Ijesmul (world)
| Ijesmul/Corelian (Theta Borealis 1214) | |||||||||||||||||||||||||
| Classic Era (1116) | E567510-3
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G6 III M9 V M5 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Ijesmul is an agricultural, nonindustrial, pre-rich world with a growing agro-economy, but still lacks an adequate population to expand its economy to a rich status.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This world has promising economic future although it needs to recruit a larger labor force in order to achieve the desired prosperity.
- It is a Non-Aligned world dominated by human sophonts located in the Corelian Subsector of Theta Borealis Sector.
- It orbits the tertiary star.
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Ijesmul is a trinary star system.
- The primary is a yellow giant named Hastrapul.
- The secondary is a tiny, extremely active red main sequence.
- The tertiary is a red main sequence.
Ijesmul has three stars in the star system. Hastrapul
Type Category Mass (Sol) Temperature (K) Luminosity G6 III Giant 3.36 4600 - 5500 79 Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit AU 0.11166 0.73722 7.07 - 11.52 11.166 111.66 Orbit # 0 2 7 7 10 Remarks Unstable pulsating star. It produces high levels of EM Noise. Ijesmul
Type Category Mass (Sol) Temperature (K) Luminosity M9 V Main Sequence (Dwarf) 0.079 2350 - 2380 0.00014 Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit AU 0.0009 0.001 0.01 - 0.03 0.09 0.9 Orbit # * * * * 3 Remarks Flare Star. 15 AU distant from the primary. Ijesmul
Type Category Mass (Sol) Temperature (K) Luminosity M5 V Main Sequence (Dwarf) 0.162 2930 - 3060 0.00171 Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit AU 0.0018 0.0034 0.04 - 0.09 0.18 1.8 Orbit # * * * 0 4 Remarks 22,000 AU (0.35 light-years) from the primary.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x3 secondary rocky worlds.
- x2 planetoid belts.
- x2 gas giants.
Mainworld Data[edit]
Ijesmul is a Twilight Zone World.
- In the narrow region between permanent night and permanent day, the primary star eternally hangs on the horizon.
The mainworld orbits within the tertiary star's Habitable Zone.
- It lies within the zone's prime H region.
- It receives moderate levels of stellar energy.
- The world orbits inside the star's Jump Shadow.
Mainworld Size (S)[edit]
Ijesmul is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
Ijesmul has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)[edit]
Ijesmul has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
- Locally, detailed maps may be available.
(Placeholder chart, predominantly watery world.)
Native Lifeforms[edit]
Extensive native life. Its metabolic functions drive the process of atmospheric renewal.
History & Background (Dossier)[edit]
No information yet available.
World Starport (St)[edit]
Ijesmul has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Demographics (P)[edit]
Ijesmul has a population of 700,000.
Urbanization[edit]
A single large urban center is surrounded by smaller satellite communities.
- The population are concentrated into a single relatively densely populated region.
- Much of the surface of the world remains as wilderness.
World Technology Level (T)[edit]
Ijesmul possesses a Technology Level of TL–3.
- Common Communication technologies for this TL include: Printing press, the mechanical telegraph, and the first audio recordings.
- Common Power Generation technologies for this TL include: Coal or other simple hydrocarbon fuels and early steam engines.
- Common Transportation technologies for this TL include:
- Land: Bicycles and early steam coaches with advanced roadways.
- Water: Advanced sailing and early steam engine ships.
- Air: The earliest hot air balloons.
World Government (G)[edit]
Ijesmul is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Military[edit]
- No information yet available.
World Law (L)[edit]
Ijesmul has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
World Economy[edit]
- Resources: 7 (few)
- Labor: 4 (tens of thousands)
- Infrastructure: 2 (extremely limited)
- Efficiency: -5 (extremely poor)
Trade Data[edit]
- Importance: -2 (very unimportant)
World Culture[edit]
- Homogeneity: 1 (monolithic)
- Acceptance: 3 (xenophobic)
- Strangeness: 1 (very typical)
- Symbols: 1 (extremely concrete)
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), IBC. (sector named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 50, 51. (sector named, dot map provided)
- Author & Contributor: Jo Grant of CORE (generated data)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com