Transite (world)

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Transite/Maria (Iphigenaia 1122)
Classic Era (1116)
C778655-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere7 Standard (tainted)
Hydrographics8 Wet World 80%
Population6 Moderate (2 million)
Government5 Feudal Technocracy
Law5 Moderate Law (no concealable weapons)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary K6 V M3 V
Planetoid Belts 0
Gas Giants 2

Transite is an agricultural, nonindustrial world still lacking adequate means to expand its economy.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • It is a member of the Regency of Muirimi in the Maria Subsector of Iphigenaia Sector.
  • This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
  • This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.

Description (Astrography & Planetology)[edit]

No information yet available.

Transite has two stars in the star system.
Transite
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K6 V Main Sequence (Dwarf) 0.69 4100 - 4300 0.27288
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0062 0.0433 0.53 - 0.99 0.62 6.2
Orbit #  *  * 2 2 6
Remarks None
Transite
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M3 V Main Sequence (Dwarf) 0.37 3270 - 3430 0.03081
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0034 0.0146 0.18 - 0.35 0.34 3.4
Orbit #  *  * 0 1 5
Remarks None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

No information yet available.

Mainworld Size (S)[edit]

Transite is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.

Mainworld Atmosphere (A)[edit]

Transite has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Transite has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.

Satellites:[edit]

None.

Mainworld Geography and Topography[edit]

No information yet available.

Native Lifeforms[edit]

Extensive native life. Its metabolic functions drive the process of atmospheric renewal.

History & Background (Dossier)[edit]

No information yet available.

World Starport (St)[edit]

Transite has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

Facilities[edit]

Port facilities within the system include:

  • No information yet available.

World Technology Level (T)[edit]

Transite possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government (G)[edit]

Transite is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.

World Military[edit]

  • No information yet available.

World Law (L)[edit]

Transite has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.

World Economy[edit]

  • Resources: 6 (few)
  • Labor: 5 (hundreds of thousands)
  • Infrastructure: 5 (limited)
  • Efficiency: -1 (average)

Trade Data[edit]

  • Importance: -1 (unimportant)

World Demographics (P)[edit]

Transite has a population of 2,000,000

Urbanization[edit]

A few large urban centers are surrounded by smaller satellite communities.

  • Inhabited areas are dotted across the world.
  • Much of the surface of the world remains as wilderness.

World Culture[edit]

  • Homogeneity: 0 (discordant)
  • Acceptance: 0 (very aloof)
  • Strangeness: 0 (confusing)
  • Symbols: 0 (somewhat concrete)

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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