Roy (world)
| Roy/Taapvaia (Gushemege 1801) | |||||||||||||||||||||||||
| Classic Era (1116) | A430755-F
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Roy is a poor, non-agricultural desert world with no free-standing water.
- It is unable to produce quality foodstuffs and must import them.
- The population of this world is restless, massive in numbers, struggling in a tough, desert environment, and full of dissent. This world is ripe for revolution.
- Some hope to establish an industrial business sector here in the near future to increase prosperity. Others are looking into innovative food production means such as hydro- and aero-ponics in hope of making this world food-sufficient.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- It is a member of the Third Imperium in the Taapvaia Subsector of Gushemege Sector in the Domain of Vland.
- This world has an Imperial Naval Base, capable of handling warships.
Description (Astrography & Planetology)[edit]
This world borders the Great Rift.
Stellar Data[edit]
History & Background (Dossier)[edit]
Imperial Landed Nobility[edit]
Roy, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
World Starport (Sp)[edit]
Roy has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- There is an associated Imperial Naval Base.
Historical Data[edit]
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: The Ancients transplant Humans onto the world of Kukhun.
- -9235: The Vilani discover jump drive technology, and over the centuries pioneers and settlers gradually spread across Charted Space. The Kukhunen culture acquires jump technology from these wanderers.
- circa -5400: The Vilani Consolidation Wars -- the Kukhunen region is eventually conquered.
- -4576: Vilani scouts explore Divad and make contact with the Brinn.
- -4045 to -2204: The Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: The Interstellar Wars.
- -2204 to -1776: The Rule of Man administers the worlds of the region.
- -1776 to 0: The Long Night. There is widespread regression within the area and some worlds become barren.
- circa -1700: The reemergent Kukhunen region gradually collapses into civil war.
- -1200: The Lancian movement rises to dominance on Kukhun and within Kukhunen space. Few ships are available throughout the period but limited contact is maintained.
- -143: The Lancians gain modern jump technology from Sylean traders and use it to establish the Lancian Confederation.
- The Year 0: The Third Imperium is founded. There are frictions with the Lancians.
- 76-84: The Vilani Pacification Campaign results in the absorbtion of the Confederation.
- 300-420: The Imperial First Survey charts the system.
- 604-622: The Civil War.
- 624: The Express Boat Network is established.
- 639: The Lancian Cultural Region is established.
- 995-1065: The Imperial Second Survey charts the system.
- 1065: The Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
- ↑ "Jump Map API" and map location from Travellermap.com