Grunden (world)
Grunden/Anguilla (Theta Borealis 0326) | |||||||||||||||||||||||||
Classic Era (1116) | C52557B-7
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G6 V D | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 3 |
Grunden is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a subject world of the Korsumug Empire located in the Anguilla Subsector of Theta Borealis Sector.
Description (Astrography & Planetology)[edit]
Grunden is a binary star system.
- The primary is a yellow main sequence.
- The secondary is a tiny white dwarf stellar remnant.
Binary Solar System[edit]
Grunden Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Grunden G6 V
Primary Main Sequence 0.97 5550 - 5600 0.89888 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0044 0.0786 0.91 - 1.61 0.44 4.4 Orbit # * * 3 1 6 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Grunden DM
Secondary White Dwarf 1.11 2700 - 2700 0 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00006 0.00045 0 - 0.01 0.006 0.06 Orbit # * * * * * Remarks None
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x4 secondary rocky worlds.
- x1 planetoid belt.
- x3 gas giants.
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
Grunden is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
Grunden has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.
- The world has an abiotic oxygen atmosphere.
- Atmospheric oxygen is produced by a photocatalytic reaction between stellar energy and surface minerals.
Mainworld Hydrosphere (H)[edit]
Grunden has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.
Satellites:[edit]
No information yet available.
Mainworld Geography and Topography[edit]
No information yet available.
Native Lifeforms[edit]
No native life: the world has an abiotic oxygen atmosphere.
History & Background (Dossier)[edit]
No information yet available.
World Starport (St)[edit]
Grunden has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
Facilities[edit]
Port facilities within the system include:
- No information yet available.
World Technology Level (T)[edit]
Grunden possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government (G)[edit]
Grunden has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Military[edit]
- No information yet available.
World Law (L)[edit]
Grunden has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked, and destinations must often be declared when traveling substantial distances across the world.
World Economy[edit]
- Resources: 7 (few)
- Labor: 4 (tens of thousands)
- Infrastructure: 2 (extremely limited)
- Efficiency: +1 (average)
Trade Data[edit]
- Importance: -3 (very unimportant)
World Demographics (P)[edit]
Grunden has a population of 900,000
Urbanization[edit]
A few large urban centers are surrounded by smaller satellite communities.
- Inhabited areas are dotted across the world.
- Structures and facilities are sealed against local environmental conditions.
- Much of the surface of the world remains as wilderness.
World Culture[edit]
- Homogeneity: 7 (none)
- Acceptance: 3 (none)
- Strangeness: 7 (none)
- Symbols: 9 (none)
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), IBC. (sector named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 50, 51. (sector named, dot map provided)
- Author & Contributor: Jo Grant of CORE (generated data)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com