Jagd (world)
Jagd/Sotri (Lishun 2307) | |||||||||||||||||||||||||
Classic Era (1115) | C310655-A
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M5 III | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Jagd is a non-agricultural and nonindustrial world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society.
- It is unable to produce quality foodstuffs and must import them.
- It has few prospects for economic development. Life here is drastically bleak.
- This is a cold world with an overall climate is at the lower temperature range of human-congruous sophont endurance.
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions make it dangerous to visitors.
- It is a member of the Third Imperium in the Sotri Subsector of Lishun Sector in the Domain of Antares.
- It is the homeworld of the Jgd-ll-jagd, a sophont species and minor race.
Description (Astrography & Planetology)[edit]
No information yet available.
Monostellar System[edit]
Jagd Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Jagd M5 III
Primary Giant 7.4 2000 - 2900 2280 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 2.12153 3.96052 37.96 - 61.87 212.153 2121.53 Orbit # 4 5 9 11 15 Remarks None
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
Native Sophont (NIL): Jgd-ll-jagd[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Imperial High / Landed Nobility[edit]
Jagd, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport[edit]
Jagd has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level[edit]
Jagd possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government[edit]
Jagd is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law Level[edit]
No information yet available.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
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- Classic Traveller Atlas of the Imperium
- Classic Traveller Alien Module 3: Vargr (named but no further data)
- Classic Traveller Periodical: MegaTraveller Travellers' Digest No. 6 in article: "The Most Valuable Prey"
- Classic Traveller Periodical: MegaTraveller Travellers' Digest No. 7 in article: "The Dynam System" & "The Masionia Subsector"
- MegaTraveller Imperial Encyclopedia
- MegaTraveller Alien - Vilani & Vargr (dot map provided) in article: "The Vargr Extents"
- MegaTraveller Rebellion Sourcebook in article: "Imperial Navy Depots"
- Article: "DIS Newsbriefs" from Periodical: MegaTraveller Journal 4
- Periodical: Journal of the Travellers Aid Society No. 17 by Author & Contributor: Phil Masters
- Periodical: Journal of the Travellers Aid Society No. 18 in article: "A Concise History of the Third Imperium"
- Marc Miller's Traveller T4 First Survey
- GURPS Traveller: Alien Races 4
- Novel: Agent of the Imperium by Marc Miller
- External Link: Glendale.org.uk by Author & Contributor: Samuel Penn
- External Link: Downport CARI by Author & Contributor: Paul J. Drye
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com