Mamshuli (world)

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Mamshuli/Vector (Amdukan 0137)
Classic Era (1116)
C564567-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere6 Standard
Hydrographics4 Wet World 40%
Population5 Moderate (00 thousand)
Government6 Captive Government/Colony
Law7 Moderate Law (no firearms)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary K3 V M6 V
Planetoid Belts 2
Gas Giants 2

Mamshuli is an agricultural, nonindustrial, pre-rich world with a growing agro-economy, but still lacks an adequate population to expand its economy to a rich status.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • This world has promising economic future although it needs to recruit a larger labor force in order to achieve the desired prosperity.
  • It is a member of the Rukadukaz Republic, a member of the Julian Protectorate, in the Vector Subsector of Amdukan Sector, which is located in the Vargr Extents.
  • This world-system has a Military Base, usually associated with military ground forces, which may be located on or off-world.

Description (Astrography & Planetology)

This world is part of the Anik Og Circuit.

Stellar Data

Mamshuli has two stars in the star system.
Mamshuli
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K3 V Main Sequence (Dwarf) 0.78 4600 - 4830 0.41911
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.007 0.0537 0.65 - 1.18 0.7 7
Orbit #  *  * 3 2 6
Remarks
Mamshuli
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M6 V Main Sequence (Dwarf) 0.102 2740 - 2810 0.00034
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0013 0.0015 0.02 - 0.04 0.13 1.3
Orbit #  *  *  * 0 3
Remarks

System Data

No information yet available.

Mainworld Data

No information yet available.

Mainworld Atmosphere

Mamshuli has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Geography & Topography

The southern continent, former home of the Kaanen sophonts, is still riddled with the tunnel systems they created.

Mainworld Map

No information yet available.

Native Lifeforms

No information yet available.

History & Background (Dossier)

Mamshuli was once home to a minor race named the Kaanen by the world's original Vilani colonists (who settled long after the Kaanen had died out). The Kaanen were a subterranean species. Between their widely separated villages they dug long tunnels. As many as five thousand miles of passages are known, turning the entire southern continent where the Kaanen lived into a giant honeycomb.

The Kaanen were stocky, bipedal beings. Both legs and the main arms were very powerful, which allowed them to dig their tunnels despite their poor technology. The Kaanen died out some fifty thousand years ago, after centuries of decline.

World Starport

Mamshuli has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)

Mamshuli has a population of 500,000 sophonts (hundreds of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

World Demographics

World Languages

World Technology Level

Mamshuli possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government

Mamshuli has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

Governance of this world is from the Julian Protectorate subsector capital at Lusliki.

World Law Level

No information yet available.

World Military

No information yet available.

World Economy

No information yet available.

Trade Data

No information yet available.

Urbanization

No information yet available.

World Infrastructure

No information yet available.

Historical Data

World Timeline

Major events that have affected this world and the wider region that it lies within include the following:

  • Antiquity: The Kaanen civilization emerges on Mamshuli.
  • -1711: Near the end of the Vargr Pillaging, the proto-Ovaghoun conquer the world of Ikon.
    • Over time, the local Vilani culturally overrun their Vargr overlords, reshaping the Ovaghoun Vargr into a distinct, almost hybridised culture.
  • -55: The Mmoannikh Accords between representatives of Logaksu Vargr and Ovaghoun Vargr societies ends a series of conflicts between the two cultures.
    • The Accords are rejected by the central Ikonaz government, leading to a shattering of the unity of the Ovaghoun.
  • 175-191: The Julian War, which sees numerous attacks on Ikon, all of which fail in breaking the homeworld of the Ovaghoun.
  • Circa 723: The Association of Good Wolves, the current government of Ikon, encourages the emigration of the working (i.e. Irilitok Vargr) classes to other, nearby worlds -- going so far as to subsidise 70% of the cost involved.
  • Circa 937-940: The Fellowship of Nobles, the current Ikonaz government, collapses.
  • 942: The Julian Protectorate and the Hegemony of Lorean formally sign the Treaty of Var-Inaka (restricting naval basing) and the Julian Concord, incorporating the Hegemony into the Protectorate.
    • The Rukadukaz insist upon a 'buffer zone' of neutral systems between their territory and the Loreans.

UWP Listing

No information yet available.

References

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