Difference between revisions of "Voskhod Subsector"

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The [[Voskhod Subsector]] is a subsector within the [[Vland Sector]].
+
[[Voskhod Subsector]] is [[Subsector]] A of [[Vland Sector]].
 +
* It is largely controlled by the {{Imperial}} [[Domain of Vland]].
 +
* It is located within [[Charted Space]].
  
== Description ==
+
== Description (Specifications) ==
{{Fleet|245}}
+
Voskhod Subsector is a long settled region, divided between the {{Imperial}} [[Domain of Vland]], and a few neutral human and [[Vargr]]-dominated worlds. Originally settled by the [[First Imperium|Ziru Sirka]] and then controlled by the [[Rule of Man]], it was partially conquered by the [[Vargr]] prior to the [[Long Night]] and has remained as a frontier since that time.
 +
* It has been developed and exploited for millennia.
 +
 
 +
=== Astrographic Features ===
 +
The following astrographic features and trade routes can be found within this subsector:
 +
* It is a standard stellar density region.
 +
* The brightest star is the white main sequence primary of the [[Aakhorn (world)|Aakhorn system]].
 +
* [[Express Boat Network|Xboat Hubs]] are located at [[Shaddukan (world)|Shaddukan]], [[Voskhod (world)|Voskhod]], and [[Kunumi (world)|Kunumi]].
 +
 
 +
==== Stellar Distribution ====
 +
A basic map showing the distribution and size of [[star]]s within Voskhod Subsector.
 +
* The color corresponds to the visible color of the star, which links to its spectral classification.
 +
* The size as shown indicates both the physical size of the object and its relative brightness.
 +
* The [[Vedhaaez Cluster]], a minor [[trade route]], lies along its [[coreward]] edge.
 +
 
 +
[[File:Subsector A Voskhod Star Chart.png|300 px]] <br> (Chart sourced from Traveller Map).
 +
 
 +
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
 +
* Ordinary main sequence stars can barely be seen from even a hex away.
 +
* Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
 +
 
 +
=== Trade Routes (Economic [[Astrography]]) ===
 +
One [[trade route]] lies within the region:
 +
 
 +
==== Vedhaaez Cluster ====
 +
The [[Vedhaaez Cluster]], a small [[Main]], winds through the [[coreward]] half of the subsector.
 +
* A mixture of [[Vargr]] and human vessels move along the [[Main]], carrying huge amounts of goods and commodities between its member worlds.
 +
 
 +
[[File:Chart Vedhaaez Cluster Basic.png|400 px]] <br> (Chart sourced from Traveller Map)
 +
* Worlds lying on the [[Main]] are highlighted in green.
 +
* Vedhaaez, the namesake of the cluster, is marked in red.
  
=== Subsector Summary: 1116 ===
+
=== Subsector Summary ===
 
{{Summary}}
 
{{Summary}}
  
=== Astrographic Features & Trade Routes ===
+
=== World Listings ===
* [[Vilani Main]]
+
Comprehensive [[Second Survey]] [[UWP|UWP data]] for all worlds lying within the subsector is available.
 +
* The primary source material for all data is [[Traveller Map]].
 +
* Other sources may contain contradictory or incorrect information.
  
=== World Listing: 1116 ===
 
 
{{SectorWorlds2|Voskhod|Subsector}}
 
{{SectorWorlds2|Voskhod|Subsector}}
 +
 +
Note that some [[Second Survey]] data, though only [[Year|40 years]] old, is likely to be out of date.
 +
* Data is occasionally updated as new information becomes available.
 +
* Scouting missions gathering reliable, verified data can receive substantial payment.
 +
* Verified updated data is constantly sought.
  
