Khakhan (world)
| Khakhan/Nightrim (Reaver's Deep 3220) | |||||||||||||||||||||||||
| Classic Era (1116) | A988AA8-E
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F6 V M0 V M9 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Khakhan is a high-population world with a billion or more sophonts in population size.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- It is a member of the Third Imperium in the Nightrim Subsector of Reaver's Deep Sector in the Domain of Ilelish.
- This world has an Imperial Naval Base, capable of handling warships.
Description (Astrography & Planetology)[edit]
The world is part of the namesake Khakhan Track.
Stellar Data[edit]
System Data[edit]
Khakhan is the home port of Flag Group Deep, the most effective part of the Sector Fleet. The Flag Group is anchored by the Aella, a fleet carrier, accompanied by a light cruiser and support ships.
Mainworld Data[edit]
With land at a premium most of the population live in large floating cities. The islands of the world are under the control of the ruling family and are mostly given over to food production, for those that can afford fresh, soil grown produce. Most staple food stuffs for the average citizen comes from hydroponic farms in the cities or from the worlds extensive oceans.
Mainworld Atmosphere[edit]
Khakhan has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
This dense atmosphere is suitable for the Virushi, who live comfortably here as a minority demographic.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
By 300 the Third Imperium had absorbed this major world and its remnant Vilani populations.
Birthplace of the Knight's Legion, Khakhan is ruled by the House of Khakhan, a 700 year old noble family. The current head of the family, Sir Jilmak Khakhan, is the supreme ruler and beloved monarch of the people.
- Khakhan has the largest population of any world in Reaver's Deep.
Imperial Landed Nobility[edit]
Khakhan, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial count.
World Starport (St)[edit]
Khakhan has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Khakhan has a population of 90,000,000,000 sophonts (tens of billions).
- High Population Worlds like this tend to have huge consumer markets.
Specifically, 92.4 billion people live on a world with a usable surface area of just 119 million square kilometres.
World Demographics[edit]
World Languages[edit]
World Technology Level (T)[edit]
Khakhan possesses a Technology Level of TL–5.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Electricity, hydrocarbon internal combustion, and the most fundamental atomic energy.
- Common Transportation technologies for this TL include:
- Land: Ground cars or automobiles and tracked vehicles.
- Water: Large ships and submersibles with steel hulls.
- Air: Early aircraft including seaplanes and very early unmanned rockets.
World Government (G)[edit]
Khakhan is governed by a Charismatic Dictatorship. Charismatic governments justify their ability to rule by simply asserting their right to rule. Charismatic dictatorships are typically young governments, coming as a recent change, and rely on the leader(s) to supply head of government.
World Law (L)[edit]
Khakhan has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
Trade Data[edit]
Khakhan sells small-volume, high-quality manufactures (the combination Vilani-Virushi culture means meticulous safety standards), as well as local metals.
References[edit]
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 27. (dot map, name)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11. (dot map)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11, 50. (dot map)
- Paul Sanders, J. Andrew Keith. Reaver's Deep Sector Sourcebook (Cargonaut Press, 1998), 22.
- Brett Kruger. Into the Deep 1 (BKP, 2010), 28.
- Mongoose 2nd: The Deep and the Dark
- ↑ "Jump Map API" and map location from Travellermap.com
