Drawmij (world)
| Drawmij/Antideluvia (Far Frontiers 0125) | |||||||||||||||||||||||||
| Classic Era (1116) | E569955-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G9 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Drawmij is a high-population, pre-rich world with a billion or more sophonts in population size.
- It lacks adequate resources to expand its economy to a rich status.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- It is a member of the Salinaikin Concordance in the Antideluvia Subsector of Far Frontiers Sector.
Description (Astrography & Planetology)
Drawmij has a solitary primary star.
- It is a yellow main sequence.
System Data
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x5 secondary rocky worlds.
- x3 gas giants.
Mainworld Data
Mainworld Size (S)
Drawmij is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)
Drawmij has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)
Drawmij has 85-95% of its surface covered by liquid water with a few small continents, and a number of islands and archipelagos. Dry land is limited. Wilderness refueling is possible.
Mainworld Geography and Topography
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
History & Background (Dossier)
World Starport (St)
Drawmij has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)
Drawmij has a population of 9,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
World Technology Level (T)
Drawmij possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government (G)
Drawmij is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law (L)
Drawmij has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.
World Culture
The world lies within the Zhodani Shadow, a region strongly influenced by the society and culture of the Zhodani Consulate.
World Timeline
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Dale L. Kemper. Ares Magazine, Special Edition #2 (TSR, 1983) (rimward subsectors)
- J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), IFC. (sector named but no further data)
- Kevin Knight. "The Far Frontiers." Traveller Chronicle 02 (1993): 3-10. (TNE-era Antideluvia Subsector)
- ↑ "Jump Map API" and map location from Travellermap.com