 
== History & Background (Dossier) ==
 
== History & Background (Dossier) ==
No information yet available.  
+
[[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]]
 +
The entire subsector was a human-dominated area under the [[First Imperium|Ziru Sirka]], with settlements dotted across the region. [[Vargr]] began moving to [[rimward]] during the [[Rule of Man]] but by the time they reached [[Vland Sector]] their numbers were widely dispersed among the many worlds they had overrun. As groups moved deeper into the human heartlands they met increasingly capable resistance and a de-facto human-[[Vargr]] border region was established, running through the [[coreward]] part of the subsector. As the slow collapse of the [[Long Night]] began, raids and attacks into each faction's territory were common. These only served to destroy the infrastructure of the region and increase the economic and commercial decay.
 +
 
 +
The whole region (particularly those worlds that had been occupied and pillaged by the [[Vargr]]) regressed during the [[Long Night]] and many [[Barren World|became barren]]. Towards the end of the era [[Sylean Federation]] [[Jump Drive|jump technology]] became increasingly available to both the humans and [[Vargr]] within the area, and worlds began to be recontacted, claimed, and settled by both races. By the time the young {{Imperium}} formally annexed the subsector, the [[Vargr]] within the region were capable, surprisingly well organized, and well-enough equipped to halt further easy {{Imperial}} expansion. The [[coreward]] edge of the subsector became the border of the {{Imperium}}.
  
=== Polity Listing: 1116 ===
+
{{Fleet|245}}
 +
 
 +
=== Polity Listing ===
 +
The following polities and allegiances can be found within this subsector:
 
* [[Non-Aligned]] Powers
 
* [[Non-Aligned]] Powers
 
** [[Non-Aligned]] ([[Humaniti|Human]]-dominated)
 
** [[Non-Aligned]] ([[Humaniti|Human]]-dominated)
 
** [[Non-Aligned]] ([[Vargr]]-dominated)
 
** [[Non-Aligned]] ([[Vargr]]-dominated)
 
 
* [[Third Imperium]]
 
* [[Third Imperium]]
 
* [[Vargr Extents]]
 
* [[Vargr Extents]]
  
 
=== Native Sophonts ===
 
=== Native Sophonts ===
None.
+
No [[Sophont|Sophont species]] are believed to have originated in this area.
  
 
=== Demographics ===
 
=== Demographics ===
Significant populations of the following [[sophont]] races exist within this subsector:
+
Significant populations of the following [[sophont]] races reside within this subsector:
* [[Humaniti]]
+
* [[Humaniti]] ([[Human]] races)
** [[Solomani]]
+
** Mixed heritage
** [[Vilani]]
+
** [[Solomani]] ([[Major Race]])
* [[Vargr]]
+
** [[Vilani]] ([[Major Race]])
 +
 
 +
* [[Non-Human Race]]s
 +
** [[Vargr]] ([[Major Race]])
  
=== Major Historical Events Timeline: 1116 ===
+
=== Major Historical Events Timeline ===
These are some of the more important historical events that have affected this subsector:
+
Major events that have affected this subsector and the wider region that it lies within:
* No information yet available.
+
* [[-4045]] to [[-2204]]: the [[First Imperium|Ziru Sirka]] claims and settles worlds across the region.
 +
* [[-2404]] to [[-2215]]: the [[Interstellar Wars]].
 +
* [[-2204]] to [[-1776]]: the [[Rule of Man]] administers the worlds of the region. Conflicts escalate between [[Vargr]] and humans as the [[Vargr]] occupy former [[First Imperium|Ziru Sirka]] territory.
 +
* [[-1700|circa -1700]]: [[Vargr]] [[rimward]] expansion gradually ceases: the border between human and [[Vargr]] space stabilizes.
 +
* [[-1776]] to [[0]]: the [[Long Night]]. There is widespread regression within the area. Many worlds [[Barren World|become barren]].
 +
* [[0|The Year 0]]: the [[Third Imperium]] is founded.
 +
* [[300]]-[[420]]: the [[First Survey]] charts the subsector.
 +
* [[604]] to [[622]]: the {{Imperial}} [[Civil War]]. The region suffers disruption and widespread economic issues.
 +
* [[624]]: the [[Express Boat Network]] is established, facilitating communications, trade, and economic growth within the area.
 +
* [[995]]-[[1065]]: the [[Second Survey]] charts the subsector.
 +
* [[1065]]: the [[Second Survey]] is published. Information about the subsector becomes widely available.
  
