Gvurrdakh (world)
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| See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||||||
| Primary | M1 V | ||||||||||||||||||||||||||||
| Worlds | 8 | ||||||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Charismatic dictatorship | ||||||||||||||||||||||||||||
| Law Level | Extreme | ||||||||||||||||||||||||||||
| Cultural Extension | A779 | ||||||||||||||||||||||||||||
| Army Size (BEs) | 2000 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 7 | ||||||||||||||||||||||||||||
| Economic Extension | A77+1
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| Importance Extension | -1 | ||||||||||||||||||||||||||||
| Resource Units | 800 | ||||||||||||||||||||||||||||
| GWP (BCr) | 490 | ||||||||||||||||||||||||||||
| World Trade Number | 4.5 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 3,797 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-C | ||||||||||||||||||||||||||||
| Port Size | 4 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 840,000 | ||||||||||||||||||||||||||||
| Port employees | 330 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 12,400 | ||||||||||||||||||||||||||||
Gvurrdakh is a poor, moderate-population world with a population of over a hundred million, but not yet a billion sophonts.
- This world lacks the environment to expand its economy easily. This world is designated an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor. It is a member of Julian Protectorate in the Tsahrroek Subsector of Empty Quarter Sector and in the Rukadukaz Republic. 100% of the world's population is the Major Race Vargr.
Astrography and Planetology[edit]
Stellar Data[edit]
History and Background[edit]
Home to a large military base during the early years of the Julian War, this heavily fortified neighbor to Ikon (Empty Quarter 1602) was targeted by the Imperium for destruction. The Vargr population was well-prepared, and it took the Imperials four long years to reduce the defenses, finally resorting to gigaton bombs to kill the world properly. The Ovaghoun took the time to carefully repair the damage over the centuries, and the current population is now greater than it was before the Julian War.
World Starport[edit]
Gvurrdakh has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.
World Population (P)[edit]
Gvurrdakh has a population of 700,000,000 sophonts (hundreds of millions).
World Demographics[edit]
The population is almost entirely Vargr, consisting of Ovaghoun Vargr and Irilitok Vargr.
World Languages[edit]
- Ikonaz Vargr: A form of the dominant Ovaghoun language in the Ikonaz Sphere (and so in the Rukadukaz Republic).
- Other Vargr languages.
Urbanization[edit]
Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within include the following:
- -1711: Near the end of the Vargr Pillaging, the proto-Ovaghoun conquer the world of Ikon.
- Over time, the local Vilani culturally overrun their Vargr overlords, reshaping the Ovaghoun Vargr into a distinct, almost hybridised culture.
- -55: The Mmoannikh Accords between representatives of Logaksu Vargr and Ovaghoun Vargr societies ends a series of conflicts between the two cultures.
- The Accords are rejected by the central Ikonaz government, leading to a shattering of the unity of the Ovaghoun.
- 175-191: The Julian War, which sees numerous attacks on Ikon, all of which fail in breaking the homeworld of the Ovaghoun.
- The Ikonaz become a prominent member bloc of the Julian Protectorate.
- Circa 723: The Association of Good Wolves, the current government of Ikon, encourages the emigration of the working (i.e. Irilitok Vargr) classes to other, nearby worlds -- going so far as to subsidise 70% of the cost involved.
- Circa 937-940: The Fellowship of Nobles, the current Ikonaz government, collapses.
- The Rukadukaz Republic is founded as the government of the Ikonaz Sphere in the aftermath.
- 942: The Julian Protectorate and the Hegemony of Lorean formally sign the Treaty of Var-Inaka (restricting naval basing) and the Julian Concord, incorporating the Hegemony into the Protectorate.
- The Rukadukaz insist upon a 'buffer zone' of neutral systems between their territory and the Loreans.
UWP Listing[edit]
UWP Changes (all dates are Imperial Calendar)
- T20 - 993 - Gvurrdakh 0308 C6537AA-7 Po Varg6 703 Jr - Julian Protectorate (Rukadukaz Republic)
- CT - 1105 - Gvurrdakh 0308 C6538AA-7 Po VargW 703 Jr - Julian Protectorate (Rukadukaz Republic)
- MT - 1125 - Gvurrdakh 0308 C6538AA-7 Po 703 Jr - Julian Protectorate (Rukadukaz Republic)
- TNE - 1201 - Gvurrdakh 0308 X653886-6 Po B 303 Wi - Wilds
References and Contributors[edit]
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), .
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. - {dot map provided}
- Jason Kemp. "Alpha Quadrant of the Empty Quarter Sector- Tsahrroek Subsector." Stellar Reaches 04 (2006): 7. -UWP Only
- Jason Kemp. "Sector In Review: Empty Quarter 993." Stellar Reaches 05 (2006): 37. - UWP Only
- Alvin Plummer. "Maps and UWP’S for the Empty Quarter: 993, 1105, 1125, and 1201 Imperial." Stellar Reaches 17 (2011): 16. - UWP Only
- Alvin Plummer. "A Gazetteer to the Worlds of the Empty Quarter." Stellar Reaches 18 (2012): 5.- Short write-up
- Alvin Plummer. "Data Dump: Updated Maps and UWPs for the Empty Quarter, 993 and 1105 Imperial." Stellar Reaches 19 (2012): 48. - UWP Only
- World page generated by AB-101
- Data compiled by ’’MIMIC’’ - Minor Imp of the Ministry of Information and Communication
- ↑ "Jump Map API" and map location from Travellermap.com