Skyfish (world)

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Skyfish/Stasis Tail (Thaku Fung 2707)
Second Survey
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere8 Dense
Hydrographics7 Wet World 70%
Population6 Moderate (2 million)
Government8 Civil Service Bureaucracy
Law6 Moderate Law (no firearms except shotguns)
Tech LevelE High Stellar (anti-grav cities)
Classic Era (1115)
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere8 Dense
Hydrographics7 Wet World 70%
Population3 Low (1 thousand)
Government4 Representative Democracy
Law6 Moderate Law (no firearms except shotguns)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary F8 V
Planetoid Belts 0
Gas Giants 3

Skyfish is a low-population garden world with a population of less than 10,000 sophonts in population size.

Description (Astrography & Planetology)[edit]

No information yet available.

Monostellar System[edit]

Skyfish Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)

F8 V

Primary Main Sequence 1.144 5700 - 6400 2.126
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.01096 0.12094 1.16 - 1.89 1.096 10.96
Orbit #  * 0 4 3 7

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Atmosphere[edit]

Skyfish has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

The system was named for its mainworld's Chirpers, when one of the first human colonists observed that despite being bird-like they moved in schools like fish. What the colonist actually observed was some tribes migrating, after their previous locations had run low on food, but by then the image of Chirpers as something akin to evolved flying fish had stuck.

World Starport[edit]

Skyfish has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Technology Level[edit]

Skyfish possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gears.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government[edit]

Skyfish is governed by a Representative Democracy where government leadership is representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referendum, votes by eligible voters on specific subjects.

World Law Level[edit]

No information yet available.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

World Demographics[edit]

Both the native Chirper population and the colonists from the Solomani Preserve suffered especially high losses from the Empress Wave - 1105 population is less than 0.1% of the last pre-Wave census - which is generally ascribed to the high level of psionic individuals resulting in greater vulnerability. The vargr population is the most drastically reduced, numbering only a few hundred individuals as of 1105.

World Culture[edit]

The discovery that Chirpers were psionic attracted Akumgeda Vargrs from Bath to study them. Over the following centuries, Skyfish became known throughout the Preserve as a place for psionic studies. Telepathy, while not universal, is notably common, and possession or lack of this power was the main element of social stratification before the Empress Wave reduced the population too much for there to be distinct social classes.

Most of the survivors were protected by a prototype psionic shield - wrecked beyond repair, its creators dead when the main control facility (with their notes) overloaded and exploded, but lasting long enough to save about 10,000 individuals. As a result of diving into each others' minds to fend off what bits of the Wave's power that got through the shield, almost all of the survivors are able, from long practice, to read each others' minds casually, greatly assisting in survival; the remainder are children too young to have mastered telepathy, and are being taught to do this (or will be once they are old enough, as has anyone who grew up on Skyfish after the Wave). Outsiders are treated cautiously, and warned that law and custom on this world is that minds should be open to inspection at all times (though the Solomani Preserve has gotten the locals to make an exception within the borders of the starport). Would-be immigrants must be telepathic (or able and willing to become telepathic) and willing to open themselves to the community; this, more than any other factor, has slowed post-Wave immigration.

There is a common misconception that Skyfish's inhabitants are now a hive mind, possibly just drones for the minds living in psionically-sensitive crystals that dot the graveyards dug for those who died to the Wave. This is untrue: they all retain their sense of individuality and their identities, and do not have access to the memories of the dead (that they admit to). They merely have a far better understanding, especially emotional understanding, of their neighbors than most sophonts achieve, and are thus more likely to agree on things with the appearance of minimal to no individual consideration.

World Language/s[edit]

No information yet available.


No information yet available.

World Infrastructure[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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