Morphology
    • morpheme, inflection, paradigm, declension, derivation, compound
      • Morphology, the study of the internal structure of words
  • Phonology
    • phoneme, allophone, segment, mora, syllable, foot, stress, tone
      • Phonetics, the study of the sounds of human language
      • Phonology, the study of the sound system of a language
  • Grammar
    • tense, aspect, mood and modality, grammatical number, grammatical gender, case
      • Historical linguistics, the study of languages whose historical relations are recognizable through similarities in vocabulary, word formation, and syntax
  • Syntax
    • phrase, clause, grammatical function, grammatical voice
      • Syntax, the study of how words combine to form grammatical sentences
  • Lexicology
    • word, lexeme, lemma, lexicon, vocabulary, terminology
      • Paremiography, the collection of proverbs and sayings
  • Semantics
    • meaning, sense, entailment, truth condition, compositionality
      • Semantics, the study of the meaning of words (lexical semantics), and how these combine to form the meanings of sentences
      • Stylistics, the study of style in languages
  • Pragmatics
    • presupposition, implicature, deixis
      • Pragmatics, the study of how language is used by its speakers

  • Dig into my old linguistics and semiotics textbooks to re-familiarize myself
    • "Territorial language" (chthonolect, sometimes known as chtonolect) of a particular people
    • "Regional language" (choralect)
    • "Language-in-common or community language" (demolect) used throughout a country
    • "Central language" (politolect) used by government and perhaps having a symbolic value.
    • "Official language" (politolect)
    • "Ethnolect"
    • "Sociolect"
    • "Chronolect"
    • "Geolect" or "Topolect"

External Link: Global language system

  1. Hypercentral
  2. Supercentral
  3. Central
  4. Semi-Central
  5. Peripheral

Military Unit

No synopsis or information yet available.


Please refer to the following AAB library data for more information:


Description (Specifications)

No information yet available.

Mission (Goals)

No information yet available.

Doctrine & Strategy (Operations)

No information yet available.

History & Background (Dossier)

No information yet available.

Tables of Ranks (Hierarchies)

No information yet available.

TO&E (Organization)

No information yet available.

Worlds & Sectors (Astrography)

This military is primarily located in the following areas:

  • No information yet available.

World Listing: 1116

This military is known to regularly operate on the following systems and worlds:

No world articles for Maksim-Smelchak/layout templates4


References & Contributors (Sources)

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.

{{Sources |S1= No source yet available. |S2= |S3= |S4=


[[Category: Militaries [[Category: Military Unit {{LE|Imperial|Institution

Noble Houses & Clans Research (2016)

Noble House vs. Clan

  • Noble House - Imperial-recognized (Mostly B or higher social status) AKA [Imperial High (Landed) Nobility] AKA Imperial Nobility of hereditary standing (Moot recognition: peerage)
    • High Landed (old and powerful families)
    • Holiday and/or Birthday List
    • Letter of Enfeoffment
  • Noble Clan - Not-Imperial-recognized (Mostly A or lower social status) AKA [Non-Imperial Nobility] of non-imperial standing (no Moot recognition: no peerage)
    • Ceremonial (service or world-state recognition) (Newer and less powerful families)
    • Honor (promotion for achievement)
    • Holiday and/or Birthday List

Research Patterns (2016)

  • Minimalism vs. Maximalism
  • Linear vs. non-linear thinking
  • Letter vs. spirit of the law
  • Canon vs. semi-canon
  • Swiss (holes) vs. Cheddar (solid) cheese
  • Comparative vs. Non-comparative
  • Innovative vs. derivative
  • Hard vs. Soft cheese
  • Hard vs. Soft sci-fi (MWM states that it is both and neither)
  • OTU (mostly canon) vs. ATU (possibly semi-canon)
  • Physics (hard) vs. Sociology (soft)
  • Storytelling (broadly entertaining) vs. Engineering (narrowly gearhead)

