- It is a type of civilian vehicle, a Rail Vehicle, and a combined groundcraft and watercraft.
- It is an element of a world's infrastructure.
A type of railroad network utilizing air cushion vehicles.
Hover Trains tend to excel in over water transportation networks over short to medium range business networks. They especially excel in mixed water-land environments such as worlds with high percentages of swampy terrain where conventional watercraft would be impeded.
No information yet available.
A train is a form of transport consisting of a series of connected vehicles that generally runs along a prepared path or track to transport cargo or passengers. The word "train" comes from the Old French trahiner, derived from the Latin trahere meaning "to pull" or "to draw."
- Because of the vast variety of forms of transportation that exists within Charted Space, the generic term "train" is used to define two or more linked vehicles operating on a defined guideway in order to transport cargo or passengers between locations. Terms such as railroad, monorail or gravlev are names for specific types of train.
Expected Train Development Sequence
MACRO LEVEL: TL:1-9:
- Network Type: Land Train → Railroad Train → Monorail Train → Funicular Train → Subway Train → Atmospheric Train → Hover Train → Maglev Train → Sky Train
- Motive Power: Steam Locomotive → Cog Locomotive → Light Rail Locomotive → Internal Combustion Locomotive → Diesel Locomotive → Electric Locomotive → High Speed Locomotive
MACRO LEVEL: TL:10-18
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