 
== References & Contributors (Sources) ==
 
== References & Contributors (Sources) ==
 +
{{Detail}}
 
{{Sources
 
{{Sources
|S1= {{CT}} [[Atlas of the Imperium]]
+
|S1= {{Ludography cite|name= Atlas of the Imperium |page= page 7}}
|S2= {{MT}} [[Alien - Vilani & Vargr]] {dot map provided}
+
|S2= {{TDref|4}}, 1986, in Article: "The Vland Sector"
|S3= [[Marc Miller's Traveller]] [[T4 First Survey]]
+
|S3= {{Ludography cite|name= Vilani & Vargr |page= pages 11, 98-104}} (Ziru Sirka worlds: dot map provided. Full Sector details)
|S4=  
+
|S4= {{Ludography cite|name= First Survey |page= pages 46-53}}
 +
|S5= {{Ludography cite|name= Interstellar Wars |page= pages 75-79}}
 
}}
 
}}
  
  
{{LE|Era: Milieu 1116|T5 Second Survey}}
 
 
[[Category: Guidebook to Vland Sector]]
 
[[Category: Guidebook to Vland Sector]]
 +
{{LE|Era: Milieu 1116|T5 Second Survey worlds}}

Latest revision as of 09:54, 27 July 2023

Voskhod Subsector
The Narrows Aekhgal Vhodan

Voskhod style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Lalaki Kharir
Sector Vland
Capital Voskhod (Vland 0708)
No. of Stars 36
Majority Control Third Imperium - 88%
2nd Control Non-Aligned (Human-dominated) - 6%
3rd Control Non-Aligned (Vargr-dominated) - 6%

Voskhod Subsector is Subsector A of Vland Sector.

Description (Specifications)[edit]

Voskhod Subsector is a long settled region, divided between the Imperial Domain of Vland, and a few neutral human and Vargr-dominated worlds. Originally settled by the Ziru Sirka and then controlled by the Rule of Man, it was partially conquered by the Vargr prior to the Long Night and has remained as a frontier since that time.

  • It has been developed and exploited for millennia.

Astrographic Features[edit]

The following astrographic features and trade routes can be found within this subsector:

Stellar Distribution[edit]

A basic map showing the distribution and size of stars within Voskhod Subsector.

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.
  • The Vedhaaez Cluster, a minor trade route, lies along its coreward edge.

Subsector A Voskhod Star Chart.png
(Chart sourced from Traveller Map).

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.

Trade Routes (Economic Astrography)[edit]

One trade route lies within the region:

Vedhaaez Cluster[edit]

The Vedhaaez Cluster, a small Main, winds through the coreward half of the subsector.

  • A mixture of Vargr and human vessels move along the Main, carrying huge amounts of goods and commodities between its member worlds.

Chart Vedhaaez Cluster Basic.png
(Chart sourced from Traveller Map)

  • Worlds lying on the Main are highlighted in green.
  • Vedhaaez, the namesake of the cluster, is marked in red.

Subsector Summary[edit]

Voskhod, subsector A of Vland contains 36 worlds with an estimated population of 12 billion, a per capita income of Cr2,681, and a total economy is BCr32,228. These worlds originate an interstellar trade of BCr2,527 through 27 starports (4 Class A, 11 Class B, 9 Class C, 3 Class D) employing 541,615 people. Driving this interstellar trade are seven Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, six Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in Voskhod maintain eight Scout bases, five Naval bases, and one Way station. The average technology level is 9 (with most between 7 and 11). The highest technology level is 14 at Voskhod (Vland 0708).

Voskhod, subsector A of Vland contains 52 stars and 388 identified planets; 21 monostellar systems, 14 binary systems, one trinary system, and no systems with four or more stars. 25 of the 36 systems (69%) have native gas giants. There are one Asteroid (As) belt, one Desert (De) world, four Garden (Ga) worlds, no Ice-capped (Ic) worlds, five Poor (Po) worlds, five Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.

