Zurr (world)

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This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.

Zurr/Adawi (Lishun 1205)
Milieu 0
C84A000-0
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
Atmosphere4 Thin (tainted)
HydrographicsA Water World 100%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
Classic Era (1115)
C84A215-B
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
Atmosphere4 Thin (tainted)
HydrographicsA Water World 100%
Population2 Low (800)
Government1 Company/Corporation
Law5 Moderate Law (no concealable weapons)
Tech LevelB Average Stellar (large starships)
See also UWP
System Details
Primary G2 V
Planetoid Belts 0
Gas Giants 3

Zurr is a low-population water world, which has 90% or more of its surface covered in an ocean of water and a population of less than 10,000 sophonts.

Description (Astrography & Planetology)[edit]

No information yet available.

Monostellar System[edit]

Zurr Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Zurr

G2 V

Primary Main Sequence 1 5100 - 5900 1
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0093 0.08294 0.8 - 1.3 0.93 9.3
Orbit #  *  * 3 3 7
Remarks
None

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

Native Proto-sophont: Lasat[edit]

Judged to be a developing sentient species by the Imperial Interstellar Scout Service, the Lasats are under study by 200 Imperial Scientists of the Learun Research Foundation, on a grant from Emperor Strephon. Other visitors to the planet are restricted in their contacts with the natives.

History & Background / Dossier[edit]

No information yet available.

Imperial High / Landed Nobility[edit]

Zurr, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

World Starport[edit]

Zurr has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Technology Level[edit]

Zurr possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.

World Government[edit]

Zurr is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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