Amderstun Sector/summary

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The Amderstun sector has 492 worlds with an estimated combined population of 699 billion, a per capita income of Cr9,121, and a total economy of BCr6,376,075. These worlds originate an interstellar trade of BCr32,970 through 248 starports (53 Class A, 61 Class B, 106 Class C, 28 Class D) employing 9,468,950 people. Driving this interstellar trade are 55 Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and 62 Industrial (In) worlds. The governments in Amderstun maintain 75 Military bases, 75 Naval bases, 46 Scout bases, two Naval depots, and two Way stations. The average technology level is 5 (with most between 0 and 11). The highest technology level is 16 at Viremer (Amderstun 1826), Useon (Amderstun 2026), Amderstun (Amderstun 2125), and Leskemar (Amderstun 2225).

The Amderstun sector contains TBD stars; TBD monostellar systems, TBD binary systems, TBD trinary systems, and TBD systems with four or more stars. 399 of the 492 systems (81%) have native gas giants. There are 54 Asteroid (As) belts, 47 Desert (De) worlds, no Garden (Ga) worlds, 29 Ice-capped (Ic) worlds, 76 Poor (Po) worlds, 24 Vacuum (Va) worlds, and 60 Water (Wa) or Ocean (Oc) worlds.

Amderstun has an estimated population of 699 billion distributed across 63 High population (Hi) worlds, no Moderate population (Ph) worlds, 227 Non-industrial (Ni) worlds, 227 Low population (Lo) worlds, and 210 Barren (Ba) worlds. The highest population worlds are Alduwai (Amderstun 1906), Snow (Amderstun 2405), Noresluk (Amderstun 2320), Nugurakr (Amderstun 1205), Reach's Edge (Amderstun 2815), and Romekno (Amderstun 2130). The population consists of at least one major sophont group.

1 identified sophont population in Amderstun


Polities

Unknown

210 worlds in the sector are under unknown jurisdiction.

Non-Aligned, Human-dominated

There are 145 Non-Aligned Human-dominated worlds in Amderstun with an estimated combined population of 141 billion.

Amderstun Empire

The Amderstun Empire has jurisdiction over 49 worlds with an estimated combined population of 210 billion, a per capita income of Cr10,085, and a total economy of BCr2,118,048. These worlds originate an interstellar trade of BCr16,971 through 49 starports (13 Class A, 13 Class B, 20 Class C, 3 Class D) employing 6,436,930 people. Driving this interstellar trade are six Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and 17 Industrial (In) worlds. The governments in the Amderstun Empire maintain 22 Military bases, 15 Naval bases, four Scout bases, and one Naval depot. The average technology level is 12 (with most between 9 and 14). The highest technology level is 16 at Viremer (Amderstun 1826), Useon (Amderstun 2026), Amderstun (Amderstun 2125), and Leskemar (Amderstun 2225).

The Amderstun Empire has an estimated population of 210 billion distributed across 17 High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Noresluk (Amderstun 2320), Romekno (Amderstun 2130), Fondoge (Amderstun 2223), Tarezog (Amderstun 2131), Druthon (Amderstun 1724), and Frerenesk (Amderstun 2426). The population consists primarily of 1 sophont group.

Chromirim Alliance

The Chromirim Alliance has jurisdiction over 21 worlds with an estimated combined population of 35 billion, a per capita income of Cr7,756, and a total economy of BCr277,106. These worlds originate an interstellar trade of BCr1,434 through 21 starports (4 Class A, 4 Class B, 10 Class C, 3 Class D) employing 223,725 people. Driving this interstellar trade are four Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and four Industrial (In) worlds. The governments in the Chromirim Alliance maintain nine Military bases, seven Naval bases, and two Scout bases. The average technology level is 10 (with most between 7 and 12). The highest technology level is 15 at Savigus Labs (Amderstun 0521).

The Chromirim Alliance has an estimated population of 35 billion distributed across four High population (Hi) worlds, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Chromirim (Amderstun 0223). The population consists primarily of 1 sophont group.

Galizon Defence District

The Galizon Defence District has jurisdiction over 21 worlds with an estimated combined population of 34 billion, a per capita income of Cr11,806, and a total economy is BCr412,456. These worlds originate an interstellar trade of BCr4,280 through 20 starports (6 Class A, 5 Class B, 8 Class C, 1 Class D) employing 752,310 people. Driving this interstellar trade are six Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and six Industrial (In) worlds. The governments in the Galizon Defence District maintain nine Naval bases, eight Military bases, and five Scout bases. The average technology level is 11 (with most between 8 and 13). The highest technology level is 15 at Galizon (Amderstun 2034).

The Galizon Defence District has an estimated population of 34 billion distributed across six High population (Hi) worlds, no Moderate population (Ph) worlds, one Non-industrial (Ni) world, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Cevuelen (Amderstun 2235), East Gate (Amderstun 2335), Nacoli (Amderstun 2035), West Gate (Amderstun 1633), Galizon (Amderstun 2034), and South Gate (Amderstun 1937). The population consists primarily of 1 sophont group.

Ancient Worlds of Iminorrg

The Ancient Worlds of Iminorrg has jurisdiction over 13 worlds with an estimated combined population of 46 billion, a per capita income of Cr774, and a total economy of BCr36,026. These worlds originate an interstellar trade of BCr4 through 1 starports (0 Class A, 0 Class B, 1 Class C, 0 Class D) employing 1,180 people. Driving this interstellar trade are three Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and two Industrial (In) worlds. The governments in the Ancient Worlds of Iminorrg maintain five Military bases. The average technology level is 3 (with most between 0 and 5). The highest technology level is 7 at Iminorgg (Amderstun 1005).