Smelchak's Periodicized Chronography

  1. Eon (1-33+ TLs)
  2. Era (30 TLs)
  3. Period (9 TLs)
  4. Epoch (3 TLs)
  5. Age (1 Tech. Level)
Epochal Chronographic Periodization (Smelchak 2017)
TL Epoch Period-1 Period-2 Remarks
Negative Pre-Emergent Creaturic Pre-Sophontic Pre-Tech, Regional
0 Emergent (Alpha) Proto-civilizational Proto-Sophontic Proto-Tech, Continental
1-3 Agricultural (Medieval) Foundational Sophontic, Low Ur-Tech, Planetary, Monostellar
4-6 Industrial (Renaissance) Foundational Sophontic, Low Ur-Tech, Planetary, Monostellar
7-9 Digital (Information) Foundational Sophontic, Low Ur-Tech, Planetary, Monostellar
10-12 Astrocolonial (Low Interstellar) Stellar Sophontic Stell-Tech, Polystellar, Monogalactic
13-15 Interstellar Stellar Sophontic Stell-Tech, Polystellar, Monogalactic
16-18 High Interstellar (Core-Brachial, Intragalactic) Stellar Sophontic Stell-Tech, Polystellar, Monogalactic
19-21 Intergalactic (Low Galactic) Galactic Sophontic, High Ultra-Tech, Polygalactic
22-24 Mesogalactic Galactic Sophontic, High Ultra-Tech, Polygalactic
25-27 Transgalactic (High Galactic) Galactic Sophontic, High Ultra-Tech, Polygalactic
28-30 Ascendant (Trans-Dim.) Ascendant Sophontic, Very high Dei-Tech (Perfective, Astrodeific), Universal
31-33 Transcendent (Omega, Chronotaxistic) Transcendent Post-Sophontic Omni-Tech (Omnicapable, Bhodhisattivan), Polytemporal
34+ PTP (Post-Technological Period) Post-Sophontic Post-Tech, (Anywhere, Everywhere, & Nowhere)

Sophont Senses

  1. Sound
  2. Sight
  3. Touch
  4. Smell
  5. Taste
  • Sight (ophthalmoception)
  • Hearing (audioception)
  • Taste (gustaoception)
  • Smell (olfacoception or olfacception)
  • Touch (tactioception)
  • Temperature (Thermoception)
  • Kinesthetic sense (Proprioception)
  • Pain (Nociception)
  • Balance (Equilibrioception)
  • Vibration (Mechanoreception)
  • Chemicals (Chemoreceptors )
  • Magnetic Fields (Electroreception, electric fields)
  • Direction (Magnetoception, magnetic poles and direction)
  • Body sense (Proprioception, a sense of the position and movement of the parts of one's own body)
  • Time (Chronoception)
  • Psi (Psioniception)
  • Phermoes (Vomeronasiception)
  • Gravity (Graviception)
  • Orientation (Echolocation)

Other Senses:

  • Pressure detection uses the organ of Weber, a system consisting of three appendages of vertebrae transferring changes in shape of the gas bladder to the middle ear. It can be used to regulate the buoyancy of the fish. Fish like the weather fish and other loaches are also known to respond to low pressure areas but they lack a swim bladder.
  • Current detection The lateral line in fish and aquatic forms of amphibians is a detection system of water currents, consisting mostly of vortices. The lateral line is also sensitive to low-frequency vibrations. The mechanoreceptors are hair cells, the same mechanoreceptors for vestibular sense and hearing. It is used primarily for navigation, hunting, and schooling. The receptors of the electrical sense are modified hair cells of the lateral line system.
  • Polarized light direction/detection is used by bees to orient themselves, especially on cloudy days. Cuttlefish can also perceive the polarization of light. Most sighted humans can in fact learn to roughly detect large areas of polarization by an effect called Haidinger's brush, however this is considered an entoptic phenomenon rather than a separate sense.
  • Slit sensillae of spiders detect mechanical strain in the exoskeleton, providing information on force and vibrations.
  • Electric pulse detection A power possessed by the platypus.
  • Exteroceptive (external to body)
  • Interoceptive (internal to body)

Plant senses

  • By using a variety of sense receptors, plants sense light, gravity, temperature, humidity, chemical substances, chemical gradients, reorientation, magnetic fields, infections, damage to their tissues and mechanical pressure. The absence of a nervous system notwithstanding, plants interpret and respond to these stimuli by a variety of hormonal and cell-to-cell communication pathways that result in movement, morphological changes and physiological state alterations at the organism level, that is, result in plant behavior. Such physiological and cognitive functions are generally not believed to give rise to mental phenomena or qualia, however, as these are typically considered the product of nervous system activity. The emergence of mental phenomena from the activity of systems functionally or computationally analogous to that of nervous systems is, however, a hypothetical possibility explored by some schools of thought in the philosophy of mind field, such as functionalism and computationalism.

External Link: https://en.wikipedia.org/wiki/Sense

T5 Senses {{{senses}}}:

  1. Energy {{{energy-sense}}}
  2. Vision {{{vision}}}
  3. Vibration {{{vibration-sense}}}
  4. Hearing {{{hearing}}}
  5. Volatiles {{{volatiles-sense}}}
  6. Smell {{{smell}}}
  7. Contact {{{contact-sense}}}
  8. Touch {{{touch}}}
  9. Fields {{{field-sense}}}
  10. Awareness {{{awareness}}}
  11. Aura {{{aura-sense}}}
  12. Perception {{{perception}}}

Sophont Sophonyms

Sophonyms
Type Designation Notes
Common Name: Koinonym
Xenonym Xenonym Exonym
Demonym: Socionym Endonym
Toponym: Place name
Scientific Name: Taxonym
Sophonym: Descriptonym

