Luria (world)
| Luria/Spearhead (Ley 0316) | |||||||||||||||||||||||||
| Classic Era (1116) | C522442-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K7 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Luria is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Luriani Cultural Association, a sub-polity of the Third Imperium, located in the Spearhead Subsector of Ley Sector.
Description / Astrography & Planetology[edit]
This world is part of the Darammi Cluster, part of the Great Ley Cluster.
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
No information yet available.
Imperial High / Landed Nobility[edit]
Luria, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
World Starport[edit]
Luria has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Demographics[edit]
50,000 Luriani.
A significant minority of the cultural Luriani population are biological Solomani or Vilani. The Solomani, known as Veresti Dtareen (Terran Defenders) descend from Terran soldiers and administrators of the Rule of Man stranded during the Long Night, while the Vilani are known as Mmarislusant (Victims of History), and descend from stranded Vilani colonists. Both groups have absorbed much of Luriani culture and are seen both by themselves and the natives as being genuine Luriani.
World Languages[edit]
Aaca is short-form for Aaeebuany't' limmisdasca.
Verasti Dtareen speak a variant of Anglic known as Luriani Anglic or "Lurglic", while the Mmarislusant retain their language of Old High Vilani. The Luriani Cultural Association expends considerable effort to ensure that all three languages remain in use.
World Technology Level[edit]
Luria possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government[edit]
Luria is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Military[edit]
No information yet available.
World Law (L)[edit]
Luria has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
- Luriani like their police close to the communities they serve, and there is normally at least one community verasrasti (constable) per 800 individuals. They are expected to be familiar with the people they police.
- In addition to the normal law enforcement services, the Iadtlu militia is available to deal with emergencies in the case of either serious unrest or disaster.
- Justice and punishment are handled by trained arbiters, using an inquisitorial legal system. Both prosecution and defence are normally handled by state-employed advocates.
- The Luriani do not use capital punishment, nor can the Imperium apply the death penalty on a Luriani world for crimes against Imperial justice.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Culture[edit]
The complex and seemingly all-pervasive nature of Luriani etiquette is one of the mechanisms they employ to moderate their emotionally volatile natures. The Solomani and Vilani minority populations -- the Verasti Dtareen and Mmarislusant -- adopted the same code of conduct.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Dave Sering. Ley Sector (Judges Guild, 1980), TBD.
- Martin Dougherty, Hunter Gordon. Gateway to Destiny (QuikLink Interactive, 2004), TBD.
- GURPS Traveller: Humaniti (Luriani)
- Mongoose Traveller: Luriani (Guadix Drift Subsector)
- External Link: Freelance Traveller by: Joel Benford
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com