Jdieblansh (world)
| Jdieblansh/Lenchiajzhdiezh (Yiklerzdanzh 2116) | |||||||||||||||||||||||||
| Classic Era (1116) | A000337-F
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V D | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Jdieblansh is a ring of many small worldlets (planetoids AKA an "asteroid belt"), not capable of retaining an atmosphere or water, and nonindustrial in nature.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- The worldlets require extensive imports of outside technology to maintain a modern, star-faring society.
- It is a member of the Meichntid Ibl in the Lenchiajzhdiezh Subsector of Yiklerzdanzh Sector.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
History & Background (Dossier)[edit]
World Starport (St)[edit]
Jdieblansh has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The federal government is responsible for the running of all starports in Meichntid Ibl. In practice, though, this means that the Federal Starports Authority sets up a list of rules and guide-lines by which all starports must be run, and then contracts the ports out to be run by various corporations.
World Population (P)[edit]
Jdieblansh has a population of 7,000 sophonts (thousands).
- This is a Low Population World and the population would be too low to sustain itself without a little outside assistance. This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.
Demographics[edit]
The overwhelming majority of Meichntid Ibl citizens are biological Zhodani.
- Less than one percent of the Human gene pool is from Humans of other origins, primarily Vlazhdumecta.
Linguistic Topography[edit]
The most widely spoken language is Zdetl.
Urbanization[edit]
People visiting Meichntid Ibl settlements can be overwhelmed by the level of advertising. Advertisements of all types will be seen, as there are no restrictions -- with the exception that subliminal or mind-altering advertising is illegal as it conflicts with the Anidrep philosophy.
World Technology Level (T)[edit]
Jdieblansh possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.
- Common Communication technologies for this TL include: Meson Communicators and Pseudo Reality Communications.
- Common Power Generation technologies for this TL include: Miniature super-batteries, improved collectors, and advanced Fusion+.
- Common Transportation technologies for this TL include:
- Land & Water: Advanced gravcraft.
- Air: Advanced gravcraft and speeders.
- Space: Advanced gravcraft and G-Carriers.
- FTL: Jump Drive-6.
World Government (G)[edit]
Jdieblansh is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions in the government. These positions are inherited by member of the group or their family members. The organization may be a monarchy, with titles passed to family members, or a plutocracy where inheritance of the family fortune includes government position. Alternatively, the organization may be a more typical government apparatus, only with positions of power inherited.
- Politicians are appointed to the world legislature, which is responsible for appointing a set number of representatives to the Meichntid Ibl Federal legislature. These federal representatives are responsible to the world legislature which appointed them.
World Military[edit]
- Individual worlds in Meichntid Ibl are not permitted to have independent military forces. However, police and law enforcement activities are not military and are therefore under world government control.
World Law (L)[edit]
Jdieblansh has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.
- As a member of the Meichntid Ibl, this world sees activity from the independent judiciary known as The Questioning Eye, the role of which is primarily to monitor government activities. The Questioning Eye has a wide range of powers in order to make sure that official affairs are conducted in an efficient and proper manner.
World Culture[edit]
This world lies within the Zhodani Shadow, a region strongly influenced by the society and culture of the Zhodani Consulate.
Unlike the Consulate, of which the Meichntid Ibl was once part, psionic ability is not associated with natural leadership.
The average Meichntid Ibl citizen is under enormous pressure to succeed. This lifelong pressure comes in many different forms, from media content to peer group pressure. The average successful citizen works for one of the many corporations which dominate the Meichntid Ibl economy. These corporations demand a great deal of loyalty from their employees, and those seen to be loyal and efficient can expect lucrative bonuses, fringe benefits, or other perks provided by the company.
World Timeline[edit]
- -5109: Meichntid Ibl founded by biological Zhodani.
- 300-420: The First Survey charts the system.
- 995-1065: The Second Survey charts the system.
- 1065: The Second Survey is published.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), IBC. (sector named but no further data)
- Author/s & Contributor/s: David Schneider & Grant Sinclair of the HIWG in Australia
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com