Depictonym

Perigrafonym
Vocational Sophonym: Incutionym
Other Names: Otranym
Sophont Sophonyms
Toponym Notes
Common Name: Aslan
Exonym: Aslan
Endonym: Fteirle
Terran Comparison: Lion-men
Vocational Descriptor: Warrior race
Other Names: None
Sophont Sophonyms
Toponym Notes
Common Name: Human
Exonym: Humaniti
Endonym: Homo sapiens
Terran Comparison: Ape-men
Vocational Descriptor: Jack-of-all-trades Race
Other Names: Terrans, Solomani, Zhodani, etc.
Sophont Sophonyms
Toponym Notes
Common Name: Vargr
Exonym: Vargr
Endonym: Various
Terran Comparison: Wolf-men
Vocational Descriptor: Pirate Race
Other Names: None

Sophontology

  • Demonym / Socionym
    • Name of species
    • AKA (other names)
  • Physiology / Morphology
    • (Identification) + (-oid)
    • Confluence (human likeness)
      • Humanoid
      • Semi-humanoid
      • Non-humanoid
    • Size
      • Microbiota
      • Small
      • Standard (human-sized)
      • Large
      • Macrobiota
    • Locomotion
    • Other remarks
      • Terragens
      • Variant race
      • Exotic biochemistry: (molecule)
      • Other
  • World Type
  • Homeworld
  • G (Gravity: based upon size and density of world)
    • Micro 0.01 to 0.25
    • Low (decreased strength) 0.26 to 0.75
    • Standard 0.76 to 1.25 (1.0 G mode)
    • High (increased strength) 1.26 to 1.75
    • Macro 1.76+
  • A (Atmosphere) / Pressure
    • Vacuum
    • Very thin
    • Thin
    • Standard
    • Dense
    • Very dense
    • Taint
  • H (Hydrosphere)
    • Arid (desert)
    • Standard
    • Marine (ocean or water world)
  • Origin
    • NIL (Evolved)
    • Variant race
  • Jump Drive
    • Pre-FTL: Non-spacefaring
    • Pre-FTL: NAFAL spaceflight
    • Pre-FTL: NAFAL starflight
    • FTL: (source) (source culture and/or race)
    • FTL: Artifact (reverse-engineering)
    • FTL: Self-Dev. (self-developed)
    • FTL: unknown
  • Polity
    • Apolitical
    • Unorganized
    • Unnamed
    • World-State
    • Multi-world:
  • Canon
    • Canon
    • Non
  • Note/s (Remark/s)

Starships

  • Name
  • Class / role
  • tonnage
  • Mfg
  • Length 27 meters
  • Width 12 meters
  • Height/depth 9 meters
  • Maximum atmospheric speed 800 km/h
  • Maximum G vacuum acceleration
  • Engine unit(s) mfg type class engine
  • Jumpdrive rating Class & Backup
  • Sensor systems mfg Aesa paesa
  • Navigation system mfg navigational computer
  • Armament mfg type rating
  • Crew 4
  • Minimum crew 2
  • Passengers 6
  • Cargo capacity 85 Metric Tons
  • Consumables # T-days

Stellar Data Text Research (2016)

This is research into creating a text protocol for the Description (Astrography & Planetology) section.

Anchor Statement

  • This system is a monostellar star system. It contains one star around which planets, planetoid belts, and other astrographic objects orbit. It possesses only a single star capable of fostering life under ideal conditions.
  • This system is a binary star system. It is a multiple star system around which planets, planetoid belts, and other astrographic objects orbit. It possesses two stars bound by gravitational attraction that orbit a common barycenter. Life is increasingly rare in multiple star systems due to the interplay of multiple stars creating chaotic radiation, gravitational patterns, and other phenomena detrimental to conventional life.
  • This system is a trinary star system. It is a multiple star system around which planets, planetoid belts, and other astrographic objects orbit. It possesses three stars bound by gravitational attraction that orbit a common barycenter. Life is increasingly rare in multiple star systems due to the interplay of multiple stars creating chaotic radiation, gravitational patterns, and other phenomena detrimental to conventional life.
  • This system is a quaternary star system. It is a multiple star system around which planets, planetoid belts, and other astrographic objects orbit. It possesses four stars bound by gravitational attraction that orbit a common barycenter. Life is increasingly rare in multiple star systems due to the interplay of multiple stars creating chaotic radiation, gravitational patterns, and other phenomena detrimental to conventional life.
  • This system is a quintinary star system. It is a multiple star system around which planets, planetoid belts, and other astrographic objects orbit. It possesses five stars bound by gravitational attraction that orbit a common barycenter. Life is increasingly rare in multiple star systems due to the interplay of multiple stars creating chaotic radiation, gravitational patterns, and other phenomena detrimental to conventional life.
  • This system is a sextenary star system. It is a multiple star system around which planets, planetoid belts, and other astrographic objects orbit. It possesses six stars bound by gravitational attraction that orbit a common barycenter. Life is increasingly rare in multiple star systems due to the interplay of multiple stars creating chaotic radiation, gravitational patterns, and other phenomena detrimental to conventional life.
  • This system is a septenary star system. It is a multiple star system around which planets, planetoid belts, and other astrographic objects orbit. It possesses seven stars bound by gravitational attraction that orbit a common barycenter. Life is increasingly rare in multiple star systems due to the interplay of multiple stars creating chaotic radiation, gravitational patterns, and other phenomena detrimental to conventional life.