Voskhod has an estimated population of 12 billion distributed across two High population (Hi) worlds, five Moderate population (Ph) worlds, 17 Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Kegirur (Vland 0804) and Voskhod (Vland 0708). The population consists of 2 sophont groups.

2 identified sophont populations in Voskhod


Third Imperium, Domain of Vland[edit]

The Third Imperium, Domain of Vland has jurisdiction over 32 worlds with an estimated population of 2 billion, a per capita income of Cr5,316, and a total economy is BCr15,520. These worlds originate an interstellar trade of BCr2,527 through 24 starports (4 Class A, 10 Class B, 8 Class C, 2 Class D) employing 541,530 people. Driving this interstellar trade are six Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, five Pre-Agricultural (Pa) worlds, four Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in Third Imperium, Domain of Vland maintain eight Scout bases, five Naval bases, and one Way station. The average technology level is 9 (with most between 7 and 12). The highest technology level is 14 at Voskhod (Vland 0708).

The Third Imperium, Domain of Vland has an estimated population of 2 billion distributed across one High population (Hi) world, four Moderate population (Ph) worlds, 15 Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Voskhod (Vland 0708). The population consists of 1 sophont groups.

Non-Aligned, Human-dominated[edit]

There are two Non-Aligned Human-dominated worlds in Voskhod with an estimated population of less than 1 million.

Non-Aligned, Vargr-dominated[edit]

There are two Non-Aligned Vargr-dominated worlds in Voskhod with an estimated population of 9 billion.

World Listings[edit]

Comprehensive Second Survey UWP data for all worlds lying within the subsector is available.

  • The primary source material for all data is Traveller Map.
  • Other sources may contain contradictory or incorrect information.
36 Worlds in the Voskhod Subsector
Aakhorn  •  Anert  •  Apkeraas  •  Arfaan  •  Athanuez  •  Bannon's World  •  Enard  •  Gadiga  •  Gamibuu  •  Gikkon  •  Hakkat  •  Kalkako  •  Katti  •  Kegirur  •  Khalgun  •  Khankari  •  Kharta  •  Kharzet  •  Khigapka  •  Kuk (Vl 0402)  •  Kunumi  •  Lankhi  •  Lenordi  •  Lugaluru  •  Maluuf  •  Ogerrgh  •  Ossin  •  Rakurram  •  Rokii  •  Shaddukan  •  Sheshat  •  Shukhuge  •  Skathi  •  Taegzdueg  •  Taraddiin  •  Voskhod  •  

Note that some Second Survey data, though only 40 years old, is likely to be out of date.

  • Data is occasionally updated as new information becomes available.
  • Scouting missions gathering reliable, verified data can receive substantial payment.
  • Verified updated data is constantly sought.

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

The entire subsector was a human-dominated area under the Ziru Sirka, with settlements dotted across the region. Vargr began moving to rimward during the Rule of Man but by the time they reached Vland Sector their numbers were widely dispersed among the many worlds they had overrun. As groups moved deeper into the human heartlands they met increasingly capable resistance and a de-facto human-Vargr border region was established, running through the coreward part of the subsector. As the slow collapse of the Long Night began, raids and attacks into each faction's territory were common. These only served to destroy the infrastructure of the region and increase the economic and commercial decay.

The whole region (particularly those worlds that had been occupied and pillaged by the Vargr) regressed during the Long Night and many became barren. Towards the end of the era Sylean Federation jump technology became increasingly available to both the humans and Vargr within the area, and worlds began to be recontacted, claimed, and settled by both races. By the time the young Imperium formally annexed the subsector, the Vargr within the region were capable, surprisingly well organized, and well-enough equipped to halt further easy Imperial expansion. The coreward edge of the subsector became the border of the Imperium.

The Voskhod Subsector is defended by 245th Fleet.

Polity Listing[edit]

The following polities and allegiances can be found within this subsector:

Native Sophonts[edit]

No Sophont species are believed to have originated in this area.

Demographics[edit]

Significant populations of the following sophont races reside within this subsector:

Major Historical Events Timeline[edit]

Major events that have affected this subsector and the wider region that it lies within:

References & Contributors (Sources)[edit]

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