Belter Claim class Junk
| Belter Claim class Junk | |
|---|---|
| Type: UG Industrial Smallcraft | |
| Category | ACS |
| Size | 40 Tons |
| Hull Configuration | Dispersed Structure Hull |
| Streamlining | Cluster Hull |
| Tech Level | TL–12 |
| Engineering | |
| Computer | Model/1 |
| Jump | J-0 |
| Maneuver | 1 G |
| Fuel Treatment | none |
| Armaments | |
| Hardpoints | 2 firmpoints |
| Offensive | laser drill |
| Accommodations | |
| Staterooms | 2 |
| Personnel | |
| Crew | 2 |
| High/Mid Passengers | |
| Payload | |
| Cargo | 6.5 Tons |
| Fuel tank | 0.85 Tons |
| Construction | |
| Construction Time | 0.367 Months |
| Origin | unknown |
| Price | |
| Cost | MCr10.34 |
| Statistics | |
| Quick Ship Profile | UG-4C10 |
| Universal Ship Profile | UG-C4701C |
| Images | |
| Blueprint | No |
| Illustration | No |
| Source | |
| Canon | Unpublished, fan design |
| Designer | Pogoleaf |
| Design System | Mongoose 2nd |
| Reference | Fan: Pogoleaf |
The Belter Claim class Junk is a civilian mining smallcraft.
Description[edit]
One step up from the Belter Launch, the Belter Claim class Junk is an old design. It is still assembled by belters in the Glisten Belt, but is considered obsolescent. The Belter Claim class Junk allows two crew to process the sort of strike that is considered unprofitable by large corporations, and so occupies a specific niche in the belter economy. A full cargo hold of common raw materials, processed from common ore, will not make most operators wealthy but can pay mortgage and other bills.
While mining, one crew handles the laser drill and the other controls the mining drones. Technically this is inefficient, as it means the smallcraft spends several hours inactive (while both crew are asleep), which is one of the features that makes this class viewed as obsolete. On the trip back with a full cargo hold, the gunner runs the smelter.
Image Repository[edit]
Not available at this time.
General Description & Deck Plans[edit]
Not available at this time.
Basic Ship Characteristics[edit]
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. [1]
| Basic Ship Characteristics [2] | ||
|---|---|---|
| No. | Category | Remarks |
| 1. | Tonnage / Hull | Tonnage: 40 tons (standard). 540 cubic meters. Cluster Distributed Structure Hull.
|
| 2. | Crew | Crew: 1 Pilot, 1 Gunner/General Crew. This is one of the few designs to officially dual-hat a role, but in intended use, the gunner (for the laser drill) and general crew (smelter operation) roles are never needed at the same time. |
| 3. | Performance | Acceleration: 1-G maneuver drive installed.
|
| 4. | Electronics | Model/1 ship computer. |
| 5. | Hardpoints | No hardpoints, 2 firmpoints. |
| 6. | Armament | One fixed mount laser drill. |
| 7. | Defenses | None. |
| 8. | Craft | None (aside from itself). Vacc suits required for EVA (extra-vehicle activity). Rescue Balls for crew escape normally carried. |
| 9. | Fuel Treatment | It is not typically equipped with a fuel purification plant or fuel scoops. |
| 10. | Cost | MCr10.34 (no architect's fees, those having long since been paid). MCr9.306 in quantity. |
| 11. | Construction Time | 11 days standard, 7 in quantity. |
| 12. | Remarks | An common older mining smallcraft that does the grunt work on low-profit claims. |
History & Background[edit]
Not available at this time.
Class Naming Practice/s & Peculiarities[edit]
Ship Interior Details: Not available at this time.
Class Naming Practice/s: Being so common, most do not have names.
Selected Variant Types & Classes[edit]
2 Representative Mining Launch (UG) Classes[edit]
References[edit]
| This article has metadata. |
This ship was designed using Mongoose 2nd ship design rules.
|
- Author: Pogoleaf
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.