Mikesh (world)

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Mikesh/Khouth (Corridor 0206)
Milieu 0
D8B7888-A
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
AtmosphereB Exotic (corrosive)
Hydrographics7 Wet World 70%
Population8 Moderate (600 million)
Government8 Civil Service Bureaucracy
Law8 High Law (controlled blades)
Tech LevelA Early Stellar (jump drive)
Classic Era (1116)
C8B7ACB-E
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
AtmosphereB Exotic (corrosive)
Hydrographics7 Wet World 70%
PopulationA High (60 billion)
GovernmentC Charismatic Oligarchy
LawB Extreme Law (control of movement)
Tech LevelE High Stellar (anti-grav cities)
New Era (1200)
X8B7000-0
StarportX No Starport
Size8 Large (12,800 km, 0.80g - 1.08g)
AtmosphereB Exotic (corrosive)
Hydrographics7 Wet World 70%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
See also UWP
System Details
Primary K1 V
Planetoid Belts 2
Gas Giants 5

Mikesh is an industrial, high-population fluidic world with a billion or more sophonts in size.

  • A fluid world has an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids.
  • As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
  • It is a member of the Third Imperium in the Khouth Subsector of Corridor Sector in the Domain of Vland.
  • This world contains an Imperial Scout Base, capable of handling IISS starships and personnel.

Description (Planetology)[edit]

No information yet available.

History & Background (Dossier)[edit]

Mikesh threw its lot in with the Imperium in 5 and became the seat of the County of Mikesh.

The sixty three billion people of Mikesh lived in orbital cities high above the poisonous clouds and hellish temperatures that swathed the surface in a guaranteed death for the unprotected. The world was originally settled to exploit a number of local chemical processes and local mineral deposits uncovered by relentless surface volcanism. Robotic mining platforms, made of high temperature, acid-resistant ceramics, alighted to the surface to harvest ores and chemicals to be brought back into orbit for later processing. Eventually the local industry outgrew its reliance upon local resources, and it became a major industrial supplier for Khouth (Corridor 0104).

Local Nobility[edit]

Mikesh, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

Era: Rebellion[edit]

The invading Dzarrgh Federate took the world with little hassle in 1117. Given their vulnerability, the separate habitats and their leaders surrendered when offered parley. While the local population was never reconciled to Vargr control, local industries shamelessly exploited the Federate's need for industrial goods to keep their fleet in the field.

Era: New Era[edit]

This collaboration ended with the notification of Virus in 1130, and a few billion people were able to flee its advance despite a shortage of ships and the interference of the Federate government. Those that stayed behind faced guaranteed death, for the arriving doomslayers blasted most of the colonies out of the sky, or infected their altitude control computers and skated them into the deadly atmosphere below, slowly melting them as they flew through the super-heated cauldron.

Despite its apparent depopulation, the Regency government has learned that several colonies were able to move low berths into a depleted mine on Mikesh's moon, Memnon, and that these might have been used by survivors that successfully fled the dying colonies. But it has also been learned that a pair of large vampire fleets have stranded each other in the system since a bloody encounter in 1166. An on and off guerrilla war has raged ever since, limited by the ability of jump capable vessels to retrieve logistical supplies for the larger and now jump immobile dreadnoughts.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.