Ship Sensor Suite

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to: navigation, search
Wiki Navy.png

A Ship Sensor Suite is the detection package equipped in most, but not all ships.

Description (Specifications)[edit]

Ship sensor suites are available in three different qualities:

  1. Civilian Quality Sensor Suite: sometimes referred to as a "basic sensor array".
  2. Paramilitary Quality Sensor Suite: sometimes referred to as a "standard sensor array".
  3. Military Quality Sensor Suite: sometimes referred to as an "advanced sensor array".

Notes: The actual quantity and quality of sensors within the suite may vary from model to model, and between ship class, manufacturer's lot, or block. There may be other subtle distinguishments such as characteristic faults or "blind spots" in coverage.

Computer Control Standards[edit]

Computer Controls: In almost all cases where the ship's computer can control a given ship function (gravity, doors, etc.), orders from the central bridge computer take precedence over those fed in at local controls - this precedent is inherent in shipboard sensor systems. Some ships have been known to be built with a different system set-up, but this arrangement is commonplace on most vessels within Charted Space.[1]

  • The computer will always retain central control of a vessels sensor systems. Any attempt to operate a sensor device independently will be overridden unless the computer is inoperative or the sensor device is physically separated from the ship's internal computer network.[2]

Sensor Types[edit]

Ancillary Equipment[edit]

  • Antenna, dishes and aerials (transmitters and receivers). A concentration of such equipment may be referred to as an "antenna farm".

Acoustic Equipment[edit]

  • Audio Pinger (does not function in a vacuum: it relies on a gas, a fluid or a solid to carry sound) (Active Sensor)
  • Audio Sensor (microphone, listening device) (does not function in a vacuum: it relies on a gas, a fluid or a solid to carry sound) (Passive Sensor)

Electromagnetic Spectrum Sensors[edit]

Gravitic Equipment[edit]

Navigational Aids[edit]

Optical Instruments[edit]

  • Cameras and Telescopes sensitive to energy across the visible spectrum. (Passive Sensors)
    • Image Enhancement - a process to digitally manipulate a stored image using computer software. (Data Improvement)
  • Light Amplification. (Data Improvement)
  • Lights (visible wavelengths of light: a torch or a spotlight). (Data Improvement). (Active Sensor)
  • SIID (Starship Image Identification) (may also be referred to as SOIID – Space Object Image Identification). (Passive Sensor)
    • SIID Enhancer (SIIDX) (data improvement)

Security Sensors[edit]

  • Motion Detector (Passive Sensor).
  • Pressure Sensor (Passive Sensor).

Survey Equipment / Environmental Sensors[edit]

  • Anemometer (wind speed meter) (Passive Sensor).
  • Planetary Surface Elevation Scanner (surveying equipment) (Active Sensor)
  • Seismometer (earthquake measurement device) (Passive Sensor).

Virus Detectors[edit]

Specialized systems developed following the Collapse and the release of Virus, at the end of the Second Civil War.

Volatiles Testers / Biosensors[edit]

EMS Sensor Packages[edit]

An EMS (Electromagnetic Spectrum) Sensor Package is a comprehensive and optimized collection of sensors and electronic systems assembled as a single compact unit.

  • EMS Packages are available "off the shelf" in a wide variety of "basic", "standard" and "advanced" types.

Sensor Packages[edit]

Electronic Countermeasures Package[edit]

Accessories[edit]

History & Background (Dossier)[edit]

Except for a few gifted sophont species, most NILs lack the bodily ability to sense more than a very limited part of the electromagnetic spectrum. As technology develops, particularly to the construction of electronics in the TL:7-9 technological epoch, sophonts create sophisticated devices to sense that which their bodies cannot and translate that data into information that they can. [3]

Generalized Overview of Sensor Capabilities[edit]

Sensor Detection:

Active Sensors

  • Ships using active sensors or broadcasting using Communications Equipment are significantly more easy to detect: they are advertising their presence.

Silent Running:

  • Ships which are maintaining complete silence (relying on passive sensor systems) cannot be detected at distances of greater than half detection range; ships in orbit around a world and also maintaining complete silence cannot be detected at distances greater than one-eighth detection range. [6]
  • Ships may power down onboard systems, such as the power plant, to reduce their emitted signature.
  • Ships may attempt to use planetary masses and stars for concealment. A ship hidden "behind" such an object will almost always be completely concealed from detection. [7]

Vessel Tracking:

Ship Sensor Suite Development Sequence[edit]

Technological Overview of Ship Sensor Suite Evolution[edit]

Ur Period[edit]

TL:1-3:
Optical Telescope

TL:4-6:
Binoculars, IR Sensors, Radio Communications (giving rise to RADAR).

TL:7-9:
LIDAR.

Interstellar Period[edit]

TL:10-12:
Neutrino Sensor

TL:13-15:
Densitometer, Neural Activity Sensor.

TL:16-18:
Beyond current norms.

References & contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. An unpublished factoid written by Maksim-Smelchak
  2. Jordan Weisman. "Book 2." Adventure Class Ships Volume 1 (1982): 6.
  3. An unpublished factoid written by Maksim-Smelchak
  4. Marc Miller. Starships (Game Designers Workshop, 1977), 32.
  5. Marc Miller. Starships (Game Designers Workshop, 1977), 32.
  6. Marc Miller. Starships (Game Designers Workshop, 1977), 32.
  7. Marc Miller. Starships (Game Designers Workshop, 1977), 32.
  8. Marc Miller. Starships (Game Designers Workshop, 1977), 32.