Gaaabrk (world)
| Gaaabrk/Hikaru (Amdukan 2412) | |||||||||||||||||||||||||
| Classic Era (1116) | B86A495-8
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G0 V M2 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Gaaabrk is a nonindustrial water world, which has 90% or more of its surface covered in an ocean of water.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Hhkar Sphere in the Hikaru Subsector of Amdukan Sector.
- This world-system has a Military Base, usually associated with military ground forces, which may be located on or off-world.
Description (Astrography & Planetology)[edit]
This world is part of the Urinir Cluster.
Stellar Data[edit]
History & Background (Dossier)[edit]
A member of the Hhkar Sphere, though retaining (or hosting) a Vargr population also.
World Starport (St)[edit]
Gaaabrk has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Gaaabrk has a population of 40,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population is 50 % Hhkar, 50% Vargr.
World Languages[edit]
The dominant language is Hhraki, also known as Hhkarn to humans.
World Technology Level (TL)[edit]
Gaaabrk possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government (G)[edit]
Gaaabrk is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Law (L)[edit]
Gaaabrk has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.
World Culture[edit]
Hhkar society is centered on the ssaaahk, a group of Hhkar with common physical characteristics. Every Hhkar places the needs of his ssaaahk above his own, and obeys without question the orders from the ssaaahk patriarch. Conflict between groups is common, but the interstellar Hhkar government imposes rules and limits on such feuding.
Trade[edit]
Some of the best meat products available in the Julian Protectorate come from ranches on Hhkar worlds like this. Hhkar also own large plantations for growing their smoking plants; they additionally grow tobacco and related plants for trade with Humans and Vargr.
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -50,000: For reasons unknown, the Hhkar leave their homeworld using ramscoop-equipped vessels and colonize Skkyhrk (which will be known to Vargr as Urinir) and other nearby planets.
- -10,000: Again for unknown reasons, Hhkar migrate away from Skkyhrk.
- -222: The Hhkar return to the region in a great migration, attacking the Vargr society present on Urinir.
- Over the next 500 years, the Hhkar expand their sphere of occupied worlds.
- (175 to 191): Julian War; the region unites to fight off the Third Imperium as it attempts to incorporate Amdukan, Mendan and Meshan sectors by force.
- 377: Commodore David Lindquist of the Julian Protectorate Star Legion almost defeats a Hhkar force at Kargar. The Hhkar are so impressed by Lindquist's tenacity and cleverness that he is given an honorable execution, and the Hhkar withdraw from the system in spite of their victory.
- Early 600s: After centuries of increasingly common peaceful (if wary) interaction, the Hhkar Sphere joins the Julian Protectorate.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Periodical: Challenge49
- Periodical: Challenge52 in Article: "Contact Hhkar"
- GURPS Traveller: Alien Races 4
- External Link: Skkyhrk WriteUp on Zhodani Base
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com
- Worlds
- Hhkar
- Hhkar worlds
- Hhkar Sphere
- Hhkar Sphere worlds
- Julian Protectorate
- Julian Protectorate worlds
- Worlds with a Military Base
- Binary Star System
- Nonindustrial worlds
- Articles at intermediate completion state
- Needs Work
- First Imperium worlds
- Urinir Cluster worlds
- Era: Milieu 1116
- T5 Second Survey worlds
- Library
- Canon
- G