Insi Kar (world)
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| See also | UWP | ||||||||||||||||||||||||||||
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| System Details | |||||||||||||||||||||||||||||
| Primary | K4 V | ||||||||||||||||||||||||||||
| Worlds | 14 | ||||||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Feudal technocracy | ||||||||||||||||||||||||||||
| Law Level | Moderate | ||||||||||||||||||||||||||||
| Cultural Extension | 2539 | ||||||||||||||||||||||||||||
| Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 11 | ||||||||||||||||||||||||||||
| Economic Extension | C34-1
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| Importance Extension | 1 | ||||||||||||||||||||||||||||
| Resource Units | 130 | ||||||||||||||||||||||||||||
| GWP (BCr) | 0 | ||||||||||||||||||||||||||||
| World Trade Number | 3.5 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 162 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-B | ||||||||||||||||||||||||||||
| Port Size | 3 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
| Port employees | 10 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 0 | ||||||||||||||||||||||||||||
Insi Kar has a trace atmosphere and water available in the form of ice. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Antra Subsector of Deneb Sector and in the Domain of Deneb. Insi Kar, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
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| See also | UWP | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | No government | ||||||||||||||||||||||||||||
| Law Level | No law | ||||||||||||||||||||||||||||
| Cultural Extension | 0000 | ||||||||||||||||||||||||||||
| Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 0 | ||||||||||||||||||||||||||||
| Economic Extension | 600-5
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| Importance Extension | -3 | ||||||||||||||||||||||||||||
| Resource Units | 0 | ||||||||||||||||||||||||||||
| GWP (BCr) | 0 | ||||||||||||||||||||||||||||
| World Trade Number | 0 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-X | ||||||||||||||||||||||||||||
| Port Size | 0 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
| Port employees | 0 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 0 | ||||||||||||||||||||||||||||
Era: New Era
Insi Kar system has a population between 10 and 100 million sophonts. This world was once settled and developed, but the inhabitants have either died off or left leaving behind the remnants of their civilization. It is a unclaimed Non-Aligned world in the Antra Subsector of Deneb Sector.
Description (Planetology)[edit]
Insi Kar orbits the gas giant Ushisagi.
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Insi Kar is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.
Mainworld Atmosphere (A)[edit]
Insi Kar has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Insi Kar has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
History & Background[edit]
After the Vargr Campaigns ended and some early, incomplete copies of the First Survey leaked out, Insi Kar was settled in 367 by several small Vilani mining companies looking to establish themselves. Insi Kar served as a base of operations from which the nickel-iron rich asteroid belts in the system could be mined. Sizable lanthanum, yttrium, and scandium deposits on the world itself were also mined.
Although these companies did well, they never rose to megacorporation status. Instead they became rather familial in their operations. Over time they resembled clans more than corporations. As race relations improved, employment was permitted for non-Vilani as well.
The overall ruling corporate clan was the one that had the support from the other corporate clans. Allegiance was determined through prosperity, claim dispute resolution, profit sharing, and other incentives. The barrel of a gun was never used, as it tended to provoke the exact opposite effect.
Having made a sizable fortune in the minerals markets, the idea was put forth by one of the corporate clan nobles to purchase the nearby world of Syrenaica. Although a cold world, Syrenaica warms up enough to grow limited quantities of genetically engineered cold temperature-resistant crops and its native aquatic fauna thrive in abundance. It also provides belters a chance to vacation close by where they can breathe fresh air. This idea proved so popular that the noble who put suggested this idea was voted overwhelmingly in the next election to be top corporate clan.
World Starport[edit]
Insi Kar has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
Later History[edit]
Prosperity slowly came to an end during the Rebellion. Vargr corsairs attacked Insi Kar often, forcing the world to spend a great deal of money on mercenaries to defend it. Finally, when Quarantine was declared, the corporate clans unanimously agreed to grant Syrenaica its independence and abandon Insi Kar and move safeside.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Gary L. Thomas, Joe Fugate. "Data/Library: Deneb." The Travellers' Digest 19 (1990): 24-30.
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58.
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 54.
- David Drazul - TNE Mailing List Insi Kar & Syrenaica (Deneb 2406 & 7) published on 19 February 2003
- Mongoose Traveller: Deneb Sector (UWP only)
- External Link: Sunbane data
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com