GG + PB

Trav Star Types

  • Type M stars: Red
  • Type K stars: Orange
  • Type G stars: Yellow
  • Type F stars: Yellow-White
  • Type A stars: White
  • Type B stars: Blue-White
  • Type BD stars: Brown Dwarf
  • Type BH stars: Black Hole
  • Type O stars: Blue
  • Type D stars: White Dwarf

Suprapolity Relationship

Minor races:

Suprapolity Relationship
Type FTL Polity Note/s
Reservation Pre-FTL: Non-spacefaring World-state Interdict
Protectorate Pre-FTL: NAFAL spaceflight World-state Interdict
Protectorate Pre-FTL: NAFAL starflight Multi-world Diplomatic relations
Protectorate FTL: dependent starflight Multi-world Diplomatic relations
Independent polity

Pocket Empire

FTL: independently acquired starflight Multi-world Ally, member, etc.

Symbols

  • National Leader: Unknown
  • Leadership Home: Unknown
  • National Emblem: Unknown
  • National Anthem: Unknown
  • National Flag: Unknown
  • National Architecture: Unknown
  • National Executive: Unknown
  • National Legislature: Unknown
  • National Judiciary: Unknown
  • National Currency: Unknown
  • National Color: Unknown
  • National Creature: Unknown
  • National Founder: Unknown
  • National Literature: Unknown
  • National Motto: Unknown
  • National Sport: Unknown

Technological Apparatuses

Tools, machines, gadgets, devices, nanocytes, avatars, metatronics, omnitronics, etc.

Vargr Corsair Band Layout

No information or synopsis yet available.

Description

No information yet available.

History & Background (Dossier)

No information yet available.

Military & Intelligence (Force Projection)

No information yet available.

Ground Forces

No information yet available.

Naval Forces

No information yet available.

Offshoots

No information yet available.

Worlds & Sectors (Astrography)

No information yet available.

World Listing: 1116

No world articles for Maksim-Smelchak/layout templates4


References & Contributors (Sources)

Sources |S1= No source yet available. |S2= |S3= |S4=

LE|Era: Milieu 1116|Institutions|Vargr

Worlds

World Types
Type Matter State Atmospherone Temperature Examples Lifeforms Notes
Terrestrial

(rock ball)

Solid (rock, soil, ocean, etc.) Typically Nitrogen-Oxygen Temperate (Cold, Hot, etc.)

(Also very hot to moderately cold)

Earth, Mars (world)

(Typically from star to just past goldilocks zone)

Terrestrio-organimorph AKA Conventional Life (High rock, various fluid, various gas, various temperature)
Jovian

(gas ball)

Gas (may have solid core) Typically hydrogen Extreme (Very Cold or Very Hot) Jupiter (world)

(Typically past goldilocks zone)

Jovio-organimorph AKA Jovionoid (various rock, various fluid, high gas, various temperature)

[Jovian simply means very large, but most often indicates a gas giant]

Neptunian

(Ice ball)

Solid (Solid State Fluid / liquids / gases, may have solid core) Typically hydrogen & helium Extreme (Very Cold)

[Hot Neptunians also exist]

Neptune (world), Uranus (world), Pluto (world)

(Typically past snow line)

Cryomorph, alternately Thermomorph (various rock, various fluid, high gas, low temperature)
Other Other Other Other TBD TBD None

World Utilization Paths (2016)

Development Sequences:

  • Agriculture (food/sustenance)
  • Industry (materials/mining)
  • Habitation (domicile/residence)
  • Wealth (prosperity/economy)

Agriculture (food)

  • Mw: Na → Pa → Ag → Ga → Sg
  • Sa: Fa
  • Farm World (Agropolis)

Industry (materials)

  • Mw: Ni → Pi → In → Si → Fw
  • Sa: Mi
  • Factory world (Ergopolis)

Habitation (domicile)

  • Mw: Lo → Av → Ph → Hi → Ec
  • Sa: Va
  • Ecumenopolis City-world (Trantor, Coruscant, etc.)

Wealth (prosperity)

  • Mw: Ds → Po → Pr → Ri → Sr
  • Sa: n/a
  • Gx Galactic stock market (Gsm)