The Ancient Worlds of Iminorrg has an estimated population of 46 billion distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, one Non-industrial (Ni) world, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Nugurakr (Amderstun 1205). The population consists primarily of 1 sophont group.

Followers of the True Lords

The Followers of the True Lords has jurisdiction over seven worlds with an estimated combined population of 31 billion, a per capita income of Cr8,433, and a total economy of BCr267,744. These worlds originate an interstellar trade of BCr1,826 through 7 starports (2 Class A, 5 Class B, 0 Class C, 0 Class D) employing 342,400 people. Driving this interstellar trade are two Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and four Industrial (In) worlds. The governments in the Followers of the True Lords maintain six Military bases, two Naval bases, and one Scout base. The average technology level is 12 (with most between 10 and 13). The highest technology level is 14 at Trufor (Amderstun 2926).

The Followers of the True Lords has an estimated population of 31 billion distributed across four High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Uinefor (Amderstun 2927). The population consists primarily of 1 sophont group.

Dysprosuk

The Dysprosuk has jurisdiction over six worlds with an estimated combined population of 32 billion, a per capita income of Cr10,152, and a total economy of BCr334,425. These worlds originate an interstellar trade of BCr666 through 4 starports (3 Class A, 1 Class B, 0 Class C, 0 Class D) employing 142,610 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and three Industrial (In) worlds. The governments in the Dysprosuk maintain two Military bases, one Naval base, and one Scout base. The average technology level is 11 (with most between 9 and 13). The highest technology level is 14 at Dysprosuk Alef (Amderstun 1215).

The Dysprosuk has an estimated population of 32 billion distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Dysprosuk Beit (Amderstun 1415). The population consists primarily of 1 sophont group.

The Rim Reach

The The Rim Reach has jurisdiction over six worlds with an estimated combined population of 35 billion, a per capita income of Cr9,583, and a total economy of BCr335,548. These worlds originate an interstellar trade of BCr133 through 6 starports (2 Class A, 2 Class B, 2 Class C, 0 Class D) employing 72,090 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and two Industrial (In) worlds. The governments in The Rim Reach maintain two Naval bases, one Military base, one Scout base, and one Naval depot. The average technology level is 11 (with most between 9 and 13). The highest technology level is 14 at Reach's Edge (Amderstun 2815).

The The Rim Reach has an estimated population of 35 billion distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Reach's Edge (Amderstun 2815). The population consists primarily of 1 sophont group.

Alduwai Pair Control

The Alduwai Pair Control has jurisdiction over four worlds with an estimated combined population of 51 billion, a per capita income of Cr16,447, and a total economy of BCr847,031. These worlds originate an interstellar trade of BCr1,568 through 4 starports (2 Class A, 2 Class B, 0 Class C, 0 Class D) employing 303,535 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Alduwai Pair Control maintain three Military bases, one Naval base, and one Scout base. The average technology level is 13 (with most between 12 and 14). The highest technology level is 15 at Alduwai (Amderstun 1906).

The Alduwai Pair Control has an estimated population of 51 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Alduwai (Amderstun 1906). The population consists of 1 sophont group.

Droyne

The Droyne have jurisdiction over two worlds in the sector with an estimated combined population of 20 billion, a per capita income of Cr5,095, and a total economy of BCr105,993. These worlds originate an interstellar trade of BCr35 through 2 starports (0 Class A, 2 Class B, 0 Class C, 0 Class D) employing 5,985 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments of the Droyne maintain one Military base and one Naval base within the sector.

The Droyne have an estimated population of 20 billion within the sector, distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Eslalyat (Amderstun 1702). The population consists of 1 sophont group.

1st Alduwai Pair

The 1st Alduwai Pair has jurisdiction over two worlds with an estimated combined population of 4 billion, a per capita income of Cr15,750, and a total economy is BCr63,000. These worlds originate an interstellar trade of BCr424 through 2 starports (1 Class A, 0 Class B, 1 Class C, 0 Class D) employing 77,470 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in the 1st Alduwai Pair maintain two Military bases, and one Naval base.

The 1st Alduwai Pair has an estimated population of 4 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Salt (Amderstun 2105). The population consists of 1 sophont group.

2nd Alduwai Pair

The 2nd Alduwai Pair has jurisdiction over two worlds with an estimated combined population of 520 million, a per capita income of Cr4,686, and a total economy is BCr2,437. These worlds originate an interstellar trade of BCr92 through 2 starports (2 Class A, 0 Class B, 0 Class C, 0 Class D) employing 21,895 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in 2nd Alduwai Pair maintain two Military bases, and one Naval base.

The 2nd Alduwai Pair has an estimated population of 520 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Rarefaction (Amderstun 2206). The population consists of 1 sophont groups.

4th Alduwai Pair

The 4th Alduwai Pair has jurisdiction over two worlds with an estimated population of 4 billion, a per capita income of Cr8,099, and a total economy is BCr38,066. These worlds originate an interstellar trade of BCr125 through 2 starports (1 Class A, 1 Class B, 0 Class C, 0 Class D) employing 26,050 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in 4th Alduwai Pair maintain two Military bases, and one Naval base.

The 4th Alduwai Pair has an estimated population of 4 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Security (Amderstun 2207). The population consists of 1 sophont groups.

3rd Alduwai Pair

The 3rd Alduwai Pair has jurisdiction over two worlds with an estimated population of 50 billion, a per capita income of Cr13,125, and a total economy is BCr656,250. These worlds originate an interstellar trade of BCr254 through 2 starports (1 Class A, 1 Class B, 0 Class C, 0 Class D) employing 58,670 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in 3rd Alduwai Pair maintain two Military bases, and one Naval base.

The 3rd Alduwai Pair has an estimated population of 50 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Snow (Amderstun 2405). The population consists of 1 sophont groups.